
Trials Fusion is the gold-standard platform racer for the next-generation of gaming. Built upon the Trials franchise’s proven gameplay foundations, Fusion challenges players endlessly in both classic and all-new ways.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.5Kreviews | 67% | — | $1.1M |
| $19.99 | 82.6Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trials Fusion is one of my favorite games of all time, and I think it being rated as only "mixed" on here is a CRIME. If you're even remotely interested in the game- pick it up the next time a sale comes around. I managed to catch Awesome MAX while it was 7.99, which is the version including every DLC expansion in the game. It's seriously worth the money. The replayability of this game is one of it's greatest aspects. I originally played the base version on the game way back in like 2019/2020, and going through those same tracks again still felt incredibly fresh. The challenges that come with each track help significantly with this, as well as the online leaderboards still being up over a decade later- and being pretty "clean" in terms of cheated scores and such, which you can NOT say about many other games from the earlier part of the 8th gen of consoles. On top of that, it doesn't feel like you *must* use a specific bike at all times, which is great too. Every bike has it's place in not only the progression of the game, but in general, really. If you wanna be a mega try-hard and use the pit viper on every track, if you want an easier to control/more casual experience and use the Roach (or even Baggie), or if you wanna troll and use the Rabbit, YOU CAN!!! There's multiple different ways to experience and enjoy the game, and I do believe there's something for most people in here. And I haven't even MENTIONED Track Central. The track creator functionality takes an already great game, and magnifies it 10x. Similar to how games like Geometry Dash or Osu! function, players can create their own custom experiences and upload them online, and WOW. I must say, these online tracks are phenomenal! Training maps, ultra hardcore Extreme tracks, casual tracks focusing more on aesthetic/atmosphere; there are so many different tracks on the servers at this point and the quality cannot be overstated, some of these tracks feel like they match or even exceed some of the tracks made by RedLynx. You can go through endless tracks and still not be bored, and what's more is that there's a distinct xp level specifically for the online tracks which gives even the user-generated levels a sense of progression. It's not some crazy in-depth system with dedicated rewards and whatnot, but it's a nice touch. Oh, and on the topic of multiplayer... yeah the game is basically dead in terms of PvP stuff, unfortunately. I've seen one (1) person in the Tournaments mode since I've bought the game, so *maybeee* you can find something, but I wouldn't count on it. Now, the game isn't perfect, and it has it's flaws. For one, I think the UI is generally pretty... clunky? Outdated? Things take a while to load, even with the game installed on an m.2 NVME Ssd. It's generally not intuitive to navigate. The replay and ghost systems also leaves much to be desired. The replay functionality is somewhat limited; if you want to rewatch a specific section of gameplay- for example, how the WR time executes a certain technical movement to clear an obstacle- you'll have to completely restart the replay and get back to that section again. No rewind or fast-forward for you! As for the ghosts, it's quite literally just a floating icon that goes alongside you, and if the ghost faults/retries, it just stands still where it faulted until the ghost manages to pass it again. Definitely a nitpick, but it can genuinely be annoying when you're playing and want to know what a ghost did only for it to be a LITERAL png. And, of course, the microtransactions. I think there's still an okay customization experience without spending money, and you DO get 400 paid currency when you buy Awesome MAX, but a lot of the really cool ♥♥♥♥ *is* paywalled at the end of the day. I guess it's to be expected given this is a Ubisoft title, but oh well. It's not crazy invasive or anything, so how much it matters is up to you to decide. Oh and also, I see many complaints about the Ubi launcher. I really do not feel its THAT big of a deal. Yeah, you have to login to Ubisoft when the game launches, but like... if you've already played Ubisoft games before it shouldn't interfere with your experience that much. After log-in, you don't really have to use it at all. If that's something that you feel will upset you or get in the way of finding enjoyment in this game, then that's fair, and you should probably skip this one. I, for one, however, find it to be a non-issue and a vastly overblown critique. (but i also have 1300 hours in a Ubisoft title so perhaps my bias is showing...) As for other minute stuff I probably didnt mention: The OST is great, the graphics still hold up very well 12 years on, the mechanics/physics feel smooth, and it runs well i.e. no frame drops, graphical bugs, hitching, etc. (ymmv check recommended specs before buying). TL;DR: Great platformer / racing game with hours of fun to be had progressing and learning the mechanics, if you can buy Awesome MAX Edition on sale it is well worth the money, and the Ubisoft launcher thing is NOT that big of a deal imo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I kind of didn't like Fusion when I first played it. I still am not entirely love with the challenges as most of them are too easy or too copy-pasted (minimum flips on a level with not enough gaps...), and the FMX system as a whole. But returning to it, I found it to be really fun, with great levels and some stellar DLC. Probably the best Trials package on PC as its still able to be played online, able to post to leaderboards, and download user levels. Also, while I was just moaning about it, some of the challenges are pretty cool and hard to overcome. Getting 100% in the game is a taxing nightmare, but very doable for the right psychopath. I guess I'll lean back on the negatives, and say the OST is pretty fine, not nearly as cool as Evolution's though... and the post-launch skins that you can buy in the store with acorns have been nonfunctioning as of the last couple of weeks, making the game feel a little lacking in its full content
[h1][b] Reseña de Trials Fusion™[/b][/h1] [h2]Resumen del Juego[/h2] Trials Fusion™ es ese juego de carreras donde la “velocidad” importa menos que tu capacidad de no hacer el ridículo en cámara lenta mientras tu moto decide que la gravedad es opcional. Es carreras, sí… pero de las que se ganan con precisión milimétrica, control del peso del piloto y una relación tóxica con la física. Si vienes buscando “pisa el acelerador y ya”, te equivocaste de universo. La propuesta es simple y malvada: pistas 2.5D futuristas llenas de rampas, trampas y saltos que convierten cada checkpoint en una negociación con tu dignidad. En un jugador es una escalera de aprendizaje que empieza “qué divertido” y termina “¿por qué mi mando ya no tiene stick?”. Y cuando metes multijugador (incluido local), el juego se transforma en un concurso de ver quién se estrella con más estilo. Además, trae editor de niveles, logros de Steam (51) y compras dentro de la aplicación, porque claro: siempre hay alguien que pensó “esto sería perfecto si pudiera gastar más dentro”. [h2]Acelerón y Derrape: Lo Bueno y lo No Tan Bueno[/h2] Lo Bueno: Física exigente y súper satisfactoria cuando por fin te sale el salto perfecto Editor de niveles: contenido potencialmente infinito si te gusta el caos creativo Multijugador y multijugador local: ideal para amistades que quieras poner a prueba (o destruir) 51 logros de Steam para alimentar tu necesidad de validación digital Gran banda sonora: te acompaña mientras fallas el mismo obstáculo 37 veces Lo No Tan Bueno: Difícil de verdad: no “difícil divertido”, sino “difícil, y te lo mereces” Compras dentro de la aplicación: porque nada dice “competitivo” como un recordatorio de tienda Compatibilidad parcial con mando: irónico en un juego que vive del control fino Comunidad activa bajita (11 jugadores): el multijugador puede sentirse como buscar señal en un sótano [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]8[/td][td]Precisa, adictiva y cruel; el “un intento más” es ley.[/td][/tr] [tr][td]Dificultad / IA[/td][td]8[/td][td]Exigente; el rival real es la pista y tu paciencia.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Base sólida y el editor suma muchísimo, pero depende de tu hambre.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Estilo futurista efectivo; cumple sin presumir.[/td][/tr] [tr][td]Historia[/td][td]4[/td][td]Carreras con física: la “historia” es sobrevivir.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Futurista y arcade; coherente con el tono de reto.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Explosiones, golpes y caos visual claros y funcionales.[/td][/tr] [tr][td]Música[/td][td]8[/td][td]Gran banda sonora; levanta sesiones largas de reintentos.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]No es un juego de voces; están… cuando se necesitan.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Variedad de estilos de pista y enfoque arcade, sin reinventar el género.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Generalmente estable; lo que falla suele ser el piloto (tú).[/td][/tr] [tr][td]Rejugabilidad[/td][td]8[/td][td]Mejorar tiempos, dominar pistas y jugar niveles creados: vicio puro.[/td][/tr] [tr][td][b]Total Puntuaciones ([Muy Bueno])[/b][/td][td][b]6.8[/b][/td][td]Un juegazo exigente con detalles discutibles, pero altamente rejugable.[/td][/tr] [/table] [h2]Conclusión ([Bueno])[/h2] Trials Fusion™ es una joya para quien entiende que “carreras” no siempre significa ir rápido, sino controlar cada milímetro del aterrizaje como si tu ego dependiera de ello (spoiler: depende). La física y el diseño de pistas te dan momentos gloriosos… justo después de humillarte sin piedad. Es divertido, competitivo y sorprendentemente absorbente. Ahora, seamos controversiales: el juego brilla más cuando lo tratas como un desafío personal que como una fiesta online. Con 11 jugadores actuales, el multijugador puede sentirse más como “cita a ciegas” que como “comunidad viva”. Aun así, con 2210 recomendaciones totales, está claro que dejó huella: no por ser amable, sino por ser adictivo y castigador de la mejor manera. [h3]Recomendación de Compra ([Recomendado con reservas])[/h3] Puntuación Total: 6.8/10 Número de jugadores activos al momento de hacer esta review: 11 Descuento máximo registrado: N/A Veredicto: [i]Bueno: si te encanta la física, el reto y repetir hasta dominar; si buscas relajarte, mejor no.[/i] Si te gustan las carreras arcade con enfoque técnico, competir contra tiempos y exprimir el editor de niveles, Trials Fusion™ vale la pena. Si te irrita fallar por milímetros, odias las compras dentro de la aplicación o dependes del multijugador siempre activo, este juego te va a educar a la fuerza… o te va a sacar canas.
The original, pre-ubisoft is the best one. Best stick with that. Ubisoft doesn't support any of their garbage anyway. Even if you like this one it won't be long before ubisoft finds a way to brick it.
♥♥♥♥ UBISOFT CONNECT. Game's a 9/10 otherwise, really enjoyable skill curve, sick soundtrack, lots of content, and a level creator to keep you busy. The game also genuinely just has random frame drops for whatever reason, no matter the graphics settings or what I do. I don't know how to fix it.
ljubitelam pogonjat' i odinochnyh igr podoijdjet idesl'no. osobenno, tem komu interesno sodovat' chtoto svoje. horoshaya grafika.
Le jeu fonctionne, mais il impose à chaque lancement une fenêtre Ubisoft Connect demandant de ressaisir le mot de passe, même lorsque je viens de me connecter à Ubisoft Connect avec l’option “Conserver ma session” activée. Le problème apparaît aussi en lançant le jeu directement depuis Ubisoft Connect, pas seulement depuis Steam. Cela rend l’utilisation en mode Big Picture / manette extrêmement pénible et ne correspond pas à une expérience normale pour un jeu acheté sur Steam.
welcome to the future
♥♥♥♥ Ubisoft
skg
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6K | 98 | 70% | $5.99 | |
| $7.6M | 22.8K | 95% | $14.99 | |
| $29.4K | 76 | 93% | $19.99 | |
| $37 | 1 | 100% | $0.99 | |
| $1.2M | 18.5K | 94% | $2.99 | |
| $221.6K | 5.4K | 96% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4.3K | 94% | $19.99 | |
| $1.1M | 1.6K | 85% | $19.99 | |
| $1.1M | 1.4K | 95% | $24.99 | |
| $1.1M | 9.5K | 93% | $6.24 | |
| $1.1M | 1.2K | 69% | $49.99 | |
| $1.1M | 1.2K | 78% | $14.99 |