
A mysterious wave of 'Erosion' has swallowed Gensokyo, turning its maidens into red-eyed predators. Survive the relentless bullet hell and shatter the dark shells that bind them. Reclaim the fading light of Paradise in this intense Survivors-like action.
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About
A mysterious abyss has begun to consume the once-peaceful Gensokyo. The maidens have fallen into madness, their instincts and magic distorted by the Erosion. As the last beacon of hope, you must suppress the corrupted girls and reclaim the pure light within them.
Key Features:
Corrupted Paradise Survivor: Experience a new level of action combining traditional Danmaku—featuring countless projectiles—with roguelite survival progression.
Diverse Corrupted Bosses: Face various bosses spiraling out of control due to the Erosion. Learn and adapt to each boss's unique bullet patterns.
Tactical Armor Break: Brute force isn't enough. Pressure the bosses to trigger a 3-stage 'Armor Break' and seize the chance for purification.
Absorb and Reflect: Use the 'Dimensional Barrier' to convert enemy bullets into magical energy. Release the absorbed energy to wipe out the eroders across the screen.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean*, Simplified Chinese*, Russian*, Portuguese - Brazil*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
Hey, I've heard this game from Reddit for full of AI Slop, so yknow, im not that type of guy to purchase an AI game. I get that funding and resource is quite a problem too. But let's cut to the chase! Updated: My first 15 mins review is harsh and quick assumption, so I bought the game again with the intends to try to beat it completely before giving a honest review. Final update: I've completed the game, and the ending, therefore Im not gonna change my review after this. Good! - This game is your casual RPG, you collect stuff to gain level, choose a spell, and pretty much, survive until the mini boss, main boss came, after that you win! - Upgrade tabs(the outside one, not the spell card), actually useful and very overpowered, you will need it to cheese battle (just focus on multi-spell shoot and damage and cooldown and ur good) Bad! - Introduction to the game felt rushed, its all started with reimu releasing her inner demon, and then corrupting everyone, her job is mainly to solve the incident by her own, which happen in the lake, the forest, the mansion, the garden, and the hakurei shrine, all rushed, with mini boss, boss barely like 2 to 3 lines of introduction before getting one tapped. - About the story: I actually paid attention and read through it, but honestly, it still wasn't worth it. By the time I reached the first miniboss at the lake, Setsuna, the entire setup was basically 4–5 lines of dialogue about her wanting to fight. Then there's Cirno, who, from what I understood, was corrupted and needed Reimu to beat the corruption out of her. That's pretty much the whole plot. -> The same formula repeats throughout the game. In the forest, you fight the crow girl and Mystia. In the mansion, it's some magician guy and Patchouli. In the garden, it's a cool-looking skeleton and Youmu. Eventually, you reach Reimu herself. Each area gets only a handful of dialogue before throwing you into another fight. -> After defeating everyone, Reimu gradually regains the emotions she lost. Then you fight the "Black Reimu" version, save the world, and that's basically the ending. It felt extremely barebones and predictable, with very little character development or meaningful storytelling along the way. - About gameplay: Its my bad that I haven't set the keybind, which make the game more hard to me, but after setting, well, I mean, its somewhat hard on early stage(especially stage 3, damn you flying book)? But if you got the right spell utility and passive and corruption power, you can def cheese through it. And also, spamming too much bullet can drop my fps, so this game got bad optimization I guess :/, and the ultimate is just a free enemies spawning surrounding you which can be a problem on early fight if you are intend to use it. - About boss-fight: Its super easy, stage 1 to stage 5 can be cheesed using one-shot loadout with multi-bullet upgrade, the whole boss-fight happened in like 10 seconds lol, yes all boss-fight, included Black Reimu(which she got like 3 phases and 1 true phase). If you are not planning to use one-shot loadout, then congrats, you met yourself with lunatic difficulty of touhou. - About design: Let's not talk about AI pic and video. The overall UI felt like AI coded to me. Especially with the amount of emoji, which got me suspected that you vibe coded these. But that's just my guess. The overall gameplay UI is not that welcoming to a new player, ultimate move got 2 uses, but it did not disable itself after 2 uses, it still there, which make me considered that you can spam ultimate tho(That skill is trash anyway). And the re-use of bullet instead of some unique design for some certain boss-fight, which make the boss-fight really boring(other than its 3 phases) - About power: Some certain power can be considered OP, some is considered beyond trash. Like the uh, whirlwind, this one is stupidly OP for no reason, allow you to knockback while clear bullet is a must have in every deck, same to the shield, and the teleporation move, BOOM you got yourself an OP defensive deck. Passive, just bring on speed movement, and exp gain, and spinning tailsman or abyssal deal(for glass canon strategy). And bullet? piercing or binding seal def the OP one here. Erosion(Corruption transformation), the one with most bullet added to your spell clearly take the win, the rest is mid. And just like that, you can def beat the game with those. - I absolutely got scammed on side story, i expected to be some other AI gen story, but all i got is just a pic with some zoom and stuff bruh. - Oh yea, i forgot some skill have bugs on max level, i think its the teleportation one, and the book which reduce cooldown does not work => Overall, the Ending and Story-writing is ♥♥♥♥, Overpowered Setup, repetitive gameplay with no new enemies pattern design(they js follow you and shoot bullet). => Is it worth it for the money? No, just buy other touhou game on discount instead, unless you want a collection, go ahead.
[h1]遊ぶのであれば操作コンフィグの変更が必要かな[/h1] 3ステージ目のパチュリー撃破まで進めています。 [h1]ヴァンサバライクとしての特徴[/h1] 操作キャラは霊夢のみです。 ステージ中の強化は通常弾をレベルアップで出てきた物を入れ替えたり、 サブウェポンやパッシブを三種類だけ取れます。 また、闇落ちして一時的な強化がされますが、 それに関連した強化要素も一つだけとれます。 永続強化はお金でいつもの。 [h1]長所[/h1] ・絵が綺麗 AIっぽい絵ですが、霊夢や各ボスが闇落ちしたり浄化されて 満面の笑みでほほ笑む表情が癒されます。 純粋に褒められるのはここだけになります。 ・一回のプレイがお手軽 ボスの撃破も含めて約10分です。 裏を返せば物足りないと感じるかもしれません。 [h1]短所[/h1] ・操作性に難あり コントローラーに対応しておらず、デフォルトではテンキーの上下左右で カーソルやキャラを動かし、QWERFでサブウェポンやボムや変身します。 私自身が右手に若干の麻痺があるので、正直操作がしずらいです。 ゲーム内設定で変更が出来ますので、操作しずらいと感じたら変更がオススメです。 ・わかりにくい日本語 愛嬌みたいな物ですが、一部のサブウェポンやパッシブが 中国語のままなのはいただけないです。 [h1]総評[/h1] 買って初日なので、正確ではないですが良くも悪くも値段相応です。 ただ一つ言えるのは東方二次創作ファンでない人にはオススメは出来ない出来です。 数多くのインディーゲームをくぐり抜けて歴戦の猛者の方でしたら、 購入を検討しては如何でしょうか。
[後半に日本語レビューあり] [h1]Purify the Erosion-Fallen Gensokyo: Touhou VS-like Bullet Hell Action[/h1] A Touhou Project fan-work VS-like bullet hell action where the player purifies the maidens of Gensokyo, turned into predators by the invading "Erosion." The premise of familiar characters—Cirno, Patchouli, and Youmu among them—standing in the way as "Erosion Forms" will likely resonate with Touhou fans. VS-like auto-attack and level-up spell selection form the core, but three unique mechanics set it apart. "Armor Break (3-stage)" chips away at bosses to open purification windows; the "Dimensional Barrier" absorbs bullet hell fire and releases it as a screen-clearing burst (equivalent to the Touhou "bomb"). "Erosion Transformation" is an active burst mechanic that clearly differentiates this from standard VS-like clones. The progression curve that builds strength with each run is a welcome touch. The visuals are a mix of high and low points. The boss portraits on the stage select screen are polished dark fantasy anime compositions that strongly convey the atmosphere of a Gensokyo under the Erosion's grip. The chibi sprites and UI elements during gameplay are comparatively rough, and overall quality is uneven. The default control scheme is keyboard-only with a tenkey layout, which can be an initial hurdle before remapping. Music loops run short and repetitiveness tends to creep in over extended sessions. The story sits at roughly scene-setting level, and content spans five stages with runs of a few dozen minutes apiece. Those who prioritize build variety may want to compare with similar titles in the genre. There is arguably room for improvement in the balance; sudden instant-kills were not infrequent. As a budget-priced indie Touhou fan work, this holds a distinct niche combining danmaku boss battles with the VS-like format. Players with a fondness for the Touhou Project will likely find genuine appeal in its unique mechanics. HHF-chan's comment: "The satisfying snap of that Armor Break purification feels so good that I almost feel bad for the Gensokyo maidens!" [h1]侵蝕に堕ちた幻想郷を浄化せよ、東方VSライク弾幕ACT[/h1] 幻想郷を侵す「侵蝕」によって捕食者と化した少女たちを浄化する、東方Project二次創作のVSライク弾幕ACTだ。チルノ・パチュリー・妖夢ら馴染みのキャラクターが「侵蝕形態」で立ちはだかる設定は、東方ファンの琴線に触れるだろう。 中心となるのはVSライクな自動攻撃+レベルアップ選択だが、独自の3メカニクスが差別化を図る。「アーマーブレイク(3段階)」でボスを削り浄化チャンスを引き出し、「次元バリア」で弾幕を吸収して全画面殲滅として解放する(東方の「ボム」相当)。「侵蝕変身」は能動介入のバースト手段で通常のVSクローンとの差別化要因。永久強化で周回ごとに強くなる成長曲線も嬉しい。 ビジュアルは光と影が混在する。ステージセレクトのボスポートレートはダークファンタジーアニメ調の完成度が高く、侵蝕に支配された世界観を強く印象づける。ゲームプレイ中のチビキャラやUI周りには相対的な粗さが見られ、全体のクオリティには凸凹がある。 操作系はテンキーデフォルトのキーボード専用で、リマップ前の最初の壁になりうる。BGMのループが短く長時間プレイでは繰り返し感が出やすい。ストーリーはほぼ舞台設定レベルで、コンテンツは5ステージ構成・1周数十分程度。ビルド多様性を重視するなら同系統タイトルとの比較も検討したい。バランスに関しては改善の余地はあると思われる。突然即死というシーンも少なくなかった。 低価格のインディー東方二次創作として、弾幕ボス戦とVSライクを組み合わせた独自ポジションの一作だ。東方Projectへの親しみがあるプレイヤーなら、固有メカニクスに確かな面白みを見出せるだろう。 HHFちゃんコメント: 「アーマーブレイクの浄化演出、スカッとしすぎて幻想郷の少女たちにちょっと申し訳ないワー!」 [quote][b]Check out our Steam curator ([url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]link[/url]) , YouTube channel ([url=www.youtube.com/curatorhhf/]link[/url]), and X(Twitter) ([url=x.com/hhfcurator]link[/url])![/b][/quote]
太糟糕了,完全沒有劇情,字幕比機翻還糟糕,語句完全不連貫,連字體大小都亂七八糟 完全沒有遊戲性,感覺就像是和AI說,我要一款以東方為框架的遊戲,而且還是用比較便宜的AI做出來的 這種情況下價格竟然還超過百元,真的太誇張了
Sometimes you browse the Newest Releases on Steam and end up finding a gem amongst the AI slop and the copy and paste asset flips. This is unfortunately not one of those times. So where do I even begin with this one? Touhou Erosion is, for lack of better phrasing, an uninspired Touhou Project fangame in which everyone's favorite sociopathic shrine maiden Reimu Hakurei bungles up by deciding, in her infinite wisdom, that she should bottle up her emotions, and all of Gensoyko inevitably suffers from her arrogance as a result. Now she has to save four of her "friends" [i](who she is not even remotely friends with canonically)[/i] before ultimately facing a manifestation of herself at the Hakurei Shrine to become whole again. Once you get past the bland, robotic UI that you've likely seen in countless cheap mobile games, you're treated to a mediocre Vampire Survivors clone with jittery animations, assets that don't look like they're from the same game, OCs as minibosses in place of what could have been actual characters from the franchise [i](with the SINGLE exception being Youki, and even then, he's never had official artwork made and has only been alluded to in fan media)[/i], and music that lasts about six to eight seconds before looping. The one saving grace I can say about the gameplay is that the stages thankfully don't overstay their welcome, only lasting eight minutes. The bosses, with the exception of the Final Boss, are remarkably short as well, each having three phases that you can breeze through with the use of the game's Transformation mechanic [i](which lets you charge up your negative emotions to give yourself a short power boost, I failed to mention it because it's not really that interesting)-[/i] but at least you get to see some nice CGs! ...which may or may not have been generated with AI. Lovely. I was able to finish everything the main story had to offer within a few hours and with minimal upgrades. There is also a few endless modes to tackle in the postgame, but I think I've had about enough of this game that I can stomach. Despite my gripes, this is still, shockingly, not the WORST Touhou Project fangame I've played over the years. Does that mean I'd still recommend this? Absolutely not. If you want to see this type of Survivors gameplay with a 2hu skin done right (and without the use of GenAI), go do yourself a favor and play Gensokyo Survivors or Library Survivors instead of this. You'll be glad you did. [b]Addendum: It's also worth noting the Community section of this game gives you a warning that there's sexual content in this game despite there being none whatsoever.[/b]
일러는 AI 딸깍이고 타락버전 나쁘지않은데 뱀서에 기본중 하나 무기 조합이 너어어어어무 적음 똥퍼팬아니라면 진작 환불했다이건 재미는 똥퍼로 나온 뱀서중엔 가장 낫지만 뱀서중엔 하위권임
очередной нейроклон сурвайвола. Тут нет не то что нейроперевода на русский Тут нет поддержки геймпада, и даже НЕТ ПОДДЕРЖКИ МЫШИ!!!!
변신, 궁극기가 있어 기존 뱀서류보단 좀 더 액티브한 느낌 그리고 보스전 중간 중간 나오는 일러가 볼만함
갓겜
오랫동안 기다렸던 동방 버전의 뱀파이어 서바이벌이 드디어 나왔네요. 변신 하는 시스템이 정말 재밌습니다.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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