
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Aug 21 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
刚下就不知不觉玩了六小时,要不是太困了就玩通宵了,无理由喜爱
一款不错的休闲游戏,即使不是东方厨也可以无障碍游玩,并且奸商处购买的音乐也不错
喜欢东方的同志们,强烈推荐!!! 至于为什么,你玩了不就知道了么。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.5K | 85% | $27.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.3M | 21.7K | 95% | $5.99 | |
| $4.3M | 10.1K | 94% | $19.99 | |
| $4.2M | 13.1K | 88% | $19.99 | |
| $4.3M | 5.7K | 75% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.6K | 187 | 67% | $4.99 | |
| $60.5K | 266 | 88% | $10.99 | |
| $670 | 23 | 96% | $1.99 | |
| $1K | 12 | 100% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $7.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Chill game. Let me cook
角色立绘好看,刚开始玩法吸引人但是流程有点长了,玩到后面重复性过多导致玩的有点累
Originally bought the game because it was on sale and thought it looked nice. After playing it for a decent amount of time I can say it was more than worth it. Easy to pick up or play for a longer time. I love the timed gathering ingredients and prep into the pretty fast pace serving section. Definitely a game I plan on finishing and potentially one i would replay.
귀여운 동방 캐릭터들이 나오는 귀여운 게임 bb
很好的东方粉丝向作品玩的时候给东方角色喂饭会记不住每个角色的喜好有点麻烦需要反复看喜好外就没什么问题了总之这是一个非常好的游戏(在90块以内入手本体加全dlc的话)
小夜雀可爱捏
毫无疑问作为一款模拟经营游戏相当成功,人物与剧情讨喜,音乐婉转耐听,美术风格耐人寻味,不论什么价位都值得一玩(这个评价缺少了点文化底蕴)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.