
Tower Escape is a reverse tower defense game, where instead of defending against incoming enemies, you play the baddies and guide your minions to the exit. Recruit a team of minions, and collect powerful gems and relics that make each run unique.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 415reviews | 84% | — | $94.6K |
| $3.99−50% | 15ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
两年前买的,很无聊就扔一边了,没想到这么长时间也没有更新过了
In my books, this is a unique game and has become one of my favorite games I've played! The gameplay loop is fun, all the synergies you build around is satisfying, and collecting new unlockable minions makes it exciting to use the next playthrough! I really enjoy this game, and when I do get stale from it, I'm eager to come back to it the next time I play it and try a new funny minion team. Even after fully completing all the achievements, there is still more to this game I have yet to unlock to truly complete the game, but it does get grindy unlocking those last few minions. Whenever I'd play a tower defense game, I've sometimes dreamed of a side mode where the player manages the enemy army, like [i]Plants vs. Zombie[/i]'s I, Zombie / console versus mode. A full game about that tickles my fancy for that niche, and I'm glad that gets fulfilled. Plus, it's a rougelite / rougelike genre, you get that rush of excitement when a perfect run gets going. Also, the pixel art style makes all the minions look like small evil critters, which to me, I find it cute haha. Rating: [b]9.5/10[/b]!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America, French
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun reverse tower defense rogue-like. Simple to get into with a surprising amount of monsters, items and relics to chose from. Even after my 18 hours of play time and getting all the achievements, I have 60 unlocks yet to discover.
Couple of runs in and here's my initial thoughts: Playable on Steamdeck once you play it on PC and figure out how to play it. You'll need to use a mix of controller and touchscreen to really play, which seems to be a theme in a lot of "dense" indie roguelites like this. Fun, interesting concept. Would benefit from clearer tutorials, but most importantly, really needs to have a way to display the enemy tower information in an easy to read way that doesn't involve hovering over everything. It's very easy to route poorly because to see tower info you have to mouse over a tower or spot to see them, rather than being able to see their overlapping fields readily. At $8 it's well worth it, I look forward to seeing what else this dev does.
super addicting i love the combining units mechanics
I never knew I needed this many maggots
Nice twist to the classic genre. Edit: it can be a very short game if beating the game once is the goal, beating it with all starting races can make the game a bit longer.
Cool twist on tower defence. Interesting strategies and I like the retro look and feel
こちらが相手の防衛を突破する逆タワーディフェンスゲー とっつき易く操作性も良い反面、技術や知識の介入要素が少なく、運要素が強い為に飽きやすい ただ値段を考えたら十分な内容なので、各クラン(キャラクター)でそれぞれ1~2回クリアで十分満足できる
Plays like an auto battler but with much more predictable and controllable outcomes. Between the 4 factions, numerous relics, gems, synergies and extra difficulties you get a decent amount of replayability before it starts to feel a little samey.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 15 | 92% | $3.99 | |
| $851.4K | 4.1K | 85% | $4.99 | |
| $238.6K | 597 | 79% | $12.89 | |
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| $565 | 7 | 14% | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.6K | 139 | 63% | $34.99 | |
| $94.6K | 768 | 86% | $4.79 | |
| $94.7K | 599 | 95% | $9.99 | |
| $94.7K | 612 | 79% | $7.99 | |
| $94.6K | 184 | 47% | $19.99 | |
| $94.7K | 281 | 91% | $15.99 |