
An atmospheric exploration game. Venture through abandoned buildings, read people's mail, awaken an ancient evil, and find something nice for your mom on your way home from school.
Modeled estimate, not a reported figure. How we estimate →
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About
Something is wrong with this town.
Toska is an atmospheric 2D exploration game spanning five days. Each day presents a limited window during your trip home from school to explore, discover hidden secrets, meet interesting characters, and bring home something nice for your mom. Will you spend your afternoons helping others and finding the perfect gift for your mom? Or will curiosity lead you somewhere you were never meant to go?
Explore abandoned houses and structures
Meet quirky characters and help or hinder them
Read people's mail
Piece together a larger mystery
Find gifts your mom will love
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I'm shocked there's no other reviews for this game! While I've only done one playthrough so far, it's got a nice, unique atmosphere and feel it to and seems to have a lot of replayability. The goal is to give mom a gift at the end of the day to increase her relationship meter with you and you have 5 minutes each day to find her something. Several NPCs appear to interact with, many items to find and assemble (some magazine scraps with things to make) and you can cause child chaos to the adults. The directions this game can go in surprised me and should be seen by more people
This is one of the best indie games I’ve ever played! The environment harkens back to the peaceful, cozy vibes of animal crossing but with wild and dark options. I can’t recommend this game enough! The replay value is is insane!
有一点点的拓荒味。 所有的东西都需要自行发现与探索。游戏中引导几乎为0。好在所有东西都是固定的,只要你学习到了解到基本就可以一路规划路线。 因为语言不同导致游戏中很多文本看起来挺费劲的,不过还好没什么太生僻的词汇,基本都是日常的。就是手写体和花体字看起来有点难受。 自由模式中工厂的按钮是完全消失的,导致自由模式根本无法推进任何任务 (故事模式也完全不知道怎么推进) 不过作者好像是不打算更新修复一些问题了。后续内容也因为毫无引导无法完整体验。 放弃这个游戏吧
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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