
Towerborne is an exciting side-scrolling Action RPG Brawler. As an immortal warrior journey across a crumbling world, uncover the mystery of the fallen City of Numbers, and push back the corruption threatening humanity’s survival.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Dutch, Greek, Hungarian, Japanese, Korean, Portuguese - Brazil +11 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is actually rlly fun! Once you get the hang of it, it's actually kinda easy! If you're stuck on a level, I recommend salvaging all your gear except for the gear you're wearing and gear you can't wear because of the level req, then using that Spirit Dust to upgrade your current gear. I actually bought Silver for this game, and I like having Iska look like a viking. I love all the cosmetics! Thank you, Stoic, for letting us restore our Legacy Aces because I actually cried when I thought I had lost it forever. Recommend this game to anyone liking side-scroller RPGs.
The game is really good, and I was excited to play it with my friend. Unfortunately, he disconnects every time we try to play together. It's definitely not an issue with our internet connection, as we can play other multiplayer games without any problems. I'm pretty disappointed because I bought this game to play cooperatively, not on my own. I really hope the developers fix this issue soon, but for now, I'll be requesting a refund.
not good
fun game for what it is, being a beat em up, need to go in with friends as there isn't a matchmaking feature. if you are removed from what it could have been with the development cycle, it is a very fun game!
The Devs had a good thing with early access, then took out a lot of features including crossplay and didn't add local co-op to PC even though it's available on console versions. Can't recommend if you're looking to play with other people, local or otherwise.
(Ignore the play time, I have about 15-20h total) A pleasant surprise this game. I hated the art style. It's far too colourful and cute for a game where you kill hundreds of enemies. And I wouldn't be surprised if who's in charge of it is into furries. Also one characters swears a lot but in the text all you see is "censored" which is cringe. But apart from that the game is VERY competent. you have 4 "classes", though the only thing that changes is the weapon. But they are ALL great fun to level up. You also have very deep gear mechanics, you can level it up, or combine gear to get new ones, socket gems into them etc. Plus 2 other mechanics I haven't unlocked yet at the smithy (I'm taking my time trying all the weapons, I enjoy that more than progressing) The combat is superb. One of the best brawlers I've played. It doesn't fall into the trap of locking you into attacks. The combos feels smooth and link perfectly into each other while also letting you move up and down while striking. The fist and pyro weapons are also pretty unique. Each weapon has 6 skills (1 for light and heavy can be equipped) and multiple modifiers to certain moves they have. Equipping those modifiers costs skill points, so you slowly get stronger, but not by increased damage only, but by being more versatile. Bosses are also good. Especially the larger ones. The animations are superb as well ( the dual daggers are a standout here). Really feels extremely satisfying to play. Every impact is visceral and feels good, and looking at your characters never gets old. Music and sound are also quite good. And the story is there, but it feels a bit empty and bland. Typical "you have a hub where you just talk to people and go out to fight on your own, while they're all useless" type stuff. Even though at the start a lot of the characters actually join you in battle. I really don't know why that isn't a permanent feature, for you to be able to choose teammates to go with you. No idea why the game has negative reviews, I've seen mention of broken promises and bad co-op experience. But yeah, I for one really like it. Except the cutesy art style and art direction, that I find super lame, and the lack of pacing and impact in the story, this is a really good brawler.
O jogo começou excelente. Tem aquele ar de Lunia Z, mas com uma customização de builds e skins muito mais atraente. O grind é bom, o farm é bom e você sente o impacto de suas decisões de build e diferentes tipos de ambiente. O mundo criado tem muito mais para mostrar e há espaço pra muita coisa ainda. Mas aí os DEVs abandonaram o jogo. Fim!
シンプルにつまらなかった。地味でもっさりした、テンポの悪いハクスラ、という感じ ザコ敵が一撃では死なず、ガードや回避をしたり、スキを見て攻撃したりといったやり取りをさせられる それでいてハクスラのようにワラワラ大量のザコ敵が湧くので、とにかくランのテンポが悪いし、ステージクリア型なので、1ランにそこそこの時間と、集中してプレイする労力を割かされる レベルを上げようが、少しいい装備が落ちて強化しようが、この感じがずっと変わらない。強くなった感という、ハクスラの醍醐味を、3時間プレイしても、ミリほども感じられないんだな さすがにもう期待出来ず、返品しました。日本の企業は何故ハクスラを上手に作れないのか…
Towerborne is a great beat-em-up that simultaneously scratches my Action-RPG itch. The character creation is a lot of fun, with a lot of variety, cosmetics are easy to get, and for the most part good. The gameplay is a lot of fun even solo, and there's some depth to the combat, though you can just swing wildly and hope for the best on normal difficulty. Each character plays differently and has a fun kit. The skill system allows for a surprising amount of build diversity, and if you decide you don't like your current skill setup, its as simple as unequipping a skill and slotting in a new one. The story is decent, and there's a large cast of supporting characters. Initially you have four classes available, and can unlock more through playing the game. I've had a great time so far, and find myself saying "one more quest" again and again.
Pyro a lot of fun. Is good.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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