No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $182.3K — a different platform, not this one.
A voice is saying your name. A WWII-era machine, long hidden in a church basement, whirs to life. Through a crackling speaker a man asks you to find a stolen book. He only knows the title. Time is running out. The machine, created by Bletchley Park engineers Cecil Caulderly and Beatrice Dooler, contains a vast archive of obscure books, letters, and journals fed in over the span of fifty years in an attempt to crack the code of reality. As their lives fell apart, the machine kept working. Navigate the computer’s archive. Link its obscure texts and uncover its creators’ secrets. Communicate with the man behind the speaker to figure out your role in this mystery. Destroy the book at the core of the machine — before it’s too late. NARRATIVE DEDUCTION - Deduce links through the archive to locate hidden sources. - Unravel the stories and unearth the secrets of the books’ authors and the machine's creators. - Map the archive and find the book that will rewrite the world. INTERACTIVE AUDIO DRAMA - Talk with your handler at any time, creating a dynamic audio drama that responds as you explore. - Featuring the voices of Rebekah McLoughlin (The SCP Archives, Eternal Threads), Paul Warren (A Highland Song, Viewfinder, The Séance of Blake Manor) and Phillipe Bosher (Baldur's Gate 3, Doctor Who, The Hitchhiker’s Guide to the Galaxy). - Original soundtrack by Laurence Chapman (A Highland Song, Heaven's Vault, The Mask of the Rose). INSPIRATIONS TR-49 takes inspiration from narrative deduction games like The Roottrees are Dead and The Return of the Obra Dinn, and from audio dramas like The Magnus Archives and ars PARADOXICA. Written and created by the award-winning team behind 80 Days, Heaven's Vault, Overboard!, and A Highland Song.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
A voice is saying your name. A WWII-era machine, long hidden in a church basement, whirs to life. Through a crackling speaker a man asks you to find a stolen book. He only knows the title. Time is running out. The machine, created by Bletchley Park engineers Cecil Caulderly and Beatrice Dooler, contains a vast archive of obscure books, letters, and journals fed in over the span of fifty years in an attempt to crack the code of reality. As their lives fell apart, the machine kept working. Navigate the computer’s archive. Link its obscure texts and uncover its creators’ secrets. Communicate with the man behind the speaker to figure out your role in this mystery. Destroy the book at the core of the machine — before it’s too late. NARRATIVE DEDUCTION - Deduce links through the archive to locate hidden sources. - Unravel the stories and unearth the secrets of the books’ authors and the machine's creators. - Map the archive and find the book that will rewrite the world. INTERACTIVE AUDIO DRAMA - Talk with your handler at any time, creating a dynamic audio drama that responds as you explore. - Featuring the voices of Rebekah McLoughlin (The SCP Archives, Eternal Threads), Paul Warren (A Highland Song, Viewfinder, The Séance of Blake Manor) and Phillipe Bosher (Baldur's Gate 3, Doctor Who, The Hitchhiker’s Guide to the Galaxy). - Original soundtrack by Laurence Chapman (A Highland Song, Heaven's Vault, The Mask of the Rose). INSPIRATIONS TR-49 takes inspiration from narrative deduction games like The Roottrees are Dead and The Return of the Obra Dinn, and from audio dramas like The Magnus Archives and ars PARADOXICA. Written and created by the award-winning team behind 80 Days, Heaven's Vault, Overboard!, and A Highland Song.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $6.99 | 37ratings | 89% | — | not modelled |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344.7M | 373.5K | 90% | $59.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $83.7M | 466.8K | 99% | $9.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $68.9M | 178.4K | 97% | $29.99 | |
| $62.6M | 146.3K | 96% | $29.99 |