
Experience one of the most critically acclaimed stealth-action games of all time. Uncover a conspiracy that hits close to home and stop World War III.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
TENSE ESPIONAGE NARRATIVE
Play as Sam Fisher, Third Echelon’s elite operative, in one of the best stealth-action games of all time and the 2005 Game of the Year. Embark on a high-stakes, globe-trotting mission: from covert operations aboard a cargo ship in the Pacific, to the infamous bathhouse in Tokyo.
CUTTING-EDGE STEALTH MECHANICS
The tradition of using high-tech gadgets and signature techniques to remain unseen continues, with a full range of fluid moves, brutal takedowns, and experimental weapons.
COMPLETE IMMERSION
Face intelligent enemies with personal attributes and reactive behaviors. NPCs are aware of their surroundings and remember past events. Powered by an advanced physics engine, the open-ended level design offers a wealth of interactive opportunities to outwit your foes.
Please note: online features for this game are no longer supported. Multiplayer and co-op modes are no longer functional.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Seems like such a cool game but doesnt work well at all on modern hardware :(
Старий лізе у азійську дірочку
Да мы звери!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sim
Yes
best stealth game ever made
[H1]已expert难度100%评价全关卡通关[/H1] 不愧是系列的巅峰之作,在经历了前两部或多或少的折磨后在这一部上终于是get到了点潜行游戏的乐趣了 首先最明显的就是画面好了不少,角色有了布娃娃系统,操作方面切换道具武器瞄准射击也更加方便容易上手,再加上好用的环境脚步音量指标器,光是整个流程的操作感体验就比前两部优秀了不少 关卡设计方面得益于游戏系统的升级玩法也相对多样些,而且很多任务还会有可做可不做的分支任务,在开放度和路线选择方面比前两部的线性一本道要强不少,很多在12代没什么用的道具在本作也有些意想不到的用途,在追求100%评价通关的路上可以说是给了我不少启发和体验感,这也更显的1像是一部试验性质作品,2只能算是一个正常作品 另外本作也是系列第一部引入评价系统和装备配置选择的作品,不过我实际体验下来发现强袭打法因为敌人ai的灵活,武器准度和射击扩散感人再加上高难度敌人伤害高使得大多数情况下远没有潜行打法来的轻松,有种官方刻意想要丰富游戏性但又不鼓励你乱杀的左右脑冲突设计,不过好在潜行部分做的确实扎实而且如果要在主打潜行的游戏玩突突突我还不如去玩马克思佩恩( 总之开始享受潜行后我也不由自主地开始追求100%评价了,但也很难想象这么出名的一个潜行游戏ip居然直到第三部才给了我所期望的“正反馈”,不过能成为我玩潜行游戏的开端或许也算一个不错的结果吧
zbis
Easily the best in the franchise. One of the best games of all time too.
An absolute classic if you enjoy stealth games (played through on Xbox).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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