
The Trine heroes in full 3D. Explore a fairytale world of breathtaking sceneries and enchanting creatures, solving puzzles as wizard, knight and thief, alone or together in online or local co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.99 | 9.2Kreviews | 63% | — | $4.8M |
| $5.99−80% | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The 3D platforming idea is cool but HORRIBLEE. It is unpredictable and imprecise. The puzzles are a pain to deal with. Not even gonna mention how clunky the controls are. Sure the concept and design is fun but that is about it.
Serideki bu değişim bazı oyuncuların hoşuna gitmesede ben sevdim ve iyi ki sadece bu oyunluk olmuş.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 381/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Danish, Norwegian, Russian*, Swedish, Portuguese - Brazil*, Japanese*, Simplified Chinese +1 more
| $4.39−80% |
| 223ratings |
| 68% |
| #247 |
| not modelled |
| Free | 56ratings | 74% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The black sheep in the franchise
抛开半成品不谈。抛开3D化带来的蛋疼的视角、操作问题不谈。本作其实还可以,音乐美术依然在线,关卡的设计也还不错。感觉是制作组当时想3D化,结果做了一部分发现成本或者制作难度太大,直接把做好的部分拼凑出的一部作品。 三位一体系列可以跳过的一部。 通关3之后,又玩了几个小时的四代,对比起2D作品,三代就是垃圾,画面、操作、谜题……一系列不如2D作,去玩1245,别玩3。
хуже всех остальных частей, но всё равно нормально :)
at first I thought the people who trashed the game were overreacting but nah its actually just bad lmao. it doesnt function properly and everything is complete jank.
10 промахов перспективы из 10. Игра попыталась в 3д, но из-за этого куча проблем, постоянно нельзя попасть нормально по блокам/поверхностям. К счастью, игра легкая, местами весёлая, но, пока что, это самая слабая часть. Радует, что тут нету всяких сложных ачивок, как в прошлых частях. Сюжет незаконченный, обрывается буквально на середине. За отсылку на тортик это ложь - плюс, но сразу же и минус - за то, что сам уровень дофига длинный и кривой. Также очень огорчает урезание механик персонажей, хоть и добавили новые элементы, но потеря старых сильно сказывается на игровом опыте. И да, в игре есть драконы в локации академии, милые существа.
Очень грустно видеть столько негатива в отзывах. Во многом я понимаю и принимаю негодование игроков — есть моменты, которые действительно разочаровывают. Но, честно, моя любовь к серии игр Trine слишком сильна, чтобы поставить плохую оценку. Я всё равно получила удовольствие от игрового процесса. Здесь по-прежнему потрясающий саундтрек, красивые сказочные локации и та самая старая русская озвучка с прекрасными актерами дубляжа, которых я просто обожаю. Для меня этого уже достаточно, чтобы любить эту часть.
A sad disappointment. It looks beautiful. The environments and the enemy designs are really pretty. The voice acting is wonderful. What little story was there was interesting, although the beginning didn't make a whole lot of sense to me. It sucks it didn't get finished. although I like the fact there's apparently an easter egg addressing this in the next game. I really liked some of the mechanics. I didn't use Pontius a lot in previous games, so having his kite shield be default made him a lot more useful. I enjoyed the little mini chapters (apart from one, which was absolute hell). The resurrection mechanic was nice. The move to 3D sucked. I jumped off so many ledges and missed those floating sorcerous ♥♥♥♥♥♥♥♥ so many times because I couldn't determine depth. Having the ability to move the camera would have made all the difference. I had some visual glitches - subtitles looked weird with words appearing in different fonts for example. It also didn't feel as nice to play on controller as the previous games. It's also clearly unfinished. After how lovely Trine 2 was, it's just kind of sad to see the wasted potential here. I'm glad this wasn't the end for the series, and they were able to make 4 and 5 which look much better.
2d改3d的不伦不类的作品,流程很短,操作视角比较难受,尤其是在色调较暗的情况下很难分清前后位置(人物脚底加个光标这么难吗.jpg),属于是可以为了情怀体验一下的作品
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| $13.6K | 38 | 100% | $14.99 | |
| $5.5K | 45 | 62% | $9.99 |
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