
RedLynx Trials 2 Second Edition is a spectacular motorcycle game featuring stunning graphics and addictive gameplay! 4 game types (race, flip, wheelie, dynamic)Race: Race against other players to compete levels as fast as possibleFlip: Try to make as many backflips or frontflips with your bikeWheelie: Drive on your backwheel for longest...
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RedLynx Trials 2 Second Edition is a spectacular motorcycle game featuring stunning graphics and addictive gameplay!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Swedish, Czech, Finnish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This Trials game is pretty alright as someone who's started getting into this series on Trials HD (this games successor) learning how this game plays is a nice breath of fresh air. The concept of the trials games hasn't really changed but, how this games movement and physics feel is almost fundamentally different. Your riders leaning position is always set in one position which in result makes leaning feel stiff and clunky and makes it quite the learning curve for harder levels in which this game holds no punches on. The bike (which this game only has one) can be quite twitchy at times with your fender hooking onto objects and wheels being a little slippery or brakes/reverse not being as powerful as you'd might expect, making getting out of bad situations rare and further rewards perfect execution on each track. The speed it takes to make your rider lean back is quite slow compared to leaning forward. This makes planning your jumps a lot more preemptive, prepositioning your rider so you can change it more easily while executing an obstacle is a lot more substantial in this game. I really had to rethink my approach for this games hurdles and its limits on your movement is really unique that my writing really doesn't do it justice. This game is incredibly difficult. This game doesn't have a medal system your goal mainly is to just beat the levels with flawless execution and speed being secondary. Level design in this game is pretty okay, a lot of the early difficulty ones are focused on momentum with later medium and hard tracks being more technical and a lot of the hard tracks do a good job at making interesting obstacles for this games physics though its not free from actual ♥♥♥♥♥♥♥♥ at times. Some bumpy loops, weird checkpoint locations or that god awful metal pole obstacle halfway through inferno or the entirety of the physics gimmicky tracks. The (sorta) predecessor to skill games are mainly 3 different types. Tracks where the gimmick is to - get the most amount of flips - wheelie the farthest amount of distance - Get to the end in these obnoxious physics based obstacles Flip tracks are pretty alright. You have a time limit checkpoint by checkpoint so you just have to find spots to do multiple flips before making it to the next checkpoint. Its pretty alright but it gets boring and repetitive and are more so one and done tracks. wheelie tracks are similar to lose screw in the future games except your only punishment to touching the ground with your front wheel is being unable to get extra distance. its a pretty fun challenge if your trying to push yourself to travel large distances and this challenge further rewards players who travel far without touching the ground with their front wheel. The physics tracks are just normal tracks but the obstacles on the driving line move as well. These tracks play more like puzzles which is fine but the objects aren't locked to the driving line so if the objects leave the driving line you have to restart at your last checkpoint. These tracks are really janky and experimental and suck to zero fault. This game has the hardest set of achievements compared to any other trials game Zero faulting the base game tracks, Speed run oriented challenges, getting a combined amount of score/time all of which are pretty fun minus the 3 ♥♥♥♥♥♥♥♥ ones like getting a highscore on leaderboards which is almost completely cheated nowadays or one that redlynx would have to give you which is dumb. A lot of the social features don't work anymore but like I said the leaderboards till this day still works and replays are still viewable if you want to race ghosts and improve your skills. If you are a long time trials fan that wants to try out something familiar, challenging yet different this game is very fun though I'm not too sure about newcomers to the trials series as this game doesn't do a good job at teaching newcomers and can be quite frustrating. This game has a high skill ceiling like any other trials game and if you want a hard challenge i highly recommend looking into this heavily under looked trials game!
Best motorcycle game I've ever played in my life, I still have fun with it today... but it's been almost 18 years since the first time I played it... good times... I recently competed for 1st place with the French game PRIMUSK, a good battle, it wasn't a match for the old magic! Now all that's missing is one great achievement, to be recognized as "The True Fan".
Encontré en la leaderboard mi perfil de 2008 de cuando era un nene, y era mejor que ahora
fun hilarious and very entertaining. crowd fav here through the years
best motorbike game i love it :)
it's ight
its just perfect game of this genre
GoG
Simplistic controls make this game very easy to get into and mess around in, but it seems like the kind of tablet or mobile game you play while catching public transport; something to burn 10 minutes and then put down. For that reason I can't recommend it over other, more compelling games. Also I'm bad at it.
jogo sensacional!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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