
A tutorial for shmup beginners. Presented by Lightsaber Fairy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Данная "игра" - мини гайд по принципам игры в Данмаку \ Bullet Hell игры. В ней [b]ЕСТЬ[/b] английский интерфейс, не смотря на описание в стиме. Так что купить для ознакомления с жанром можно. [h1]На заметку[/h1][list] [*] Есть инглиш, китайский и японский, других нет [*] Туториал буквально пошаговый. Каждый этап - отдельный элемент геймплея или финта ушами, который следует выучить [*] Крайне короткое прохождение [*] Даже у этого туториала есть ачивки %) [*] Данный туториал сделан лучше основной игры в техническом плане.Вероятно отличается движок, но тут мы имеем поддержку геймпада прямо из коробки, чего нет в основной игре (основная игра вышла раньше, туториал просто новее). [*] Тоже самое касается прочих удобств и настроек, туториал просто проработанее как механизм. Но игру не заменит. [/list] [h1]Итог[/h1] Покупать, если у вас нет траблов с инглишем (хотя бы) и такой вот жанр игр вам кажется слишком сложным (в большинстве случаев нет, со стороны всё выглядит всегда сложнее, чем есть на самом деле) [h1]Оценка: [b]¯\_(ツ)_/¯[/b][/h1] "Туториал" пройден? Всё поняли и разобрались? Тогда можете идти в основную игру автора Обзор на неё тут: [url=https://steamcommunity.com/id/archer-dante/recommended/665270?snr=1_5_9__402]ТЫЫЫЫК[/url] https://store.steampowered.com/app/665270/___Barrage_Musical__A_Fantasy_of_Tempest/ [quote][i][b][url=http://store.steampowered.com/curator/31431250/]Было полезно? Подписывайся o/[/url][/b][/i][/quote]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i see, i understand everything now (doesn't get it at all)
有中文 有成就
I get the premise of providing little bite-sized safe spaces to get introduced to different classes of bullet patterns, but there's so little here that I don't see the point of making this a product and charging for it. The 3 useful take-aways are that (1) hitboxes for your character or enemy bullets are generally much smaller than they appear; (2) that some patterns mislead you and won't hit you if you simply stop moving; and (3) that some player-targeting patterns require slowly moving to the side as their barrages come at you, so that you don't accidentally saturate the playfield with long-lived projectiles. Everything else is just common sense, and about as useful as studying the statement "This enemy comes from the top of the screen, stops, aims and shoots at you, and then leaves the screen after 5 seconds - so make sure you kill them quickly for points!". That is, generally stuff so obvious during gameplay that there's no point in studying or internalizing via dedicated explanations. At least the Live2D 2hu girl was cute and well-animated though. Spend a dollar or two on her if you feel like it, but otherwise I don't recommend this product at all (GRRRRRRRR, you know I'm just buttmad I can't refund my precious $2!).
Jogo curto e didático, ótimo para iniciantes de bullet hell/shoot em up, mas que também vale à pena se conferido por jogadores familiarizados com o gênero. Pode ser concluído sem grandes problemas, mas pode apresentar algum desafio para quem pretender pegar todas as conquistas! A apresentação é ótima, e a personagem que te guia pelas fases ("aulas") é bastante cordial. Obrigado pelas lições, ChinChilla-sensei! Espero que algum dia possamos duelar com sabres de luz novamente!
比较详细的教学,对大部分STG基础概念和基本的避弹思路进行了讲解,适合新入手STG的玩家或者对STG感兴趣的一般通过路人。 美中不足的可能是讲解的内容还是偏少,节奏略快了一些。如果需要更加完备的教程,我觉得《黄昏的天使》的Tutoring可以一试。
[h1]跟着妖精老师玩弹幕[/h1] 时隔五年来看,本作依然是一款十分出色的以东方STG为代表的弹幕玩法入门游戏。它以比较详尽且生动的方式向入坑玩家介绍了弹幕原理、判定以及躲避技巧等方面的知识。并通过可反复的实战演练尽可能的帮助玩家将掌握的理论应用于实践。在我看来它很大程度上让部分不了解弹幕玩法的萌新认识到:密密麻麻满屏特效的弹幕游戏实际上远没有想象中可怕,二档盲目实战中被教育时也不妨思考下运用技巧过关才是真正的王道。 [quote]欢迎关注鉴赏家: [url=store.steampowered.com/curator/37196866/] 稻荷窝 [/url] 只写我们喜欢的游戏 欢迎加入Steam组: [url=https://steamcommunity.com/groups/1173481291] 稻荷的小窝 [/url] 来一起感受游戏的乐趣 喜欢这篇评论,也是可以顺手点个赞哟[/quote]
It's actually in English! You can change the language in the options menu. A cute tutorial aimed primarily at novice players of Touhou-style shooter games. Despite that, it has something for almost everyone! Alongside the basics, it covers a few niche tips, as well as some of the genre's history and game design principles. Even a person who's beaten Touhou on Lunatic mode can learn something. (Though at that level, this is essentially a refresher course.) Beginners should find the shmup genre significantly less intimidating after playing this.
做的不错适合新人
卧超,昨天玩后面几关没开音乐,今天又玩了一遍B9,刚把下巴接回来 --- 棒欸,学了不少弹幕概念 老师可爱
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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