
Explore Gensokyo from an outsider's perspective in this old-school Touhou DRPG!
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
メガテンは全く知らないがこのゲームはRPGとしてよくできてる
Basically my dream game. A dungeon crawler set in Gensokyo were you can recruit and fight with the entire cast of Touhou. Great combat, a truly amazing soundtrack, fantastic art, and dungeons that have been a joy to explore. I happen to be a huge fan of both Touhou and SMT already, but even if you're not familiar with either, don't let that stop you from playing this.
有一个难度选择,选高难,马上就对味了,不知道是不是真女引擎同人改版游戏。
The phrase that keeps coming to mind while playing TADD is "charmingly old school." I'm still pretty early on, but the first couple of dungeons are fairly easy... knowing the inspiration, I don't think it will stay that way for long. Might finally be time to play SMT 2 when I finish this one.
好玩好玩,堇厨特大福音! 只是玩多了会晕()
Right off the bat, this game is so ugly, sounds so bad, and plays so terribly, with such a horrible UI, headache inducing music, and writing that made squint in disbelief at the sheer level of cringe, that I wouldn't even recommend you play this game if you were being paid.
GJ the real DRPG
Tremenda Obra Maestra 20/10 y god
Исследуя первую опен-локу после первого данжа, в голове автоматически включалась она и игнорировала существующий трек https://www.youtube.com/watch?v=IoSa0Ut9GPg&list=RDIoSa0Ut9GPg&start_radio=1
A recommend with a few caveats. I'm not sure I'm fully on board really. The game starts out really fun but the last third (and ESPECIALLY the final couple dungeons) is just an absolute slog. Somewhere along the line the dev misinterpreted "difficulty" as "needless tedium". These are dungeons where one wrong button press and you basically have to start back from square one. And then the true final boss fight wasn't even that difficult. The music is great, the characters and setting is obviously great (duh, it's Touhou), the overall presentation is good. A lot of QoL features you expect are locked behind progression walls and then you have to grind money to get them, which does suck. Mostly my main problem was with exploration. The encounter rate is absurdly high and after a while it just becomes a ♥♥♥♥♥♥♥ hassle to deal with. I do think it's a good game overall, just really tedious and frustrating where it matters most. I think the fact only 9% of people actually reached the ending is telling, I honestly would expect that number to be lower.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Nested Lands | $237.8K | 517 | 72% | $11.99 |
| Call of Juarez: Bound in Blood | $237.7K | 5K | 87% | $1.99 |
| Crypto Miner Tycoon Simulator | $237.8K | 339 | 83% | $23.99 |
| Hell Maiden | $237.7K | 945 | 88% | $9.99 |
| Sunset Hills | $237.7K | 610 | 63% | $17.99 |
| Logic World | $237.6K | 360 | 94% | $25.00 |