
In Tobla - Divine Path, creative puzzle gameplay, a story inspired by classics like Portal™, and impressive 3D graphics come together. Step into the role of Mort and tackle the challenging puzzles and cynical comments of the cunning goddess Tobla to find your way home.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 237reviews | 92% | — | $31.8K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Takes around 2 hours to beat on a first run. Puzzles can be a bit finicky at times. If you can catch it on sale it's worth a try.
해봤던 퍼즐 게임중에서는 비교적 이해하기 쉬운 난이도라 할만함.
It's a fun game. As everyone else has already said, it truly is borrowing heavily from the giants of the genre. You won't find anything narrative-wise that takes you by surprise if you're played any popular first-person puzzler, all of the clichés are here. The momentum-style puzzles involving spheres were definitely the highlight of the game for me, and when the puzzle design genuinely excited me. Beyond that, I didn't find any of the puzzle solutions particularly inspiring. Get it on sale. I bought it for just under $2, and I'd say I got my money's worth.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute little 3D puzzler. Feels like only one mchanical section of Portal 2. Pretty short and just one mechanic. So actually, more like Portal one. Completable in an hour.
Yeah, the other reviewers are correct in that this is basically Portal / The Talos Principle from Temu. But for me that is a positive. The later puzzles will actually make you think a bit and I honestly feel like the mechanic of swapping items is pretty unique. Plus I really enjoy the environments and the narration also isn't too bad. I'd appreciate it to be longer with more mechanics introduced. It's not a lot of content overall, which is why I'd not recommend buying this at full price.
Tobla ist ein absoluter Geheimtipp, bei dem jeweils zwei markierte Gegenstände die Plätze tauschen können und mit dieser Mechanik Rätsel gelöst werden müssen. Das kurzweilige Spiel stammt von einem kleinen Studio aus Deutschland und verfügt über 16 Level, von denen die letzten beiden meines Erachtens nochmal ordentlich vom Schwierigkeitsgrad anziehen. Auch davor gibt es immer mal wieder die eine oder andere Kopfnuss zu knacken, wobei sich die Optionen meistens in Grenzen halten und man mit etwas Geduld, Ausprobieren und natürlich Logik definitiv selbst auf die Lösung kommen kann. Der Stil ist etwas schlichter und zugleich wunderschön, gleiches gilt für die beruhigende Melodie im Hintergrund. Definitiv eine angenehme Atmosphäre zum Nachdenken und Staunen. Durch die Antagonistin kommen zwar ein paar Erinnerungen an Portal hoch, doch hat Tobla spielerisch nicht viel mit diesem entfernten Verwandten im Genre zu tun. Man sollte es als eigenständiges Spiel betrachten und es macht einen tollen Job für eine Hand voll schöne Spielstunden zu sorgen. Überzeugt euch gerne selbst mit der Demo oder schlagt direkt zum kleinen, fairen Preis zu, der es absolut wert ist.
This is basically in some ways bare bones Portal One which already felt minimalist. I consider that a neutral observation not a criticism. You have a character who shares some similarities with Glados who I must say fits in perfectly with the rest of the Greek pantheon There are elements where the structure is quite similar and both are short games. So it's very noticeable that this has one of the least interesting at least on its face central features of one of these and it is definitely worlds away from teleportation although it's hard to come up with something as mind bending as that anyway. But yeah that might be the one aspect where Mag Runner Dark Pulse actually tops this for me. As others have noted the central mechanic does not particularly evolve but personally I thoroughly enjoyed solving these brain teasers. Through and through this very much did make me feel like I was at the mercy of a God of the ancient Greeks right down to how little regard she has for me as a mortal not even dignifying me with a real name merely calling me Mort. I thought they struck the right balance when it came to the number and nature of elements that one has to deal with in any given puzzle. It never feels downright unfair or tedious. I appreciate that the visuals are not going to be to everyone's liking and I would have been bored with it too if it didn't so well suit the idea of being abducted by one of Greek gods. Strongly recommended
Bien que le jeu soit sympathique il est assez "scolaire" les énigmes ne demande que peut de réflexion, il s'agit essentiellement d'observation et d'avoir les bons timing. J'ai était un peu déçu je m'attendais une plus grande variété dans les énigmes. Gros bémol concernant la phase final la rigidité de la physique du jeu va vous compliquer la vie.... Visuellement et niveau son c'est sympa et pour ne rien gaché il y a un doublage FR (en plus des sous-titres). Compté environ 5h pour les habitués du genre et entre 6 et 7 pour les joueurs occasionnel. [ENG] Although the game is enjoyable, it is quite “academic.” The puzzles require little thought; it is mainly a matter of observation and good timing. I was a little disappointed; I expected more variety in the puzzles. A major downside is the final phase, where the rigidity of the game's physics will complicate your life.... Visually, it's nice. It takes about 5 hours for those familiar with this type of game and between 6 and 7 hours for casual players.
Me recordó un poco a "The Talos Principle". Jugarlo fue bastante agradable
Good.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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