
Break dirt, drop treasure, and blow up whatever gets in the way. Too Deep To Stop is a physics-based incremental mining clicker where each haul pays for stronger hits, stranger tools, and a bigger mess on the next run.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $669.5K | 8.4K | 93% | $4.99 | |
| approximately $456.3K | 3.5K | 88% | $6.99 | |
| approximately $248.8K | 1.9K | 80% | $6.99 | |
| approximately $228K | 790 | 91% | $7.99 | |
| approximately $54.6K | 361 | 76% | $6.99 | |
| approximately $27.8K | 113 | 88% | $5.99 |