
A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
This particular story follows their attempt to fulfill the dream of an elderly man, Johnny.

With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course... to go to the moon.

A unique & non-combat story-driven experience
Innovative mix between adventure game elements and classic RPG aesthetics
Acclaimed original soundtrack that closely ties to the story
An espresso execution with zero filler and no time drains
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 86.5Kreviews | 96% | — | $19.6M |
| $9.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
잔잔하게 동화책 읽는 기분
看到那只兔子了吗? 嗯。 描述一下。 黄色的... 然后呢? 蓬松的兔子... 还有呢? ...这就是只兔子,我不知道你想问我什么。
整體故事蠻不錯 遊玩時間拿捏不錯 但感覺沒有到神作的地步
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Russian, Korean, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Simplified Chinese, Ukrainian +1 more
| $9.99 |
| 536ratings |
| 96% |
| — |
| not modelled |
| $5.99−40% | 137ratings | 96% | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我喜欢这个故事
Eva, turn off the onion-cutting ninjas already T.T That said, make sure to hover over everything with your mouse when looking for interactable stuff. It would have saved me a lot of time if I knew this.
c'est touchant.
Przepiękna historia...
자랑스런 대한의 건아 나 박건휘 태어나 2번째 눈물을 흘렸다.
Play it for the story. You won't regret it. The directional controls in the "dots puzzle" might occasionally glitch out if you're playing with a controller, but I simply moved my mouse for like 1-2 seconds, and the controls started working fine again. I'd recommend playing it in one sitting, if possible: ~4 hours approx. Help dying John reach the moon, and get on a journey backwards to unfold why it was his last wish.
This is a short and fun game. Although I went in expecting a very good story, I found exactly that… but it was even better constructed than I had expected. “To The Moon” is very light and easy to play. It is fun and relaxing. The fact that it is a short game also keeps it from feeling repetitive. The game just feels right. The gameplay is very simple. You only have to walk, listen to dialogues, and find memories throughout the scenes… and that is basically it. Yes, you have to solve a puzzle every time you change memories, but they are so easy that I would not categorize the game as a puzzle game. There is no combat, except for one brief section, the exploration is good (even though the game is linear), and, for me, the only two bugs I encountered were related to the game's only achievement and with a word writing puzzle. The solution for this last one was to launch the game in the classic version. The only achievement is awarded for beating the game, but after I finished it, I did not unlock it. The solution was to follow a guide on how to get it, and in less than 10 minutes everything was working properly. If you like short, relaxing games with a great soundtrack and a good story, you should definitely give it a try.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $19.6M | 29.1K | 92% | $19.99 | |
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