
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $441.1K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
비슷한 게임이 많아 졌으면...!
3,5/5 Titan Soulsia voi luonnehtia soulslike-tyyppiseksi ylhäältä kuvatuksi toimintaroolipeliksi. Tarinaa ei pelaajaalle alusteta, vaan liikkeelle lähdetään jousella ja yhdellä nuolella (!!!) aseistautuneena. Tarkoituksena on etsiä ja tappaa matkan varrelta löydettävät titaanit. Lähimpänä verrokkina mieleen tulee Playstation 2:lle aikoinaan julkaistu Shadow of the Colossus. Koska muita vihollisia ei ole, koostuu peli toisiaan seuraavista pomo-taisteluista. Idea on simppeli, mutta toimiva. Titaanilla on jokin haavoittuvuus ja se on usein tapettavissa yhdellä hyvin tähdätyllä nuolen osumalla. Hudin sattuessa nuolen voi palauttaa telekineettisellä voimalla käsiinsä. Tähtäämiseen ei usein ole aikaa kuin sekunnin murto-osia, sillä titaanit hyökyvät päälle/ampuvat parhaimillaan kuin shoot 'em upeissa ikään. Taistelu on yleensä ohi sekunneissa ja kuolo palauttaa tallenuspisteelle, josta aloitetaan uusi yritys. Idea yhdestä nuolesta ja titaanien tappamisesta yhdellä osumalla on toimiva ja tuore. Muuten mitään ihmeellistä ei ole tarjolla. Ylhäältä kuvattu näkymä ja pikseligrafiikat toimivat. Äänimaailma on ok. Läpipeluu kesti reilusti alle 10 tuntia. Suositeltavissa lyhyttä soulslike-peliä etsiville.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $14.99 |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game bem bacaninha
好玩
Lo odio esta increible
Eu amei a experiência desse jogo, já tinha jogado no passado por métodos não muito legais, porém hoje em dia eu tenho dinheiro pra comprar e experiência essa obra de arte mais uma vez, todos os bosses são muito legais com mecânicas únicas, são lindos visualmente e os controles do jogo são muito gostosinhos (Recomendo usar um controle e não mouse e teclado, apanhei um pouco tentando usar o teclado) Não explorei tanto a lore do jogo, porém pode se dizer que é interessante dito isso (odeio a caveira q gira) e boa sorte a todos que tentarem ! (OBS: lembrei que zerei da primeira vez sem saber que segurar o botão de dash faz o boneco correr, então lembre-se disso) e também preparem-se para apanhar um pouco
I played this back in 2022, a time where I didn't have wifi so none of my hours got tracked. Tried to replay it today today and I remember why I gave up ♥♥♥♥♥♥♥♥♥
tldr interesting mechanic and world simply not a fun game tho, maybe worth it for a dollar its not satisfying to move, fight, or explore no progression system makes it all feel pointless you die in 5 seconds but it takes like 20 seconds to retry since the bosses die in 10 seconds it doesnt feel very rewarding to kill bosses (except the true final boss) achievements are stupid there should be a boss rush mode that unlocks after defeating the true final boss that cuts out the walking the untrue final boss is genuinely terrible how are you supposed to kill him without looking up a quick kill setup, especially on KB (how is there no mouse aiming or button remap, X for select instead of C is crazy)
I will finish it eventually, because I have a problem, but frankly I’m not really enjoying my time with this game. Apart from some good music and the rare great boss here or there, it is mostly frustrating and I just want it to be over. Kudos to the devs for trying their own spin on the game design philosophy, but I personally much, much prefer Shadow of the Colossus.
Joguinho muito daorinha e bem curtinho pra quem quer dar umas flechadas por ai
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $440.6K | 954 | 75% | $14.99 | |
| $440.5K | 3.7K | 91% | $4.99 | |
| $441.9K | 564 | 75% | $24.99 | |
| $440.1K | 804 | 41% | $19.99 | |
| $440.1K | 862 | 82% | $19.99 | |
| $442K | 4.8K | 91% | $4.20 |