
Crawl to the top of the TOWER OF KALEMONVO, a hardcore isometric ARPG with randomly generated levels meant for fans of slower paced action games. Fight cultists and monsters, scavenge for magical loot, learn powerful spells and fully customize your stats and skills!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Tower of Kalemonvo is a challenging dark fantasy Action RPG - following the slower pace and high tension seen in genre-defining classics like Diablo 1 and Throne of Darkness. Defeat wicked foes, grow stronger, gather whatever loot you can find, and tread lightly - as every encounter could be your last!


Randomly Generated Dungeon
Rooms, rewards and foes are never the same across two playthroughs. Your path to the top will be yours alone.
Deep Itemization and Mystical Rare Items
Kalemonvo's loot system is about quality over quantity, carrying risks and rewards to continually reshape your build. Find unique pieces that allow for strange new playstyles: like a powerful but ravenous mask that consumes your potions, a pair of versatile shields made for dual-wielding, or a ghostly cape that makes you incorporeal.


Classless Character Progression
If you have the stats, you can equip any item, cast any spell or perform any combat feat. Play as a max-strength brawler, nimble summoner archer, or fireball throwing hammer-wizard. Adapt and experiment with your build to fit any playstyle you prefer.
Combat Arts and Item Skills
Combat is about more than just hacking and slashing. Each weapon type comes with their own arsenal of distinct skills: from throwing two-handed scythes, launching ricochet arrows, or reflecting projectiles with a shield.


Limited Resources
The Tower is not for the faint of heart. Potions are scarce, vendors are limited, and there is no town to Portal back to.
A Deadly Climb...
Hellish demons, undead warriors, mysterious cultists and many other malevolent beings will do whatever it takes to halt your advance. Only the most dedicated players will be able to succeed.
Do you have what it takes?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Serbian, French, German, Portuguese - Brazil, Simplified Chinese, Japanese*languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 478reviews | 84% | — | $180K |
| $14.99 | 12ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A really good game that keeps a lot of the things that made the original Diablo great (each type of enemy feels unique, almost every magical item is worth investigating) but gets rid of the a lot of the problems--melee characters and casters have equal advantages and disadvantages, for instance, so there's actually a point to playing a warrior instead of a mage.
Nice diablo 1 like !
Excellent game! I have enjoyed the fast paced action to the extreme. It very closely resembles the classic of Diablo I in feel and nature. The darkness of the game gives one the sense that something truly evil is afoot. The straight forward and easy to understand nature of the game allows you to truly focus on the whole atmosphere surrounding it. I can't tell you enough how much I have enjoyed it. The new monsters you encounter in game+ are amazingly cool and unique, they are definitely worth getting to see by completing the normal difficulty! I definitely recommend that you purchase this title! It's well worth the investment in time and money!!!!!
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes. This game feels and progresses much like Diablo. It's gross and gory and it sounds like my sleep paralisis demon. It also absolutely murdered me. I'm looking forward to dying more.
[h1] Ivory Tower [/h1] Osur’s [i] Tower of Kalemonvo [/i] (2025) is a dark-fantasy ARPG, but more specifically it’s a pastiche of Blizzard North’s [i] Diablo [/i] (1997), and an excellent pastiche it is. [i] Tower of Kalemonvo, [/i] however, also dares to be different and that ambition results in gameplay that will both sate and surprise its target audience. Said audience will also find a well-considered narrative, macabre sights and morose sounds, and a wizard* with a particularly ponderous orb in this bouquet of interactive art that is more than worth its price. [h2] Where in the World is the Wizard Kalemonvo? [/h2] In the early years of another history not unlike ours there stood the Tower of Kalemonvo. It was a rotunda of thick-cut stones risen several storeys, and it was as enigmatic as the wizard who shared its name and called it home. Few had ever seen inside, but many had seen it looming and many had seen the magick barrier that encased its whole. Gossip and hearsay abounded in the public forum until one day everyone seemed to agree on the same rumour: the barrier was gone and so was Kalemonvo. As word of Kalemonvo’s absence spread throughout the realm, the Tower was beset by a menagerie of would-be pillagers, curious adventurers, petty thieves, violent bandits, greedy nobles, covetous intellectuals, zealous cultists and more. All were in-search of the treasures and power ostensibly housed within. You are a young mercenary sent to reinforce a party of holy militants, themselves dispatched to secure the Tower against evil forces. You arrive late. The paladins have already begun their ascent, so you alone will have to deal with whatever lurks in the dim, blood-sodden halls and steep stairways that separate you from your rendezvous. As you enter the Tower you hesitate— you swear you just heard a woman [i] laugh. [/i] You clutch your weapon a bit tighter, and you carry on into the darkness... [h2] Stairway to (Gameplay) Heaven [/h2] [i] Tower of Kalemonvo [/i] has simple and addictive ARPG gameplay. Start on the ground floor and fight your way to the apex of the (randomly generated per-playthrough) Tower. The player-character is viewed from an isometric perspective, and is directed with the mouse. Want to go somewhere? Click there. Want to kill something? Click it. Despite the simple controls there is plenty of depth to the gameplay. Combat consists of using melee weapons that run the gamut of Medieval classics like hatchets, swords, flails, maces, polearms, shields, etc; ranged weapons like (cross)bows, wands and more; Magic spells from projectiles to summons and a variety of skills and abilities to be learned as you slay enemies, gain experience and level up. There are many ways to play and [i] Tower of Kalemonvo [/i] accommodates player agency by allowing you to develop your character and invest skill points as you please. You will find no class-based restrictions here, rather your choices will dictate how you play and if you’re not careful with finite resources such as healing and mana potions you may find yourself railroaded into defeat. Fear not for you can save and load your game as you please, unless of course you’ve chosen to play with permanent death. On the technical side, there is a rare issue in which the game may sometimes take three minutes or so to load a level. It is worth noting that load times never exceeded thirty seconds otherwise. Beyond that single issue the game ran well on aged hardware. [h2] Ascended Aesthetic [/h2] The [i] Tower of Kalemonvo [/i] is as much a character as it is a setting. The halls are cold, smeared with graphic misery, and full of grotesque creatures waiting to strike out at you. The ambiance is so unrelenting that moments of relief after surviving an ambush of ghouls can be stripped in an instant with a distant bang or cackle. Light, shadow, colour, and sound come together perfectly to create an atmosphere that will have players anticipating what, if anything, is around each corner, through each doorway, down each hall, or atop each stairway. The simple act of navigation can be as intense as combat, and players will come to covet their lives in the face of this genius loci’s biblical severity. The gameplay feels as good as it looks with smooth animations, clear audio indicating hits, misses, blocks, etc, a clean UI that is easy to read and use, and a metal soundtrack that produces riffs as intense as the rest of the presentation. [h2] A Towering Achievement [/h2] Osur’s [i] Tower of Kalemonvo [/i] is a masterclass in execution and presentation that does not disappoint. Players will find their first victory takes them six to ten hours, but multiple playthroughs are required to experience all of the content on offer. There is plenty of variety in the gameplay, challenge and level design that players can expect to spend tens of hours climbing the Tower over and over again. Whether you’re looking for intense action or wanting to get lost in an interesting narrative you will not be disappointed with [i] Tower of Kalemonvo. [/i] [i] *This statement does not constitute a promise that a wizard appears in Osur’s Tower of Kalemonvo (2025). Neither this review nor its author wish to convey that such an entity is present within the game. [/i]
THIS WAS COOL
weno
A charming Diablo 1 inspired dungeon crawl that trims the fat. No going to town or selling gear or collecting gold. Fight loot repeat. The game offers a decent challenge requiring good decision making with gear and combat. Any gripes I have can be solved relatively easily since OSUR is still active on this project. There is no wiki so you need to experiment and dig around if you want answers to some mechanics.
디아블로1과 비슷한, 다크 판타지 분위기를 잘 살렸고 스탯 시스템과 UI가 깔끔함. 마을 개념이 없어서 파밍 후 귀환 하거나 수시로 이용할 수 있는 상점 같은 게 없고, 탐험 중 마주칠 수 있는 NPC와 일시적으로 물물교환할 수 있는 수준에, 파밍 했지만 쓸모없는 아이템들을 활용할 기능이 없어서 파밍의 재미는 많이 떨어진다는 점은 아쉽다. 할인할 때 사서 가볍게 즐기기엔 나쁘지 않다.
Completely nailed what made Diablo 1 so special but also carves out it's own identity
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Players by region
Where this game's players are, estimated from review languages.
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