
Tower Song is a challenging turn-based RPG that rewards clever planning and decisive tactics in unrepeatable battles. Eldritch tower-borne beasts threaten to breach reality and overrun the capital of Qadam. Lead your chosen Mana Knight in this tightly plotted quest to push back the darkness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gay
great story, music and graphics are also reminiscent of older sprite style RPG's, while not very long its still manages to put a decent amount of content in, got it during the winter sale but very much worth every penny would highly recommend if your looking for a med. length RPG.
Ondanks that het vroegtijdige toegang is , is de game compleet en geen bugs . Speelde het op easy en dan nog waren de gevechten moeilijk omdat de mobs zich healen.Was aangenaam verast met dit spel.Taste for more.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun and interesting game for the most part, but it suffers from map design. Specifically later in the game when revisiting the fire tower-an interesting mechanic with poor implementation and an incredibly obtuse map to navigate around. I could not get through that section and it killed all prior enjoyment of the game.
I really liked this game, but this is a a clear example about how you can well make a good thing less good by over-complicating it. First off this is a very combat-centric games. Every encounter requires serious strategy and enemies hit hard. It has a story - a rather interesting one in-fact - but combat is key. At the start to around mid-game combat is great it's tense, but you have options to deal with it. Items are also consumables that refresh after every encounter so no item hoarding. However at some point enemies get like a thousand buffs and status effects they can apply and your limited in doing anything to them - more importantly bosses can't be stunned, which is the main status effect at your disposal - you just don't have much else. And enemies also gain the ability to basically attack the entire party with their attacks - but you don't have heals or status fixes that effect the entire party - it's the same consumables, but that's just ok entire party skips their turn you're back again next one (one character has a really ♥♥♥♥♥♥ all-heal ability, but that's it). And that's beyond all the ♥♥♥♥♥♥♥ status stuff of various buffs the enemies get on themselves that aren't even named straight-forwardly so you have to examine the enemy detail text every turn. I still liked the game and I thought the combat system overall was really fun. I also liked the weapon upgrade system, which was based on crafting - sorta like Rise of the third power - but anything you craft can be broken down into ingredients again requiring experimentation. However, they just over-complicated the combat system into becoming a lesser experience.
I have been playing through the various demos and beta playtests. This is true SNES generation turn based jrpg but with tons of modern QOL. The story is nothing exceptional but this truly shines with the simplistic but deep combat. Crafting is present and provides valuable power spikes. The audio is top notch (the boss music is true banger) The lack of grinding + the shortish campaign really respects players time. Im looking forward to completing the two additional characters when released. 9.5/10 would recommend to anyone looking for the SNES jrpg
Fun game! I've been playing in Story Mode so the combat has been easy to get the hang of. Even less than an hour in, the lore information is pretty intriguing. The music and art really set the game apart and make it a cool experience. Overall, I'm looking forward to playing more!
I love an RPG with a bunch of characters that all have unique battle styles!
Hi, I played a game for a little bit. It reminds old school when I played Pokemon on Game Boy Color bringing back good old memory.
I really enjoy what I’ve played so far! I especially like the music, it really helps set the tone of the game. If you enjoy turn based RPGs then definitely give this game a try.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $365.8K | 1.3K | 79% | $19.99 | |
| $114.4K | 287 | 84% | $10.99 | |
| $3.1K | 11 | 100% | $9.99 | |
| $1.3K | 4 | 75% | $11.99 | |
| $92 | 1 | 100% | $3.49 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6K | 81 | 81% | $4.99 | |
| $6K | 53 | 83% | $4.99 | |
| $6K | 53 | 21% | $4.99 | |
| $6K | 169 | 55% | $0.99 | |
| $6K | 167 | 73% | $0.99 | |
| $6K | 52 | 92% | $5.99 |