
Porting game from PSVita platform.In the game, you will play the lord who takes up the pickel and makes the army of demons to defeat the hero who come to attack the maze,It is recommended to open the sound experience game will be very feeling, the normal world is about 8-10 hours, collecting all the monsters and braver have certain...
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As a fan of the No Heroes Allowed! franchise in general, this game leaves a lot to be desired. If you want to play this game in English, go for the PS Vita version. It's far more polished, especially with regards to translation, and if you want to pay away the F2P-P2W elements, it's got that option, wherein you have a serviceable game. If you want to play this game in Chinese, this version suffices, but it's...still iffy. I'll be reviewing the English version. The PS Vita release, I personally find very enjoyable. The gameplay consists of a very fun sliding puzzle centred around getting massive combos, with an enjoyable premise in helping a classic evil overlord take over the world. With hero and monster encyclopaedias to fill and an evolution feature, it can get very addictive, very fast. Hard to screw up, right? Well, the Steam release is suffering from that "bad Unity port" syndrome you see a lot from games around this time. For starters, the translation kind of sucks. There's a lot of basic grammatical errors, even on the Steam page itself. There's a lot of missed plurals, poor spacing, and more; it was clearly an afterthought. Coming out years after the perfectly good PS Vita translation, I must ask: Why? It seems to partly be using the PS Vita script, as it still refers to the G icon, despite the microtransactions no longer being prevalent. I'm glad there's a Chinese translation, as I am currently learning Mandarin, but like, I'm definitely a special kind of customer here, right? Outside of this, the game is very buggy. Crashes, occasionally strange tile slides, and so on, riddle this game. The Training mode is capable of crashing as soon as the second "lesson", and the demonstrations hardly work. Worse still, Survival Mode, a Japan-exclusive feature on the Vita, has had a "coming soon" slapped onto it for the past few years, and there is no sign of it actually arriving, considering the studio appears dead; I was hoping to get to play that! I find it hard to believe that this release was even tested. This game is clearly very rushed, and there's little chance of it getting better. If you have a PS Vita, get that version. It is hard to express just how much better that release is, it's kept me busy for a very long time.
Si bien este port no está completamente pulido, incluyéndo un txt donde piden disculpas por posibles problemas, es bueno poder revivir este juego en pc. Mi primer acercamiento a él, fue con su versión original para PlayStation Vita, la cual jugué mucho en su momento . Este es un juego de puzzle, del tipo 3-en-raya muy adictivo, con una mecánica que a pesar de parecer simplista a primera vista, esconde una cierta complejidad. Héroes descienden para derrotar a nuestro personaje, y debemos detenerlos con el uso de 5 monstruos, que debemos elegir cuidadosamente para poder realizar el mayor daño posible. Con el paso de los niveles iremos adquiriendo más y mejores monstruos, así como héroes, que podremos utilizar para excavar una cueva de la que sacaremos estos monstruos y otros powerups, como también para ayudar a evolucionar a estos monstruos y aumentar sus estadísticas. siendo un port de un juego móvil, se juega únicamente haciendo click, y no han programado el uso de teclas. Es un error que merece ser mencionado, pero estos contratiempos no arruinan la divertida experiencia.
世上无难事只要肯放弃。差两个龙一个宝箱怪,实在刷不出来。养分方块可以靠使用稀有种合成会有概率出。比宝石机上的内购良心,但是全收集确实没意思,概率过低。有可取之处但是缺点太大不建议入手。
What a good badman game MY ABSOLUTE FAVORITE badman game
跟原本PSP上的完全不一樣...根本不值得花....
Le portage est très questionnable. Il a été publier et n'a plus jamais reçu de support. Vaut mieux resortir nos PSVita pour ce titre. Il était même gratuit mais à l'époque je m'étais acheter les pioches infini pour ne pas avoir de contrainte. Pour ceux qui veulent quand-même y jouer sur Steam. Faut changer le language en chinois sinon le jeu pète les plombs.
Wish they would finish this game it's so much fun.
内容一看就完的三消“小”游戏,确实很小,整个过程我只需要三消就可以了,其他游戏内容真的不足挂齿啊。我花18元买个三消小游戏?感觉有点亏。 总体是不值得推荐的,希望内容再丰富点,起码不要只是三消了,点来点去真的会无聊的。
当年在PSP上最喜欢两款游戏一款是怪物猎人,一款就是勇者别嚣张。PSP上这款游戏即使是放在今天他的世界观和玩法都可以说是独树一帜,可以说是一款非常独特的经营类游戏,当你把养分的富集,魔物养成和迷宫的设计互相关联。曾因为记不起这个游戏的名字找了好久,当在steam上看到这个熟悉的画面时评论都没看就入手了。可以说跟PSP上的勇者完全是两款游戏,这根本就是在欺骗,认栽吧。
It's like a mobile app game, but no in-app purchases to worry about luckily! It can be fun with the puzzle slider mechanic (ironic that it's no puzzles allowed)! It probably just depends for some on whether or not the price is worth it. I've been looking for years after seeing the trailer, from Disgaea 2, for Holy Invasion Badman on the PSP, so I think the price is worth it, but that may be satisfaction in finally playing this similar game.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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