
Torecower is an innovative combination of tower defense and roguelike where you build automatic turrets to shoot enemies. Each turret has an unique attack behaviour. After finishing a wave, you can get a point for upgrades on the skill tree. Choose wisely to make your unique build.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Neat little game, will be a lot better when it gets talents and new game+ added, looking forward to it.
Reminds me a lil bit of SNKRX! Really good fun lil tower defence that's been boiled down to its best elements. Really hope that this gets a bit more attention and there's a few different tech trees or challenges.
Too short, too easy, too little content. I beat the game in 20 minutes, and the only trouble I had was that on the 2nd wave you need to place a 2nd shooter or you'll lose - after that you seem to just spam towers and win. I was hoping it would be endless, but there are only 20 waves. 'Talents' and 'New game+' are coming soon according to the game, but I think the game should have released at least after some sort of replay value was added, because I feel like there is no reason to play again after winning once. It is fun, kinda, but just feels a bit too chaotic to feel like your choices of tower mean something, and the way price increases per tower incentivises the player to just place the cheapest tower next instead of saving for something more expensive, which isn't very fun. I would recommend to the developer to have the prices of all towers increase (though of course to a lower extent) after buying a tower, rather than having just that tower's price increase - though I understand it would be harder to balance the prices in this case. The game has potential, I'll probably come back and take another look after future updates, but as it stands the game is not worth buying in its current state.
Simple, cheap, and fun
Começando pela curva de aprendizado, achei que o jogo teve um início bastante difícil. Foi difícil entender como as torres funcionam e como colocá-las para maximizar seu potencial. Acredito que seria mais prudente o valor de re-comprar torres regredissem um pouco quando perdêssemos a mesma torre, pois o jogo atualmente é muito punitivo com relação a isso. No entanto, depois de algumas horas de jogo, acabei pegando o jeito e o jogo se tornou mais fácil. Isso fez com que a experiência ficasse um pouco monótona, já que as ondas de inimigos se tornaram previsíveis e a vitória ficou mais garantida. O equilíbrio monetário do jogo também me pareceu um pouco estranho. Isso tornou o jogo um pouco frustrante em alguns momentos. O jogo teve alguns bugs e crashes, felizmente eles não afetaram muito a experiência geral. Apesar desses problemas, o jogo é divertido. A dificuldade não intencional fez com que eu me sentisse desafiado e me fez querer jogar novamente várias vezes. A polimento de game feel do jogo, como os sons e animações, também são legais e contribuíram para a imersão no jogo. Descobrir o que cada torre faz foi uma experiência divertida e curiosa. Eu já joguei outro jogo do mesmo estúdio, chamado "Pistola", e acho que me diverti mais com ele. Em relação a Torecower, achei que o sistema de re-play é um pouco forçado. A falta de novos desafios me fez jogar novamente apenas para obter uma melhor classificação e desbloquear novas torres. No geral, eu daria ao Torecower uma nota 6/10. É um jogo divertido com algumas falhas, mas ainda assim, vale a pena conferir a experiência pelo pequeno preço.
If RNG is in your favor and you survive the first two rounds, it's very hard to lose
a pretty perfect chill game to play on a friday evening, I cant wait to play this on my steam deck. Sounds are really pleasant :D
Fun little game, it has endless waves now, cool!
No início é um pouco difícil, mas quando você entende o padrão das melhorias começa a ficar bem divertido. O sistema de new game plus e talentos adiciona muito pro jogo, bem divertido!
Fun, but there's some glaring bugs when it comes to purchasing both towers and talents where the game automatically un-buys them, but doesn't refund the cost. So 40% of the time, I'm just losing money when I try to buy a tower, and 100% of the time, the talents re-lock themselves after purchase.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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