
Toast Time is a throwback to the golden age of video games where old-school homebrew titles fused arcade action with a distinctly British sense of humour.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
certified toast time
A mobile game that gets pretty tiring after about 10 minutes. I was hoping the touch screen on my ROG Ally would help, sadly it only helped the controls, and the game play still had the 'if you have 60 seconds to spare' kind of game loop. I imagine I might have liked this 10 years ago on a phone, but it's Toast Time is a hard sell for a Steam release on any system.
This game is beyond easy. Click the bad guys over and over and win. $4.99 and never goes on sale. Should have stayed a mobile game and never ported over to PC.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
glitchy glitchy, not worked on compatible mac or windows. tried numerous times, sure some people get lucky. cheap enough to forget about it
Tags: Casual - Twitch - Shooter Additional Tags: Delete Local Content & Remove from Library TLDR: A host of technical issues. Limited gameplay. Lacks features. Game design issues. Oustanding Issues: +No Xbox360 pad support +No real resolution support +Play area in shape of phone in middle of screen with lazily extended art +Protag bounces back when fighting making control chaotic +HUD information bugs out with text overlaid on top of text +HUD information include FPS and half a dozen statistics about in-engine things such as variable swaps and whatnot which is probably some devmode being left enabled +Audiovisually flat with white on color X presentation, and gameboy grade sprites and audio +Gets repetitive fairly fast, you will often lose combos and hit the clock by accident by bouncing around due to the physics which hurts your feeling of flow and mastery Conclusion: Very litte in the way of redeeming quality. The british humor was nowhere to be found. Removed for declutter
手机屏幕上的射击游戏,子弹飞行速度不快所以要预判,后座力强大主角自己也会满屏乱飞。虽然有打地板自己能往上飞的设定,但因为连击数很影响过关判定,这个设定就很鸡肋了,操作华丽反而断了连击数分数就低了。 主角好像是块面包,打的是便便,也是恶搞,就是像素太低了。 挺好玩的小游戏。
식빵이 발사되는 힘을 버티지 못하고 이리저리 날아다니는 토스터기.
Best game game - Topcake
A enjoyable minigame, where mechanics are based on inertia and tower defense. You are a little toaster that must defend a clock from some... lemons? garlic? (i don't know) until the clock discharges its power. Something tells me this game is focused to use with a touch pad, but anyway, i did'nt find it very annoying to use with the mose. The "8-bit" like music is catchy and changes very often in the game. For me, is not worth $5 dolars, but for a $1.25 is worthy to try something diferent. At least 20 minutes of enjoyment.
Kinda on the fence on this one, i would give a thumbs-mid if i could. Originally built for smartphones with touch displays, it made its way to the PC. While controlling it with a mouse makes it somewhat easier, it doesn't have the same vibe to it. With that said, you get exactly what you expect. It's a goofy arcade game for a short period of time, but nothing more. The creator (Ashley Gwinnell, formerly Force of Habit) is giving some interesting insights to indie game developing: https://youtube.com/channel/UCa-dpzd9Zcc8bPAm18CpQDA +Funny theme with adequate visuals and sound design +Light-hearted ambience -Nothing much to get engaged with -Unlocks are grindy
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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