
Transports is a transportation business simulation game. Build your business empire by building transportation routes for trucks, trains, ships and planes to transport goods between industrial buildings and cities.
Modeled estimate, not a reported figure. How we estimate →
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About

Create your transport empire on land, water and in the air!

Build trucks, buses, ships, planes, trains, trams, maglevs, helicopter and zeppelins to transport goods and passengers between industry buildings and cities.
Renew your transport vehicles and replace them with better versions. Manufactories will offer you exclusive and special vehicle variants which will give you benefits.

You can research vehicle improvements to increase the efficiency of your vehicles.


Work your way up and reach the rank Tycoon. Unlock new gameplay features with each rank, finally become mayor of a city and apply for political offices.

Once you become the mayor of a city, you can build a prestige project and win the game.


Build a company headquarters foundation and gradually expand your company headquarters.


Play with up to 20 computer opponents on huge procedurally generated maps.
Sabotage your opponents or make agreements to prevent sabotage acts against your transport routes. Cooperate with them to provide cities as quickly as possible or buy unpleasant competitors.

Manage the power supply for cities and industries by delivering the required goods to power plants.


Help cities grow by satisfying their needs for goods, food and luxury goods. Big cities provide more passengers which can be transported to nearby cities profitably.

Transport 40 different goods between 39 different industries and numerous cities.
Keep your station stock low to get a production bonus from industry buildings. Deliver machinery and tools to industry buildings to get a production boost for a short period of time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Starting a new game, going throw the tutorial - it seemed OK to me, and I was curious why there are mixed reviews. But going deeper and further into game after tutorial more and more questions were arising. Spacebar for some reason is not pausing the game, but increases game speed while it is pressed. Taxes seems to be calculated from gross income, which greatly slows you down - this could have been either more realistic, or as an option of difficulty settings. There are no (or this is too complicated to be figured out after 18h of playing) routes. Every time you want to add another vehicle - you either manually recreated route selecting all the stops, or force vehicle from route to go into depot, where you can copy it with the route. Research? Icons that are supposed to help you figure out which vehicle will benefit from this research are so small that it is almost impossible to understand. Building roads or tracks? Surprise, be VERY attentive to how you lay them, because very often you will get parts of them being neighbors but not connected to each other. Ah, another surprize after tutorial - you actually have a BIG loan! 500k, and you pay interest to a bank each month, and interest rate is 25%. Not bad business, probably I dont want to be transport magnate, but be a bank owner in this game?.. Game should be obvious about this. Take a look at startup company - you have literally no dollar on your account, and you have to take a loan. That is explicit and hard to forget thing, without surprizes like "where did all my income go?".. Meanwhile, this game is being developped, and I hope it will get better. Probably will check it again after some time again.
[b] Updated Transports Review [/b] Transports is always one of those relaxing games I tend to find myself always coming back to. I'm not sure why, but it's honestly just immensely relaxing to crush bot competition and be like "ITS MY OIL NOW MR MONEYBUCKS" Cause stealing bot's goodies has never felt so rebelish and satisfying at the same time. [b]In Short[/b] If you're a fan of other transport management games IE: Cities in Motion, Transport Fever. etc. Then you're going to love Transports simply because it's pretty much the same game, just lower graphics and easier to run than those games. (but then again lower graphics isn't always a bad thing!) [b]Pro's[/b][list] [*] Easy to run [*] Fairly easy to understand tutorial (could be expanded on though) [*] Relaxing background music [*] Cute graphics (May be personal preference but it's adorable to me to see a small truck just chug along a long road)[/list] [b]Con's[/b] [*] Not much of a tutorial [*] Not much content [*] Could do with more background music [*] More colour options
When I first started the game, I would of given it a thumbs down. But the more I play it, I got use to it and starting to enjoy it. There are some bugs, like in corners/stations, my trucks would get stuck, then there would be no way to unclog it unless deleting a truck. Then there are three different rail systems, I find it a bit annoying to delete them and rebuild to upgrade stations and tracks, or finding out you were building a big track and you were using the wrong rail type
A really great game for optimizing logistic networks, but there are a few rough edges (upgrading existing vehicles and specifying routes is tedious; monitoring older vehicles/routes is manual and difficult; resource sources/destinations are too random to be entertaining). I wish the game would get some more updates - it is a great start, but currently needs some quality-of-life updates to be worth additional playtime.
This game is wonderful for several reasons: It has low graphic demands so instead of being pretty it can be complex. It is multiply progressive. first a, then b, with a and b, c....etc. In more than one area. Loving it! It has random maps and mods. Makes for excellent longevity. It hasn't crashed in 70 hours of play time. The author is still making regular updates. You should buy this! :)
Good TTD clone with extra things added every month. much improved from a year ago.
Schon an der PS1 hat mich der TTD fasziniert. Und der OTTD war natürlich auch sofort fester Bestandteil meine WISIM-Kollektion. Dann kam TRANSPORTS, und ich kann sagen, mehr an logistischer Herausforderung geht kaum noch. Es gibt viele solcher Games, aber nur wenige, die solch eine umfassende Versorgungskette haben. Ein Beispiel: Industriebetriebe brauchen Werkzeug, um dies herzustellen muß an die Werkzeugfabrik Kunststoff und Stahl geliefert werden. Das muß auch erst hergestellt werden. Der Kunststoff braucht Erdöl und für Stahl braucht man Kohle und Erz und für alles natürlich Energie. Noch weiter ins Detail zu gehen, würde hier den Rahmen sprengen. Grafisch kann Tr. sicher nicht mit TF2 oder CS mithalten, aber ich denke, darum geht es bei Tr. nicht in erster Linie. Wer mal versucht hat eine Stadt mit all den Dingen zu versorgen die diese nachfragt, wird feststellen, daß es eine wirkliche Herausforderung ist, dies alles logistisch zu bewältigen. Seit der Veröffentlichung haben der Entwickler (ja DER, es ist nämlich nur einer) und die Community fleißig an der Verbesserung dieses Spiels gearbeitet. Hier und da mag noch etwas Feintuning nötig sein, aber alles in Allem, für den Preis eine gelungene Sache. Und allen Rezensenten, die in der Frühphase des Spiels einen Verriß geschrieben hatten rate ich sich das Spiel noch einmal vorzunehmen, es lohnt sich. Mein Fazit: Für Freunde der logistischen Herausforderung absolut Empfehlenswert!!
I>---------------{Graphics}---------------<I ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe I>--------------{Gameplay}--------------<I ☐ Very good ☐ Good ☑ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t I>----------------{Audio}----------------<I ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ Earrape I>--------------{Audience}--------------<I ☑ Kids ☑ Teens ☑ Adults ☑ Human ☐ Lizards I>----------{PC Requirements}----------<I ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Ask NASA if they have a spare computer I>--------------{Difficulity}--------------<I ☐ Just press ‚A‘ ☐ Easy ☑ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls I>----------------{Grind}----------------<I ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☑ Average grind level ☐ Too much grind ☐ You‘ll need a second life for grinding I>----------------{Story}----------------<I ☑ Story? ☐ Text or Audio floating around ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life I>-------------{Game Time}-------------<I ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond I>----------------{Price}----------------<I ☐ It’s free! (demo version on off page) ☐ Worth the price ☑ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money I>----------------{Bugs}----------------<I ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
Schönes Spiel, noch etwas Zuwendung und dann wird es richtig Top.
Ich empfehle Transports Leuten die Spaß am Bauen von komplexen Gütertransportsystemen haben. In Transports kann man auf riesen Maps hunderte Transportrouten mit tausenden Fahrzeugen erstellen. Es gibt außerdem viele QOL-Features und sehr viel zu entdecken.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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