
A slow, minimalist psychological pixel experience about living the same empty routine in a silent city. Wake up. Work. Eat. Sleep. Beneath the depressing monotony and liminal surroundings, something slowly begins to break.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Every day feels the same. Wake up. Work. Eat. Sleep. In a silent city trapped in repetition, life drifts between routine, addiction, and quiet despair. Days blur together as the same streets, the same habits, and the same empty rhythm repeat without end. Yet something begins to shift. Break routines. Resist temptation. Follow unfamiliar paths. Seek meaning beneath the silence. Somewhere between exhaustion and longing, something begins to stir. Will you escape the cycle, uncover what lies beneath, or surrender to something greater?
FEATURES
Symbolic psychological journey about routine, addiction, and hope
Demanding experience of repetition, monotony, and persistence
Slow movement and pacing — not designed for impatient players
Progress comes through observation, patience, and breaking habits
No dialogue — only quiet moments
Multiple endings
Stats
Languages: English
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| 7 Days to Die | $457.9M | 275.4K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $413.7M | 227.5K | 88% | $49.99 |
| Satisfactory | $314M | 231.8K | 97% | $27.99 |
| Ready or Not | $296.3M | 259.8K | 79% | $49.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.1K | 95% | $49.99 |
| Palworld | $231.3M | 374.6K | 94% | $20.99 |