
Be the leader of wobblers from ancient lands, spooky places, and fantasy worlds. Watch them fight in simulations made with the wobbliest physics system ever created, make your own wobblers in the unit creator and send your army off to fight your friends in multiplayer.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Portugal, Russian
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 410 reviews with recorded playtime.
Reviews
Themes across 406 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Totally Accurate Battle Simulator is one of the funniest games I've ever played! Watching the crazy physics, ridiculous battles, and unexpected moments never gets old. It's easy to jump into, full of creativity, and always makes me laugh. Whether you're experimenting with different units or just causing chaos, it's an absolute blast. Highly recommended if you want a game that's pure fun! 😂
super peakkkk, like fr
чёткая игра провёл 60 часов+ но вырос XD
использую дипломгенерала
dis gej iz veri sex
Es un juego divertido en mi opinión. Tiene muchas unidades con las que experimentar y superar los distintos niveles de muchas formas distintas. También si te cansas del modo campaña puedes diseñar tus propias tropas en el editor de unidades y montar batallas en el modo sandbox para ver como se pelean. En el modo multijugador es dificil encontrar partida, pero cuando lo encuentras es muy divertido. Además, el juego está muchas veces en oferta, por lo que es muy recomendable adquirirlo.
杀时间利器
отличная игра
muito bom, os cara que usa feno na verdade sao pelados.
好
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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