
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 695 reviews with recorded playtime.
Reviews
Themes across 688 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
LMG's, baby <3
This game was $2 on sale one day. As a fan of the Division 1, I bought it. Lets get that straight, that price tag is why this review is positive. This is a stellar $2 game. Plus, a lot of the cons I have are pretty much nitpicks. Pros: Combat, movement, and graphics are all substantial upgrades over The Division 1 by far. Location is decently cool as well. Feels pretty modern and runs great on older-ish hardware. The new gadgets are pretty alright, and the synergy you can have with gear before late / end game is pretty neat. Make a proper build at like level 10 and onwards, and you can shoot your whole way through the game without really even needing gadgets. Cons: Story and world was way less immersive than the first game and missions felt like they had no weight. Kinda just doing stuff with little explanation. In D1 you learn what happened with the infection, each faction of enemy is introduced to you with progressive missions, and missions felt more impactful to the story. D2's story on the other hand is like "yo kill these dudes in DC and we'll talk about the infection again late game idk". I reached level 30 in 20 hours, which really didn't feel like a lot nor did the game feel very difficult overall. If I was going for it, I could've easily made it close to 14 or 15 I think. 30 is only late game and not end game in D2, so take that for what you will, but that's at least 85% of "Main" story missions done by that point. Once you take on the 3 big bad strongholds around level 28, they just introduce a new faction once you should've been done and make you play "new" missions in the same locations which feels like they're gameplay padding pretty hard. Never entered a dark zone once and never struggled with any of the missions in terms of gear or under leveling. Upgrade paths to improve the base of operations are also super vague and almost feel like they don't benefit you much which is a huge shift from D1. If its on sale for like $10 or less, go for it. OG Division 1 fans might feel a little disappointed though but its still a decent time.
Fun to shoot things
Great game
increible gameplay y me encanta subir de nivel y las armas
Yessirski
W game, endless content
сперва ты думаешь что ты разобрался в механике игре, а потом тебе сказали что ты еблан и сборка у тебя неправильная
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I feel that this game is an improvement on the first one. It adds a lot of extra quests to do in the game as well as making them dynamic and ensuring that you feel a part of the world that you are actively contributing to, in this way it ensures a sense of immersion. The game still has a lot of problems, such as poor balancing on the shotguns and at times becoming somewhat repetitive. Would probably be better if it had more factions than just the division and the hyenas.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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