
Tom Clancy's Rainbow Six® Extraction is a tactical, co-op, PvE first-person shooter where you and your squad face an evolving alien threat. Teamwork, tactics, and flawless execution are key to your survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 2.9Kreviews | 66% | — | $559.2K |
| $39.99 | 31.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genuinely got really into this, but we only doing AAAA now. Stasis foam activate.
Pretty good, updates have stopped, but it's been left in a pretty solid state. It's 3 player coop but single player is perfectly viable once you get the hang of it. I would recommend waiting for a sale as $40 is a little much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America*, Japanese*, Polish +4 more
| $39.99 |
| 7.2Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game but no more updates sadly
Me parece un juego único, realmente no hay otro igual en el mercado ahora mismo. La jugabilidad es increíble: combina sigilo cooperativo, acción intensa y estrategia táctica. Puedes jugar con calma y planificación, pero casi siempre termina siendo una mezcla explosiva de estrategia, sigilo y acción frenética. Creo que mucha gente no lo conoce y por eso no le han dado la oportunidad, pero es un título 100% RECOMENDADO para jugar con amigos. Ojalá Ubisoft lo reviva, porque merece totalmente la pena. Sin exagerar, puedo decir que es EL MEJOR PVE disponible hoy en día.
gerger
闪退!闪退!!50块钱也不值,随机闪退没有任何规律可循,最好的结果是干员没经验,大部分时间直接丢干员红温
plays well on the steam deck on low settings
divertido y desafiante, tiene bastante contenido, los mapas son siempre los mismos pero la variación de objetivos, poder extraer en cualquier momento, perder y recuperar a los operadores y los modificadores de mapa le dan buena rejugabilidad, es una lastima que este muerto (toma mucho encontrar una partida, y suelen ser en la dificultad mas baja del primer mapa) pero este juego brilla mas cuando se juega en solitario (o con amigos jaja)
I know i am probably in the minority on this. But i really do not like it. I was so excited to try this game. But its like Division But Straight S#17. I mean it limits you to this very boxed in feeling. It does not even give you a feeling of freedom. I understand its Rainbow six But in the old days you had an entire town you could navigate. The took Rainbow Six Siege and some how made it Worse. I do not understand. Siege was okay for what is was back in the day. Close in the action. Not a lot of planning and team work like back in the day. But i can not support what ever this is. Big let down for me.
Good graphics and good gameplay.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $662 | 4 | 75% | $7.99 | |
| — | 0 | — | — | |
| $14.1M | 16.5K | 79% | $39.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $10.4M | 28.6K | 78% | $9.99 | |
| $8.7M | 5K | 38% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $559.3K | 2K | 96% | $9.99 | |
| $558.8K | 1K | 94% | $14.99 | |
| $559.8K | 2.3K | 80% | $9.99 | |
| $558.4K | 3.8K | 88% | $5.59 | |
| $560.7K | 787 | 47% | $29.99 | |
| $557.7K | 783 | 84% | $19.99 |