
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好
豪玩 刷到昏天黑地
The original "Tom Clancy’s The Division" has a far superior atmosphere, particularly due to its wintertime New York City setting. The first installment also feels more realistic, with a more compelling story and gameplay loop. I would love to see additional DLCs for the first game that expand the map and continue the storyline, all while preserving that iconic winter NYC atmosphere.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 4.1K | 93% | $19.99 | |
| $1.7M | 2.3K | 90% | $19.99 | |
| $1.7M | 5.4K | 96% | $9.99 | |
| $1.7M | 3.3K | 83% | $19.99 | |
| $1.7M | 6.1K | 93% | $14.99 | |
| $1.7M | 4.2K | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9K | 6 | 17% | $49.99 | |
| $0 | 2.6K | 47% | Free | |
| $1.3M | 5.4K | 78% | $9.99 | |
| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $532.5K | 965 | 83% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #52, worst US #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 12.89/day in the week to Aug 4 → 22.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Player progression, atmosphere, mechanics, this game is legit even after all these years!
DLCのニューヨーク、ストーリーミッションで進行不能バグ 発売して何年にもなるのにストーリー進行夫能とかゴミすぎる エンドコンテンツ、アプデする前にストーリー改善しろよ
I have been encountering the DELTA-03 error since the recent game update. It has already been two days, and I still cannot play the game normally. The DELTA-03 error pops up when the loading progress reaches around 3%. I have tried every troubleshooting method available online, yet the issue persists. I never faced this problem before the update.
As a returning player/someone who has played on and off since launch over the years, it still holds up quite well. There is something to be said though about the somewhat haphazard way they have piled on new systems over the years but it's nothing too terrible in my experience, just expect some jank (Yes Ubi, this is the 5th time you've shown Tidal Basin in class). Fun if you like looter shooters and aren't put-off by it being a (primarily) cover shooter.
very gud game, like the first, same issues as always with ubislop, very much you're forced to buy everything to at least enjoy fully
A
TOUT
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.