
The ultimate turn-based World War 2 grand strategy game wargamers have been yearning for decades. The best ideas born from players and from wargames so huge they overtook your dining room table, and your wife’s patience. From the developer of the WarPlan series.
Modeled estimate, not a reported figure. How we estimate →
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About
Total Victory is a World War 2 military simulation wargame based on history. It blends realistic data with practical play creating a moderately complex game that focused on depth of strategy to win. Play any of the major powers during that time period.
From the developer of WarPlan. Based on ideas from players and games such as ADG's World in Flames, SPI's ETO, GMT's A World at War, and many others.
Uses a modified Mercator map and a tile system for an elegant readable map
Production uses ore into industry that creates material from factories
Automated supply system of ports and sources along routes that adds another level of strategic play.
Each hex holds 1 land, 1 naval, and 1 air counter
Land counters can hold up to 6 units
Air counters can hold up to 4 units
Naval counters at sea can hold up to 6 units, unlimited in port
Single capital ships researched with historical data
Research new units, improvements in combat, and intelligence with 20+ research slots
Colorful silhouettes for infantry, tanks, and ships unique for each nation
No more complaining spouses. No more cats ruining your game. No more worn counters.
PBEM, Hotseat, or computer opponent.
Play any number of major powers.
Say no to RTS Hearts of Iron micromanagement. Say YES to strategy and less clicking.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Simplified Chinese, Korean
Related
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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