
A physics-based puzzle platformer in breathtaking 2.5D. A haunted prince's nightmares are leaking into the waking world — chase him down as wizard, knight and thief, solving puzzles of fire, water, light, magnets, electricity and more. Play solo or with up to three friends, online or in local co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 2 → 1.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.3Kreviews | 89% | — | $7.8M |
| $5.99−80% | 2.4Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
гавно собачье рыцарь – самый пососный класс в игре. в то время, как маг и лучница получили новые способности, которыми они решают 80% загадок на уровне, рыцарь имеет одну уникальную механику – отражать свет. некст значимая способность открывается за 400+ звезд (около 30 арен с врагами) игра мне не понрав 2 рыцаря-калеки из 10 p.s. дизайн окружения тоже так себе
联机不了,非常神经,谨慎购买
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 521.6/day in the week to Jul 16 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Czech +2 more
| $29.99 |
| 300ratings |
| 92% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神作 而且一个人也能通关
佳作。 非常经典的多人联机游戏,三人联机时体验最佳。 西方童话般的美术风格,光影与场景设计皆为上品。 解密游戏为主要玩法,有点地方容易过载。 兼具简单的战斗系统,使得游玩内容更加丰富。 唯一缺点:联机服务器偶尔出现不稳定的情况,导致根本无法进行游戏,这时候建议直接第二天再玩。
This is geniunely a nice and relaxing game. The occasional combat is surprisingly entertaining too, the puzzles are just the right amount of challenging, and it gets progressively more interesting. The story is also pretty nice too. Overall, I'd really recommend this game to someone who enjoys puzzles and light combat. I played single-player and was on medium difficulty, it was just the perfect setting for me, and for those wondering if the experinece is hindered at all as a single-player, I can assure you it's really enjoyable and doesn't loose any quality at all!
很不错的横版解谜游戏,战斗体验可能比较一般
Трижды четыре = Ночная кобыла принца - это приятный пазл-ПЛАТформер (от слова "220 рублей"), в котором большая часть решений завязана на нестабильной физике, из-за чего количество веселья и решений той или иной задачи больше, чем задумывали разработчики. Из минусов: в прологе только второго игрока обделяют головными уборами. Обидно.
联机有问题的联机游戏
[b] * This review only covers my solo playthrough. [/b] It's clear that the game was designed with co-op in mind, and because of that, some parts are harder to play alone, while others are actually easier. Having to constantly switch between three characters can also get tiring at times. That said, there's a creative approach to solving puzzles, and I think it can be a lot of fun in co-op. There's a lot of physics-based gameplay, but combined with controls that aren't always precise, it can sometimes get frustrating. The short combat sections were the weakest part of the game, as they weren't enjoyable or particularly well-made. The story is unfortunately rather simple and mostly just serves as a backdrop. [i] * I haven't played any other games in the series. [/i]
好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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