
5% of murder cases remain unsolved... it's time to open up these cases and confront the supernatural with forensic science! Solve cases by analyzing evidence and consulting with specialists. Enter a world that artfully blends 2D illustration and real-life visuals!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty good game, controls are OK with controller. It holds your hand a bit too much though imo, but it's still a fun experience (similar to danganronpa games). Seems like many of the negative reviews are complaining about bad controls (imo, fine with controller, apparently bad with mouse/keyboard, and price (has been reduced from 60 to 30 since). Keep that in mind when you see the game has mostly negative reviews. FYI, there will be times you will have to google for answers, since a few things are kinda hard to find yourself, especially if you are not japanese.
I wanted to like this game. I really did. Unfortunately, it has so very much potential and completely wastes it. The premise for the game is really good, and the actual gameplay loop of analysing evidence, including live action video and audio, is a brilliant concept. Unfortunately, the game lets itself down with the execution of its narrative, cases, character development, and gameplay. Throughout every single case, until the very last mystery, the game holds your hand, taking away your control multiple times during every investigation. This also blocks you from saving, and doing any of the other optional actions you can see on screen such as changing the BGM, using the door to explore the area (barely used at all with few opportunities to actually do this) or feeding the cat. It feels infantilising and takes away from the feeling that you are actually solving a mystery yourself. Some of the cases feel very incomplete. Case 2 in particular is exceptionally short and feels incredibly unsatisfying. I was left thinking "is that it? aren't we going to find who person X was talking to in the beginning?" I had hoped this would be revisited later, but whilst you do find out the identity, it is only casually mentioned in passing. Case 4, notoriously (given the forums) has one of the most frustrating logic leaps needed in the game, and is nearly impossible for non-Japanese players to solve naturally. The game presents a setup of a character who is incredibly interested in European classical music and steganography/cryptography. One evidence item even contains a table for decrypting a specific type of code... This table is never used. Instead the clue is to be taken literally, not decrypted, and the player is supposed to relate it to a piece of Japanese traditional music. The clear build up of hints towards a very obvious puzzle decryption step is just completely dropped and bypassed in a way that makes no logical sense. It almost feels like something must have been changed very late in development, it's that jarring. If you do play and get absolutely stuck in case 4, there is absolutely no shame in looking up the solution as you are almost guaranteed to never get it naturally. [spoiler]The password is sakurasakura - the notes are literally a Japanese folk melody that if you talk to Tomona you will get a tool to play aloud, but good luck recognising it if you aren't already familiar with the tune.[/spoiler] The ending feels incredibly rushed and unsatisfying, and sets up a 'To be continued' whilst leaving many questions discarded and unanswered. The player, set up to have a potentially fascinating backstory (your memory has been partially lost due to time with the psychics cult, and you seem to have some sort of premonitions/psychic-related dreams at the start of several chapters) could essentially not be there and the game would play out just the same. This backstory is never explored or touched upon, and just left there with no resolution. I'd hoped there would be a bold and interesting twist in the last chapter relating to it, but... nothing. Again, I really, truly wanted to love this game, and it had all the elements for something I would love, being a huge fan of games like Zero Escape, Danganronpa, Ace Attorney, Your Turn To Die etc. The best way I can describe it is honestly 'so much wasted potential'. I must praise the quality of the English translation, however. I never once had an issue with a puzzle due to anything related to translation or localisation, and it was integrated into the evidence images etc. very well. Overall, I cannot in good faith recommend this game. I could live with the disappointing gameplay if the storytelling was tight and satisfying. I could live with a disappointing story if the gameplay was engaging and I actually felt like [i]I[/i] was the one solving the mystery independently without railroading. But unfortunately both are disappointing. If you do want to experience it for yourself, wait until it is on a very steep sale discount.
狗屎,游戏内容是烂的,玩法是烂的,剧情是烂的,传播不正常三观你就应该和索尼星X特工坐一桌,,还有后你们连游戏都不会做,前两关铺垫拉满,然后就开始拖时间,无意义操作满屏幕,到最后一关还要手把手玩游戏,说是解谜内容,结果解谜稀烂全是脑洞,全无规律,按键功能都搞不好,这是日本游戏制作者的通病是吧。最重要的是,你们日本游戏制作人不要讲政治了,眼界狭隘,鼠目寸光,有功夫去考虑考虑晚饭价格好不好,说到价格,你个狗屁游戏187港币,人民币也要小一百,玩家的钱不是钱是吧。
The game is not suuper long but it was very fun! It took me one day to finish it. Honestly, I don't quite understand why the review is so negative?? What I like: - It really does test your deductions and most times, making you really analyze the details of things. The gameplay of using the Image analysis and audio was a nice touch too as it give it this almost realistic vibe. - The fact that they use real people for the videos and all makes the experience kinda creepy in some moments which I actually like a lot (tho I was creeped out lol) - The story was pretty good, although you can kind of guess who the main villain is, it doesn't really ruin it in my opinion. - Interesting Characters! - Voice acting of course www --- What could be improved: - There was one or two times where you NEED to know japanese or their culture to solve it, which is a bit unfair to be honest. Luckily walkthrough exists lmao - yes, they are nice but the Intro and Ending songs always appearing every Case was getting pretty annoying. I was glad I can skip the intros but not the ENDING?! I understand perhaps they wanted to give the game more of a "series" vibe but I would have like the option where I can skip it as well - The guidance was a bit too much for my taste. At EVERY start of the case, they will force you to press the option they want you to. At this point, I have already figure out how the mechanics work so, the constant helping was ruining the experience slightly. Aren't we suppose to be a big brain detective guy? I don't need my hand to be constantly held pls XD Overall I would give the game a 8/10 rating :DD
"해물뚝배기를 시켰는데 유통기간 지난 해물이 나옴" 본 기자는 해물요리를 싫어한다. 해물을 싫어하기도 하지만, 일반적으로 해물 요리는 신선도가 생명이기 때문이다. 테이블 위에 고추장도 안 들어간, 소금과 물, 유통기간 지난 해물을 넣고 끓인 음식이 해물 뚝배기일까? 순간 본 기자는 계엄령을 맞은 것 마냥 정신이 혼미해졌다. - 피해자인데도 감정적으로 전혀 공감 되지 않는 메인 스토리( 주인공의 역할은 극히 제한되어있으며, 감정적으로 다른 인물과의 감정 교류가 없다. 애초 필요하지도 않은 캐릭터를 미연시처럼 만들죠 라는 의견을 듣고 우겨넣은 느낌이다.) - 너무 단순하고, 선형적인 간단한 클릭 연속의 추리 게임( 역전 재판 시리즈나, 하다 못 해 비슷한 소재를 다룬 스테퍼케이스 같은 것이라도 해봤을 지 의문이든다. 현장감이 없다. 마치 시체를 부검하는 듯한 인상이다. 사건을 정리하는 보고서 단계에서도 추리 요소는 거의 없다.) - 그리고 무엇보다도 게임의 근간을 뒤집어버리는 전개 ( 반전이 될 수 있는 복선과 감정선을 프롤로그부터 설계하지 않으면 뒤에 오는 반전은 이해하지 힘든 전개로 밖에 안 보인다. 서술트릭으로 가득한 라이트노벨보다 그 이야기 밀도가 낮다.) 종합해서 평가하면 이 게임은 너무 심각하다. 후속작을 암시하는 내용을 넣기는 했지만 과연 가능할까 의문이다. 그라비티의 게임 개발 관리 수준이 이 정도인 것이 참 할 말이 없다. 그 동안 뭘 했는가. 그래도 기대한 게임을 한글로 번역해준 건 여전히 고맙게 생각한다. 내가 긍정 평가를 줘봐야 이미 압도적인 부정 평가를 바꿀 리는 없으니 추천 정도는 놔주겠다. 후속작이 불가하기에, 메인 히로인 아키바 쨩이 너무 불쌍하다. 그녀를 위해 오늘 한 잔을 마신다. ☆☆☆☆☆ 0.5점 (재방문 의사 없음) 12/6 엔딩 후 감상 PS 별 거 아니지만 sakura sakura를 일본을 제외한 이 게임이 지원하는 언어권 국가들이 맞출 수 있을까요? 게임 플레이 경험을 전혀 고려 안 한 문제가 있지 않았는지요.
.... 혹시 내가 잘못 해석했나 엔딩 이거 맞아요? 대가리에 총 맞았어요? 추리게임의 문제가 아니라 들어간 사상의 문제임. 극단적으로 전범이었던 국가가 반성도 뭐도 없이 우리는 전쟁으로 일어선 나라인데 다른 나라의 통제때문에 강한 나라가 되지 못해서 이제부턴 부강한 나라가 되자는데? 이게 맞는거냐? 이거 스토리 짠 놈 사상 어떻게 된거냐? 이런 오해 소지가 있는 스토리 써도 괜찮음???? 아니 이게 맞음????? 신분주의 미친놈이 퇴장하니 전체적으로 사회가 개판된 것 같은데 그러면서 엔딩 맞아서 지금 머리가 안돌아감. 절대 다시 안함 돈 주고 괜히 했네. 3월 1일에 한 최저의 매국선택 되었음. 돌았나 이게.
구매를 고려하는 분들에게 돈과 시간의 낭비를 하지 말라 경고하고 싶습니다. 일단, 일본에서 자라지 않았다면, 풀지 못하는 문제가 있기에 공략없이 진행이 불가합니다. 전체적인 완성도가 좋은게임이였다면, 혹은 오점을 가릴 만큼의 장점이 있었다면 모를까 스토리, 추리, 인터페이스 모든게 플레이하는 당신을 괴롭힙니다. 딴겜하러 가세요 마지막 경고입니다.
케이스4 음계 문제는 좀 너무한 거 아닙니까...? 이거 솔직히 자력으로 푸는 거 불가능해서 결국 답봤는데, 혼자서는 절대로 못 풀 문제였네요... 언어를 추가한 건 고맙지만, 이런 문제는 현지화를 하던가 아예 빼야 하는 거 아닐까요
총체적 난국 가격에 걸맞지 않는 7~8시간 플레이타임 지하실에서 CCTV만 돌려보는 현장감 제로 수사 아무 설정없는 백지 벙어리 주인공 1인칭이라 이입불가 기초과학 상식선에서 납득하기 힘든 어거지 트릭 끔찍한 주제와 형편없는 스토리 그나마 장점이라면 그림 이쁘고 라투디 잘뽑혔고 한글 번역퀄리티는 괜찮았다고 생각할뻔 했으나 일본동요 멜로디 들려주고 제목 맞추라하는건?
This is overall a good game, if a bit short (I finished it in <9 hours; maybe wait for a Steam sale to get your money's worth). A few positives: [list] [*] Each of the cases are quite well-made with logical solutions to all the puzzles. [*] I like how the final case recontextualizes the previous four [*] I also enjoyed the overarching storyline between the cases [*] The art style is great [/list] I would have said it's a great game if it weren't for many annoyances that pop up throughout the game: [list] [*] The keyboard controls don't make much sense to start with and are sometimes inconsistent within the in-game devices; for example, will backspace exit out of the device entirely, or just out of the mode the device is currently in? [*] There are several instances where it feels like the game is just wasting your time. Every time you load up a new video, for example, you have to wait through a loading animation and then [i]another[/i] "AI Scanning" animation before you can actually watch the video; the same applies to audio. There's another instance in Case 2 where you're expected to watch through [i]12 floors[/i] of video recordings, most of which have nothing happen (though you can kind of just skip through most of them once you get the pattern) [*] There are two instances where the localization needs improvement: Case 4 has an instance where you're expected to recognize the Japanese folk song "Sakura" (I did happen to know this on my own, though for non-musicians it may make sense to add another document to this case regarding Japanese folk songs) and Case 5 has an instance where you need to know that the Japanese word for "ethanol" is "エタノール" (frankly, if they'd just left the document on ethanol in Japanese instead of translating it to English, this part would have been fine) [*] There are times where you know the answer to a question in the investigation report, but can't figure out which piece of evidence the devs intended for you to submit for it. Luckily, you don't need 100% accuracy to pass a case, but this can be annoying if you're going for 100% achievements. [/list]
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Concurrent players on Steam, sampled daily since tracking started.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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