
Tower Walker is a fresh new type of addictive semi-idle auto-grinder rich with features, inspired by classic MMORPGS and RTS games with indirect control over your hero. The mysterious tower awaits!
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About
From the developers of Dino Nest and Boxing School comes a new fresh auto-grinder, idler fantasy RPG game rich with features. Create and manage your own hero. Explore the huge ancient tower. This is a pure offline singleplayer MMO Grind Simulator!
Many years ago, a scribe working in the royal library found an old scroll hidden away inside the wall. It had the markings of an elder warlock from the council of the scepter order. The scroll pointed the way to the location of a huge abandoned ancient tower somewhere in the lands of the north. It was written that the tower itself is a living being, an evil place that has been alive for thousands of years built by the eternal master to keep watch over the lands. King Belmont, the ruler of these lands sent many expeditions to explore this legend, but none of them survived...

Create and manage your hero, choose between 3 starter classes
Progress up in the ancient tower, explore and discover
Defeat powerful bosses and gain infamy with enemy factions
Loot weapons, armor, rings, artifacts and other powerful items
Level up your character and learn new skills at the trainer
Over 20 classes and 5 expertise grades for weapons and armor
Trade with merchants in the basecamp or unlock secret vendors
Craft items, fully featured recipe based crafting system
Find and level up companions with extra buffs and combat abilities
Complete normal or heroic quests in the journal to reveal lore
Enchant your weapons, armor and rings (old school style) with no limits
Shared stash transfer capability in inventory storage
Offline Singleplayer with up to 18 character save slots
Hundreds of hours of addictive semi-idle gameplay
Your journey in Tower Walker always continues through new expansions
(Upcoming: "Ocean Depths" - raid instance dungeon with normal, heroic and brutal mode)
Tower Walker does not contain any online features, multiplayer or microtransactions. This is a pure oldschool offline singleplayer experience with local savefiles only.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Scratched an itch for the nostalgic days of l2 walker and l2 tower. Good fun.
Keep hitting things. Ah, an MMO Grind Simulator—makes sense now! :Grumblo:
It's a fairly enjoyable gameplay loop as far as idlers go. I can't recommend it at full price (see QoL comments), but if you can find it on sale then it's okay. Fair warning, there are some serious QoL issues and given that the game has been out for over 3 years and they still haven't been fixed, it's fair to say that the devs just don't care: - The game locks up my computer, rendering it essentially unusable, for several minutes when you first launch it. Once it gets to the launcher GUI, it's fine. I would give the game a scathing review for this, except that (as an idler) I only launch it every couple of weeks at most - so it sucks, but I can manage to ignore it. This issue has been reported for years, so obviously fixing it is not a priority. - The only way to navigate the tower is "go up/go down" buttons. There are more graphical views, but no way to scroll up or down - and even if you could, there's no way to select a floor - so they are all but useless. With over 100 levels in the tower, this feels unnecessarily punishing. - The ascension process requires an unreasonable amount of clicking (see previous point), and while there's allegedly a way to automate it, it requires consumable items (which the manual method does not) So yeah... Okayish game, though it feels like the devs don't care whether you're actually having fun.
(TLDR is more of less at bottom) If the title doesn't already tell you about the grind, then get ready because if this game isn't on constantly you wont be making any progress. Some reviews go on about how this game is difficult even with high levels but they're either wrong or haven't done the bear minimum of enchanting/changing their gear. I've been fine going against 20 level differences at times with a little preparation. The game could definitely use some fixes but I think its enjoyable. (No spoilers or at least I tried) Specifics: A lot of information you would want accessible just isn't there or is hidden. Most annoying of these situations is with abilities and potion procs either not giving percentages for proc or if you have the lvl 2 or lvl 1 potion. Achievements sometimes don't work or if you've obviously already passed the achievement it doesn't auto update. For example I got to max level and I still need some lower level achievements. Apart from the no idle progression there isn't any in game auto progression (at least there isn't an option to have more of it) it kind of kills the reason to make more characters aside from 2. (I'm not late late game so perhaps there more down the line but my case still stands) Item storage kinda sucks. There isn't enough space (even with max storage) and sometimes when your inv is full things will go to your shared inv which is just a pain to always have to remember to clear out. I blame the in game filter :P some currencies become almost completely useless later in the game (gold) as there aren't many good/valuable options to spend it on. Perhaps some kind of alchemy building would be interesting to transmute resources and lessen some grind. Some missed stat/ability opportunities also exist. There are a few classes which have cool abilities with secondary effects but I wish there were actual secondary effects and ways to get and buff them. [spoiler] For the demon class it would've been super cool to have a build revolving around his damage aura but apart from damage increases (which end) there isn't anything you can do with it stat wise like a larger aoe. [/spoiler] I understand it would require a lot of extra work to add more effects and stats but the game seems a little short in scope with what is available. Target prioritizing sucks. wish I could at least click on an enemy to focus target. Its worse when exp grinding as you'll go after the single enemy instead of the 5 clumped up and when you finally do they all disperse. Cant tell you how many times I thought it was total bull when my character went to the single farthest enemy possible. There are more problems I can go on about but I don't want to type more. I honestly do like the game and think it can improve considering the devs are fixing some of the more bs things. Currently tho unless you really like these kinds of game or have lots of time I don't recommend it until its gotten some more updates.
easy going game and fun
Fun RPG Idler if you enjoy this genre you should check it out. Lot of classes and races to try out as well The only negative I have with the game is the soul ring is annoying to have to charge to open up the seal on the next area of the tower. It serves no purpose besides forcing you to go to town to equip it, and then back to town after its open to take it off to gain exp again.
Yes its a good idler! I have gotten 400 hours of "play time" out of the game, and I feel I have completed everything I want to in it, waiting eagerly for future updates!! I like the long progression of the game, starting from 0 at the bottom, and going to become the ultimate giga lord of the tower at the end! The crafting system is great and used alot, or to say, you have to use it to get everything out of the game and thats great (I find some games have a gimmicky crafting system without use, but Tower Walker is not one of them)! There is also different tiers of endgame content, and I actually bought the DLCs, seeing how some of them are both cheap and totally worth the added content imo! (Read what different DLCs give you, some only new races, some give content and other things) Overall a great "active idler" I really like, where you can play both actively, or also leave it on all day! 10/10 will totally recomend!
very good grind doesn't really slow down.
Achievements don't work properly.
Tower Walker is a semi-idle game (there's no progress to be made when you are offline). Buy and play it if you want to have it run in the background while you do other stuff on your computer. At the beginning the game offers some interaction, but after the first few hours, you basicly just select a level and AFK (for hours). Game really doesn't offer much, other than number go up (dopamine, yay!)
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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