
Konpaku Youmu sets out to prove herself to Saigyouji Yuyuko, mistress of Hakugyokurou. Make use of her three skills and challenge the veteran incident resolver and shrine maiden, Hakurei Reimu. An exhilarating 3D bullet hell action game set in Gensokyo, the world of Touhou Project!
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About
A remaster of the origin point for the doujin circle Ankake Spa, creators of Touhou: Scarlet Curiosity and Touhou: New World has hit the scene! Konpaku Youmu stars in a stage-based 3D bullet hell action game with an emphasize on simple but satisfying controls.
Konpaku Youmu works as the gardener, security, and swordsmanship instructor for Saigyouji Yuyuko, mistress of Hakugyokurou.
One day, upon Youmu scolding her mistress for slacking off in her training, Yuyuko told her "with your lack of skill, there won't be any training."
Yuyuko then challenged her to prove herself by defeating the shrine maiden who'd resolved Gensokyo's incidents time and time again:
She was to go and defeat Hakurei Reimu.
Youmu wasn't happy with this, but showing awareness of her inexperience, she accepted her mistress's conditions and set off for Gensokyo.
Will she be able to overcome the dangers awaiting her, defeat Reimu, and prove her skills to Yuyuko?
Use Three Skills to Clear Stages and Beat Bosses!
Youmu has three skills that each have their own strong points – movement, area damage, and range, as well as high-damage Spell Card. They'll come in handy when clearing stages if used well!
For example, your dash skill can help extend your jump range as well as do damage, and your ranged skill can defeat troublesome foes waiting on the other side of gaps.
Farm Combos to Turn the Tides
Continuing to hit enemies will raise your combo counter, granting bonuses to your score and skill recharge rate.
The latter bonus lets you use your skills much more often, making battles much easier.
Difficulty Options
Play on Easy, Hard, or Normal; whichever suits your skill level.
Music
Touhou: Blossom Blade features Touhou arranges from Shoichiro Sakamoto, AKA Sound Sepher, to make stages feel even more alive.
Each Skill Has its Own Button!
Previously, you toggle between between Youmu's three skills as you fought, but the skill controls have been updated to be more intuitive.
Other Changes
Steam Achievements
Balance changes
More breakable objects
HUD additions
No more fall penalty
Graphics optimized for modern hardware
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This game is a Touhou Project fangame.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这是我十三年前第一次玩到的东方同人游戏,当时的感受就是梦幻的世界,爽快的斩击感,好听的音乐,有趣的人设。后面断断续续的接触东方其他的番剧和音乐算是入了东方系列的坑。(第一次遇到东方有关的是win7的东方系列壁纸)
Прекрасная игра от не менее прекрасного разработчика 200 рублей того стоили 10 падений в яму / 10
Le seul opus manquant de la trilogie (Scarlet Curiosity et New world) c'est ironiquement le 1er opus de cette dernière qui sera sortit en 1er. Sans réel système de level up et pas de move-set modifiable qui arriveront avec la suite, il reste néanmoins un chouette jeu, assez court mais suffisant pour permettre de le relancer plusieurs fois pour les plus téméraires. ça n'a jamais été des grand jeux mais je suis content d'avoir enfin pu compléter la trilogie. ça reste sympa sans plus, mais les remix sont toujours aussi bon en revanche !
Bullied Cirno straight into the stream 150/10!!!!!
youmu
best one of these. very short so maybe don't get it if you're looking for Content
круто круто только у рейму циферки урона слегка завышены WW жду еще подобных играт всем фанатам йому играт патчули/ремилию/сакую не завезли
東方紅輝心や東方シンセカイからハクスラ要素やRPG要素を取り除き 純粋なステージクリア型のアクションゲームにした感じ。 全体マップが無いので迷いやすいけど 一度倒した敵やオブジェは復活しないので 倒してない敵やオブジェを探す感じで進めば進めますし マップは複雑じゃないから困る程ではない 高低差を生かしたマップは面白いです 余談ですが、東方紅輝心やシンセカイと同じマップがあります 探索要素はスキルゲージを増加させる玉を探すことだけです 玉を3つ集める度にスキルゲージが1増える 成長要素は通常攻撃を振る回数を増やすのみ、ステータスは上がらない 出てきた敵とオブジェを破壊してればクリアするのには困らない 余計なことを考えずに敵を倒して北を目指して進めばいいので楽 スイッチを探すなどのギミックはあります ボス戦は相変わらずスペカ発動すると渦巻きみたいな弾を出してきて 避け続けることを強要してきます でも今作のボスは終盤のボスを除いて2回目のスペカを使う前に倒せるので そんなに気にならなかったです 初見ノーマルでクリアまで約2時間30分でした ボリュームは少ないけど楽しかったです
非东方受众不要游玩,本作有逆天俯视角平台跳跃,超绝BOSS锁定,超雄小怪,性能奇异的机体,妖梦的普攻有一定的吸附功能,但是没有剑气,攻击范围我感觉像是人物宽度的一个矩形,并没有你想象的那种圆弧形攻击范围,超雄小怪有些受击一点硬直没有,硬吃伤害给你打飞,我初见琪露诺被打的跟蛆一样,什么叫做没有无敌帧,我他妈被打飞到地上躺一会直接血量被清空,我人都还没起来呢先吃满伤害了?什么叫做大招放完立马被琪露诺打飞,你吃了大招是一点硬直没有立马打反击的?还有超绝文文莫名其妙的招式不吃硬直嗯放.总而言之就是非东方赤石玩家别玩. 哦还有被打红了别直接退游戏,还是推荐咬咬牙打完,本游戏存档是从地图开始存,你如果退了游戏再进是直接从地图开始游戏而不是你到的那个BOSS点存也不是中途的那些存储点. X有无敌,请善用此无敌去避开弹幕或攻击,本游戏Z轴疑似不是很友好,有部分攻击跳跃没法很好的闪避 冲刺别乱用!千万千万!这游戏疑似有什么毛病,冲刺会带动着BOSS一起跑,你很可能用冲刺想摆脱BOSS的时候反而连BOSS一起带着过来接着无解被打. 不是,这extra早苗怎么比前面几个简单那么多我服了. 抛开东方元素,能玩
dork
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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