
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 18 → 4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $441.1K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
solid, weird, i suck tho
PUTAINB JEUX EDE M/§ERDE VRAIMENTj dne n ,jejnaùi asninst-gbalkler vrai_ment je n ezspere pas rejouer a se joeur
si
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $14.99 |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不给改键也就算了,你一个只有boss战的游戏把复活点搞这么远,进房间还得黑屏载入载出,跑过场的时间比我杀个boss用的时间都长,玩牛魔
Le concept de ce jeu est simple et fonctionne bien, vous mourez en un seul coup et les boss aussi. Cependant, je ne le recommanderais pas aujourd'hui, le jeu est très frustrant, beaucoup de boss complètement RNG, la zone de feu est un calvaire. De plus, pas de mapping des touches possible, ce qui peu s'expliquer par le fait que ce jeu à plus de 10 ans mais bon... Si vous voulez une bien meilleure expérience, jouez à Death's Door, l'autre jeu du studio qui est un petit bijou.
Mucho foda, jogo leve sem ser muito fácil, divertido
PASSEI QUASE UMA HORA PARA MATAR O MACACO BUNDUDO,PQ TEM QUE A FLECHA TEM QUE SER JUSTO NAQUELE LUGAR??
Lo odio esta increible
Um bom jogo, bom nível de desafio na dificuldade base, excelente entretenimento
一款很另类的BOSS RUSH游戏,胜负只在电光火石间,你只有一血,boss也只有一血。 操作手感粘滞,不太跟手。射箭没引导线容易射歪,一定要用手柄玩,键鼠只能8向射击。 大地图有点多此一举,因为只有一血,没有容错率,复活后从复活点跑到boss房很烦,如果能直接从boss房复活体验会好很多。 本质背板游戏,靠死亡熟悉boss机制。但弱点暴露出来,你也得射得准才行,有的boss输出窗口就一瞬间,很考验时机,对手残不友好。 一周目初见感觉比魂游要难,成就难刷,直接放弃。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $441K | 888 | 78% | $21.99 | |
| $441.3K | 2.5K | 58% | $4.99 | |
| $441.5K | 1.5K | 71% | $12.99 | |
| $440.6K | 477 | 79% | $24.99 | |
| $441.6K | 3.2K | 78% | $4.99 | |
| $440.6K | 959 | 75% | $14.99 |