
You’re a moth on a brutal pilgrimage to meet god. Jump carefully: every chasm is a chance to fall right back to the beginning. When you see the spider, hide. It can hear your little footsteps.
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About
You’re a moth on a brutal pilgrimage to meet god. Jump carefully: every chasm is a chance to fall right back to the beginning. When you see the spider, hide. It can hear your little footsteps.

The game is one big vertical level, which means you can fall right back to the beginning. We didn't make it to be cruel. We like that sweaty-palms feeling you get when you know the stakes are high. It’s a spicy feeling. We think you’ll like it too.

The spider roams the whole map. If it sees or hears you, it will chase you. If it catches you, you die. You cannot fight it, your only hope is to hide where it can’t get you.


Controls are simple to learn but deep and expressive once you get to know them. And especially once you get the double jump :)
One giant vertical level.
Every inch of "progress" is saved, forward and backward.
Condescending commentary from God.
2-7 hours of pain and suffering playtime. Only one person has beaten this game in under 1.5 hours. Most people take around 5.
Full control remapping.
Almost full controller support. The only reason it's not listed that way is the graphics menu doesn't work with a controller - everything else does!
Slo-Mo mode, useful for new players to the genre, or for experts to practice tricks.
Optional challenge modes:
"No jump preview" mode which basically turns the game into Double Jump King. "Darkness" mode, where you'll need to memorize the map to succeed. Built-in speedrun timer, if you're into that kind of thing.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Has a certain charm to it
really cool
pain and suffering... and pretty...
The movement is so fun you won't mind falling back to the beginning ever 5 or so minuets.
Spider bad jump good
[h1] PROS: [/h1] [list] [*] Cute little moth protagonist that is easy to like. [*] Gorgeous art style and a beautiful world that feels charming and unique. [*] Challenging gameplay, but the developers did a great job balancing the difficulty. You can adjust the game speed, remove the spider if needed, or increase the challenge with speedrun modes, Dark Mode, and other optional modifiers. [*] Amazing soundtrack that perfectly matches the atmosphere of the game. [*] Double jump is always a welcome feature in a platformer and feels great to use here. [*] I played with a controller, and the controls were smooth and responsive for the most part. [/list] [h1] CONS: [/h1] [list] [*] You need a lot of patience. There were several moments where I got frustrated enough to almost throw my controller. [*] While the jumping feels smooth, the character slides slightly after landing, which can be annoying in a precision platformer. [*] Some late game sections, especially those involving strong wind and difficult jumps near the end, felt more frustrating than fun. [*] The game saves your progress almost instantly. While this makes the experience forgiving, it also means you can't easily undo a mistake or retry a section from an earlier point. [/list] [h1] OVERALL: [/h1] There were many moments where I wanted to leave a negative review simply because I was frustrated, but that wouldn't be fair. The game does exactly what it sets out to do, and it does it very well. Most of my frustration came from the challenge itself rather than poor design. The beautiful visuals, fantastic music, and satisfying platforming mechanics kept pulling me back even after repeated failures. Yes, some sections can feel punishing, and you'll probably have moments where you question your life choices after missing the same jump for the tenth time, but overcoming those challenges is also what makes the game rewarding. If you enjoy difficult platformers that test your patience, precision, and perseverance, this is definitely worth playing. It won't be for everyone, but fans of challenging platforming games will likely have a great time with it.
quick and fun lil mof game
I played the early version for at least a few hours on itch. It was a lot of fun screen sharing and racing with friends and stuff. I never actually beat it until I picked up the steam version. Really beautiful art. Has a real nostalgic feel to it for some reason. The whole experience was nice and polished. I fell a lot towards the end of the game, but ultimately I'm very satisfied now that I've beaten it! Once you've mastered a lot of the jumps it's strangely cathartic to cruise back up to where you were before you fell. If you're looking for a single player purely skill based thing to focus on this is a nice way to get into a flow state for a while!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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