
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 8 → 18.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1354 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это классно когда есть все Советские Поезда!!
transport giant + ses add on amélioré j'adore
Juegardo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.2M | 19.4K | 90% | $34.99 | |
| $27.3M | 46.2K | 85% | $29.99 | |
| $27.3M | 138K | 97% | $9.99 | |
| $27M | 189.3K | 81% | $8.99 | |
| $26.9M | 19.6K | 87% | $59.99 | |
| $26.7M | 21.4K | 59% | $31.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.9M | 10.8K | 83% | $29.99 | |
| $116M | 92.8K | 56% | $34.99 | |
| $2.5M | 3.5K | 64% | $19.99 | |
| $290K | 1.3K | 67% | $6.99 | |
| $49.9K | 63 | 48% | $19.99 |
Latest in each market: best DE #59, worst PL #93 · 5 markets collected
Reviews, worldwide (the counter carries no country): 6.75/day in the week to Jul 21 → 17/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Japanese, Dutch, Polish, Russian, Traditional Chinese, Simplified Chinese, Italian, Korean +1 more
| $39.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel an sich ist von der Idee her nicht schlecht. Die Freude wird allerdings aufgrund der langen Ladezeit des Programmes getrübt. Erst recht, wenn man viele Mods benutzen möchte, die die Ladezeit nocheinmal deutlich (z.T. > 10 Minuten!) verlängern - mit der Möglichkeit, dass das Programm im letzten Moment dann doch noch abstürzt, weil irgendeine Mod fehlerhaft war und/oder noch Teile dieser Mod fehlen. Sowas verdirbt den Spaß und ich denke, dass geht besser!! Also: Ladezeiten deutlich verkürzen und für weniger "Absturzanfälligkeit" bei fehlerhaften oder fehlenden Mods sorgen.
私はゲームのクエスト本体は殆どやらず、サンドボックスでMODいれて箱庭みたいにして遊びました。 様々なMODがありますが日本車両や日本の駅は少ない。街も日本風にはならない。 道路も左側通行はMODでしないといけないし、更に狭軌線路もMODでやることになる。 機回しの概念はないのでスイッチバック駅とか作ると車両の向きを考えないといけない。 都市の売り上げ考えず箱庭やるには私は面白かった。 残念ながら路面電車の軌道はサイドばかりでセンターは見当たらない感じです。 夜景や雪景とかもMODはあるけど、疑似的にそうしているだけなので昼夜切り替えとかそういうのはないです。 でも、それなりに臨港貨物線作ったり、高架駅や地下駅作ったり箱庭ゲームとして楽しむにはよかったです。 MOD沢山入れると重くなりますけどね。
Super jeu !
Super
玩法满分,可惜故事模式是让玩家扮演翻动派的翻动剧情,顺带侮辱一手底层人民还说什么正视历史,姿铲阶级意识形态这一块
好玩,爱玩
É bom.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.