
Inspired by the party games Werewolf and Mafia, Town of Salem is a game of murder, mystery and deception.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If i get jester or survivor one more ♥♥♥♥♥♥♥ time
peak
Was playing as medium posted dead chat in real time to jailor got executed anyway lost
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 8K | 63% | $19.99 | |
| $4.2M | 13K | 88% | $19.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.2M | 6.6K | 80% | $29.99 | |
| $4.2M | 8.5K | 91% | $13.99 | |
| $4.2M | 3.9K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $433 | 10 | 100% | $1.99 | |
| $0 | 6 | 67% | Free | |
| $1.1K | 10 | 80% | $4.99 | |
| $0 | 0 | 62% | Free | |
| $15.5K | 149 | 89% | $4.99 | |
| $727 | 5 | 80% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Turkish*languages with full audio support
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Have a big ego? You'll fit right in! Got patience? - You suuuure???
orra
ok
played this game a lot on facebook back in the day, i bought it just to support the dev. the death note (not the anime) mechanic is so fun to play u can write the people you investigate so that when u get killed the town would know who is safe u can forge someones death note so nothing will be revealed u can leave a hint/riddle on the notes honestly its such a shame this game is dying. and after reading other reviews it seems like the mods is making it worse. wish i have 15 friends who would play this with me
Fun game for what it was. I can't join ranked because can not find ranked practice games to unlock rank?! But, probably for the best because ranked seems toxic and cruel. Taking some of the randomness(any) from the role list has hurt some aspects of ranked, but the current list is probably the best for balance(for town and evils). This game is not a 100% fact game, what helped kept this game memorable were games influenced by vibes, mood, and gaslit informed decisions as well.
I've been playing this game for nearly 10 years. FANTASTIC game. Would recommend. Has kept me consistently engaged after so long.
great game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.