
Commander in the ranks. Soldier at heart. Choose a faction and deploy and command your army into massive physics-driven WWII battles to the last man standing. Destroy everything on sight with an insane amount of units that will behave tactically.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
despite having a pretty solid pc the game runs at such low frames and is so poorly optimized its impossible to play
If the game renames itself to Total Stupidity Simulator, that would make more sense. The ingame AI is beyond brain damaged that your dive bombers will just crash into the ground in the opening minute of starting a battle. The enemy doesn't need to use Anti-Air... your pilot's own skill in flying is the anti-air. Not to mention no amount of in game tactics will help solve the SKYNET levels of accuracy that the artificial intelligence legitamately aimbot-tracks you with absolute impunity. It will absolutely /not/ miss a shot. To put it frankly; the game cheats at every opportunity, even on ordinary levels in the campaign. There's no point nor any reason to direct control units when everything with the game is pre-calculating your path at obscene distances. Mission rewards are also deducted from the amount you spawned in the battle to win it. Why? Do we also hate the idea of *rewarding* the player for ♥♥♥♥♥♥♥ winning? Not to mention that your units just simply ignore your own orders and do their own thing, anyway. They'd rather subconsciously drive off the edge of the map. Planes also run out of fuel fast. Like. REALLY fast. That's even if they survive long enough from not crashing into ground trying to kill some silly tank stuck in a treeline... or worse case scenario - real deep in a river. I once witnessed my armoured cars bypass the enemy defences and got behind the artillery. Guess what they did? They did not shoot the artillery and instead just sat there and got blown to utter pieces. The battle was lost and I just decided enough was enough and quit the campaign. At this point it earned a direct uninstall and a negative review. I apologise, but this game is just not worth your time when your auto-battle simulator just simulates how unfun and disappointing it is.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, Russian*, French*, Italian, German*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has by far one of the worst, most unfair, most sloppiest campaign modes to any strategy game I have ever played.
нормальный игра с плохой оптимизацией
+电子斗蛐蛐游戏 -所有国家的大部分载具都是同一个模板 -操作手感一坨 -最重要的是这游戏的[h3]优化[/h3]跟狗屎一样
gra fajna (i polska) fajnie się gra w sandbox wymyślając bitwy (i ta gra jest polska) czasem są lagi ale zdarzyły mi się tylko dwa razy i po prostu mnie wywaliło kolejnym plusem tej gry jest dobre odwzorowanie pojazdów (i to że jest polska) na plus też fajne DLC (i też to że jest polska)
It's alright. but it felt like it got dropped before the issues were hammered out. Which is actually true and hilarious, since when they dropped their last update way back in 2023 i had a ticket opened with them for a bug....they responded to the ticket this year to close it with no fix.....and to plug their next game, at that point just don't even respond, I had long forgotten it
The game is so simple yet the ai is so dumb. If you watch a youtuber play it before you play it there is no point trying yourself. Its a "Meh its mid" if there ever was one.
The games story mode or whatever is actually impossible since they have act 2 units and factorys making it impossible to actually win them making the only possible game mode to play is shadow or sandbox
優化有問題,玩明顯比這更占性能的游戲我都能穩定起碼60幀,但到這就在三十四左右去了,儅免費的兵模小游戲玩玩我可能會推薦,但買就沒必要了,出那麽久了我才知道已經做完不會有更多完整内容了,但玩起來依舊像半成品,只能説等二代demo出來了再看看怎麽樣吧
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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