
Truffle Saga, can you clear levels in one shot? Addictive physics puzzle game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stars received: 0.9/10 _ Note: v.7 [0.0 to 1] = IMHO [0.3] Controls & Training & Help [0] Menu & Settings [0.2] Sound & Music [0.1] Graphics [0] Game Design [0] Game Story [0.1] Game Content [0.2] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2024+ ? Game description key-points: This Gamash, easy peasy and cheesy Overview: you`d wish to say "amazing game for kids to play on a mobile for free"
Твоя цель здесь! Иди ко мне!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game EVER // 5. Dec. 2023 My wife took the children and left //10. November 2024 She came back to me. After everything, she actually came back. She said she missed me, that she wanted us to work, to fix things. God, I’d never felt so happy. We held each other, laughed like we hadn’t in ages. I could feel the life coming back into our home. She told me she needed me there, fully, no more late nights with the game, no more lost hours. I promised her I was done, that I’d give it up for good. And for a little while, I did. But the pull of the game was still there, lingering. I don’t know why, but it was like I couldn’t stay away. I’d hear those truffles in my dreams, those endless levels waiting for me. So I told myself it would just be one night, just a few minutes, just one last level. But it didn’t stop at one night, or one level. She saw what was happening. She could see me slipping back. The disappointment in her eyes cut deeper than anything. She didn’t yell. She didn’t argue. She just looked at me like she’d already made up her mind, and then, quietly, she packed her things and left. Again. Now, it’s just me and Truffle Saga in this empty, quiet house. And it feels hollow. If you’re reading this, and there’s someone you love, hold them close. Don’t let something meaningless take them away. Some things aren’t worth losing, and some promises should never be broken. Still 10/10 // February 13, 2025 I had sworn never to return. Never again the endless hours. Never again the promises I couldn’t keep. But today… today, everything made sense. I heard a knock at the door. Slow, hesitant, as if the person on the other side wasn’t sure they should even be here. My heart raced. Could it be…? I opened the door, breath caught in my throat. But it wasn’t her. It was a package. No return address. Just my name, written in a shaky, familiar hand. With trembling fingers, I tore it open. Inside was a single item: a Truffle Saga cartridge. An old, dust-covered, impossible-to-find physical edition. My hands shook as I turned it over. There was a note taped to the back. "For you. I know you’ll understand." That was all. No signature. Nothing else. Just those words. I should have thrown it away. Should have slammed the door, locked it, burned the damn thing. But instead, I just stood there, staring. And then, without thinking, I walked inside. Sat down. Booted it up. The title screen flickered to life. And in that moment, I knew—there was no escape. Still 10/10. // 08. November 2025 It’s funny how life keeps circling back to the absurd. After the package, after I let myself fall deep into the rabbit hole again, I thought I had hit bottom. The silence in the house became normal. The empty side of the bed stopped feeling cold. The truffles were my only company. Every level cleared was a tiny victory against the void. But last night, something changed. I heard a noise outside, a soft scratching at the door. For a moment, I thought it was her. Maybe the universe was toying with me AGAIN. I opened it, and found… nothing. No person. Just a tiny box, neatly wrapped. No address. Just a symbol. The Truffle Saga emblem. A mushroom etched in black wax. Inside: a key. Not a game key. A real key. Old brass, heavy. Tied to it, a note: “Level 9999. Meet me.” My heart pounded. Was this the end? The final stage? A treasure? A trap? All I know is that I’m going. For better or worse. For glory or ruin. Truffle Saga has demanded everything, and I’m ready to give it. Still 10/10.
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Spielwertung: 3/10 Spielzeit: 55 Minuten Spieldurchläufe: 1 (Ende) Ich bin etwas baff, dass dieses Spiel auf Steam 2 € kostet... und noch mehr, wie es (natürlich Bundle...) in meine Bibliothek gekommen ist. Bevor das Spiel startet, gibt es einen Konfigurationsmodus. Dort liest man dann was von Attack 1, 2 und 3. Steuerung WASD. Das schürt natürlich ENORME Erwartungen. Wenn man dann ins Spiel kommt, passiert Folgendes: Kein Intro, keine Erklärung, Handyformatgraphik (nix mit der voreingestellten Auflösung). Wir sind irgendeine Comicfigur, die Pilze von oben abschießen soll. WoW. Die ersten 30 Level hatte ich nach 22 Minuten fertig. Eigentlich war da schon der Ofen aus. Trotzdem habe ich auch noch die 2. 30 gemacht. Schwierigkeitsgrad? Ansteigend? Kein Stück. Teilweise hab ich 3x in Folge in den letzten Leveln per Oneclick perfekte Combos inklusive 3 Edelsteine geschafft. 1 oder 2x habe ich die Level geskippt, aber mehr aus Ungeduld statt Frust. Meine Pro/Kontra-Liste: + sehr, sehr kurz (und damit schnell vorbei) + annehmbare Comicgraphik + akzeptables "Gedudel" aka Musik + einfaches Spielprinzip + legt keinerlei Wert auf Fortschrittsbarrieren aka "Kronensystem" + Bugfrei (obwohl ich einmal neustarten musste, aber wer weiß was das war) - Null Grund/Motivation die drei Edelsteine zu sammeln. Es bringt halt absolut NULL. Keine Steam-Erfolge, nichts Ingame, es hält dich nur auf so schnell wie möglich durchzukommen. Außer du hast daran SPASS, aber den hatte ich nicht. - Viel Zufall / Trial&Error-Prinzip - Das Handyformat ist schon abstoßend als PC-Game. Als Handygame sicher in Ordnung. - Keine Steamkarten, aber wenigstens muss man dann nicht noch Idlen, falls man "zu schnell" war. - Level wiederholen sich tierisch, egal wie viele neue "Gimmicks" sie präsentieren. Fazit: 60 Level in 55 Minuten. So betrachtet keine Minute pro Level, das klingt schon nicht schlecht. Und in der Tat, teilweise habe ich genauso lange "geladen" wie die 10 Sekunden pro Level gedauert haben. Eines dieser klassischen Spiele, von denen man bereut, dass man sie irgendwann mal "für lau" in den Account gepackt hat. Wer 2 € dafür zahlt, muss schon stark aufs Kreuz gelegt worden sein oder verzweifelt neue Handygames für unterwegs suchen. Für 6-12 Jährige geeignet, vielleicht reagieren die wohlwollender.
worth the price
Truffle Saga pros: fast game with modern day graphics with easy controls that moves from location A to B to C and so on, cons: alot of difficult puzzles. good game. Personal Suggested Purchase Price: $0.49 Or Less During Sale
Nice
OTIMO PASSA TEMPO, PRINCIPALMENTE QNDO VC QUER QUE A HORA PASSE E SEU BUZAO CHEGUE
yes it is similar to a mobile puzzle game from 2014; but, it works fine on PC and the game can be finished casually and under a hour it's usually on sale for a dollar it aight
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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