
RedLynx Trials 2 Second Edition is a spectacular motorcycle game featuring stunning graphics and addictive gameplay! 4 game types (race, flip, wheelie, dynamic)Race: Race against other players to compete levels as fast as possibleFlip: Try to make as many backflips or frontflips with your bikeWheelie: Drive on your backwheel for longest...
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About
RedLynx Trials 2 Second Edition is a spectacular motorcycle game featuring stunning graphics and addictive gameplay!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Swedish, Czech, Finnish
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Much better than Trials Fusion and Trials Rising (PC-Versions at least) Also this game has no cringey 60 fps cap lol and doesn't feel clunky
[h1]Gravity Defied on ultra high settings[/h1] It seems like such a simple game, but it's addictive for hours, inspiring a passion and desire to break records, take the lead, and practice and improve, honing your skills on each track. The amount of time I've played speaks for itself.
I love Trials 2, one of the best 2000s games I've ever played
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A classic. Challenging as hell.
This Trials game is pretty alright as someone who's started getting into this series on Trials HD (this games successor) learning how this game plays is a nice breath of fresh air. The concept of the trials games hasn't really changed but, how this games movement and physics feel is almost fundamentally different. Your riders leaning position is always set in one position which in result makes leaning feel stiff and clunky and makes it quite the learning curve for harder levels in which this game holds no punches on. The bike (which this game only has one) can be quite twitchy at times with your fender hooking onto objects and wheels being a little slippery or brakes/reverse not being as powerful as you'd might expect, making getting out of bad situations rare and further rewards perfect execution on each track. The speed it takes to make your rider lean back is quite slow compared to leaning forward. This makes planning your jumps a lot more preemptive, prepositioning your rider so you can change it more easily while executing an obstacle is a lot more substantial in this game. I really had to rethink my approach for this games hurdles and its limits on your movement is really unique that my writing really doesn't do it justice. This game is incredibly difficult. This game doesn't have a medal system your goal mainly is to just beat the levels with flawless execution and speed being secondary. Level design in this game is pretty okay, a lot of the early difficulty ones are focused on momentum with later medium and hard tracks being more technical and a lot of the hard tracks do a good job at making interesting obstacles for this games physics though its not free from actual ♥♥♥♥♥♥♥♥ at times. Some bumpy loops, weird checkpoint locations or that god awful metal pole obstacle halfway through inferno or the entirety of the physics gimmicky tracks. The (sorta) predecessor to skill games are mainly 3 different types. Tracks where the gimmick is to - get the most amount of flips - wheelie the farthest amount of distance - Get to the end in these obnoxious physics based obstacles Flip tracks are pretty alright. You have a time limit checkpoint by checkpoint so you just have to find spots to do multiple flips before making it to the next checkpoint. Its pretty alright but it gets boring and repetitive and are more so one and done tracks. wheelie tracks are similar to lose screw in the future games except your only punishment to touching the ground with your front wheel is being unable to get extra distance. its a pretty fun challenge if your trying to push yourself to travel large distances and this challenge further rewards players who travel far without touching the ground with their front wheel. The physics tracks are just normal tracks but the obstacles on the driving line move as well. These tracks play more like puzzles which is fine but the objects aren't locked to the driving line so if the objects leave the driving line you have to restart at your last checkpoint. These tracks are really janky and experimental and suck to zero fault. This game has the hardest set of achievements compared to any other trials game Zero faulting the base game tracks, Speed run oriented challenges, getting a combined amount of score/time all of which are pretty fun minus the 3 ♥♥♥♥♥♥♥♥ ones like getting a highscore on leaderboards which is almost completely cheated nowadays or one that redlynx would have to give you which is dumb. A lot of the social features don't work anymore but like I said the leaderboards till this day still works and replays are still viewable if you want to race ghosts and improve your skills. If you are a long time trials fan that wants to try out something familiar, challenging yet different this game is very fun though I'm not too sure about newcomers to the trials series as this game doesn't do a good job at teaching newcomers and can be quite frustrating. This game has a high skill ceiling like any other trials game and if you want a hard challenge i highly recommend looking into this heavily under looked trials game!
Not bad, but this Trials game is a historical gem. This was trials before it became decently popular.
Unfortunately the mouse pointer sometimes disappears and then you can't use the menus to keep playing the game.
the game basically falls apart in your hands. quite fun if you actually hate fun and like painful physics-based ♥♥♥♥♥♥♥♥ and the most grating engine noise ever created by a human
This 37 year old man just went back to the computer rooms in high school and played this on his lunch break. Old times man, but peak times. Great game.
Awesome Stunt bike game
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.4K | 76 | 93% | $19.99 | |
| $1.2K | 8 | 75% | $4.99 | |
| $0 | 0 | — | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9K | 142 | 96% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.3K | 264 | 70% | $13.99 | |
| $70.2K | 93 | 46% | $19.99 | |
| $70.3K | 469 | 76% | $4.99 | |
| $70.2K | 249 | 100% | $14.99 | |
| $70.3K | 172 | 92% | $9.74 | |
| $70.2K | 419 | 75% | $9.99 |