
Build bigger and more complex railway networks than ever before! Building on the success of the original, you’ll get more of what you loved about the original and then some. With increasingly difficult and complex challenges from local industries, the Valley has never felt so vast! ALL ABOARD!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 27 → 5.14/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最后几关比较恶心,还好可以跳过
not worth it :(
非常好的游戏使我的时间流逝
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.33/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Turkish +2 more
Hours played at review time, across 148 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leave timer challenges for later, just enjoy. I ended up liking this game a lot more than I expected, now I can't stop. I think the timer challenges are very strict for a casual player (but you don't have to adhere to the timer at least).
Choo Choo modeafugaz
довольно скучная игра и к сожелению без открытого мира.
Stages like 'The Long Train' are truly relaxing .... Absurd ideas from level creators.
This game is really fun, but I find the touchscreen controls sub-par to what they should be. If you play kb+m this game is much better.
Прикольно, но как будто слишком намудрили с уровнями, слишком муторно, 1 часть как-то попроще и интереснее будет
ok
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $128.6K | 304 | 78% | $11.95 | |
| $1.2M | 3.5K | 90% | $9.99 | |
| $10.4K | 22 | 77% | $9.99 | |
| $41.1K | 241 | 94% | $4.99 | |
| $17.5K | 36 | 25% | $14.99 | |
| $15.3K | 39 | 90% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.2K | 45% | $19.99 | |
| $1.3M | 2.5K | 84% | $16.99 | |
| $1.3M | 860 | 74% | $24.99 | |
| $1.3M | 5K | 89% | $9.99 | |
| $1.3M | 2.9K | 81% | $29.99 | |
| $1.3M | 2.4K | 78% | $9.74 |