
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 18 → 37.8/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Division 2 takes everything the previous chapter achieved with great development post game release and brings it to an even better level. Abilities, weapon perks, gear sets and how all these elements interact with each other in end game offer great choice for creating and synergizing any build. The endgame content is full of variety as many activities have been added throughout the years. Two negative points are: - At a certain moment the progression curve will start to feel very slow, due to the expertise system and watch level as the only ways to increase stats - At highest level of difficulty sometimes it seems that some activities are very hard in a forced way, due to enemies DMG output and not really because of level design
nice
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #52, worst US #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 12.89/day in the week to Aug 4 → 22.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
banger game
Malísimo, el uno lo único que tenía era esta mecánica de ponerse a cubierto incómoda y hasta arcaica, aquí hicieron lo mismo y además no pudieron evitar poner su toque woke.. No sólo no lo recomiendo, si pudiera pediría reembolso pero lo compré hace ya tiempo y justo ahora he podido probarlo. Si tu aún no lo compras, no lo hagas.
no diré nada si alguno duda de si da muchas horas de diversión el juego que mire mis horas, increíble como me divierto todos los dias con este pedazo de juego, recomiendo adquirir los dlc.
same bugs as the beta but with now a lot more content
BUGsoft
Fun gameplay but couldn't really keep me engaged. Still, on discount worth a try I guess.
Un juego que ha ido mejorando con el tiempo, divertido y entretenido. Si te gustan los shooters en tercera persona, con un poco de arcade, este es tu juego
fun, post Destiny 2 Withdrawl
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $9K | 6 | 17% | $49.99 | |
| $0 | 2.6K | 48% | Free | |
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| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $532.5K | 1K | 83% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $1.7M | 3.5K | 66% | $14.99 | |
| $1.7M | 3.8K | 97% | $10.39 | |
| $1.7M | 7.5K | 98% | $7.99 | |
| $1.7M | 568 | 92% | $49.99 |