
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $440.6K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You spend more time running from the check point to the boss than the actual boss fight
My controller literally just won't connect, despite connecting to EVERYTHING else. Would love to play on keyboard instead, but they don't let you change keybinds. When was this released again? 2015? TRASH!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $1.49−90% |
| 150ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s as if the developers took the phrase “brains beat brawn” and turned it into a game. You play as a small character taking down Titans with only a bow and a single arrow. It feels like playing a Zelda game, but in a boss‑rush style. Each enemy has a different attack pattern and weak point, and once you figure out how to defeat them, it feels incredible. The art style is great, the music is great, and the gameplay loop is simple and easy to pick up. Don’t get too frustrated—it may take a moment to figure out how to defeat one of the Titans, but when you finally understand how to stop them, it’s like Odysseus taking down the Cyclops. 8/10
I played this game simply for the conection with Death's door. This one has not much text and is a boss rush instead of adventure, but still kinda fun. I didn't find much lore tho, still cool concept.
非常好游戏,使我大脑飞速思考 名义上是难度偏高的动作游戏,一触即死;但在寻找击败敌人的办法上更像解谜游戏,从蛛丝马迹找到敌人弱点的过程非常有意思。初见不要看成就介绍会被剧透x 音乐和画风也都很不错,地图不小但是boss前岔路口都有存档点。boss门口没有存档要用半分钟跑过去,这点比较不舒服。可惜没有中文We need Chinese! 操作上我是用手柄通关的,手感很棒,没有遇到其他评论说的键盘手感问题。手头有手柄的硬核玩家可以趁打折入一个。
ひとまずノーマルでスタッフロールまで到達したので投稿します。 1本の弓矢のみで戦うシンプルなボス戦の応酬。何度もやられながらも、一瞬の隙を突いて弱点を射抜き、勝利を目指しましょう。反射神経と瞬間的な判断力が常に要求されるシビアな作りですが、そのぶんボスを倒せた際の快感はひとしおでした。誤魔化しの利かない、ひりついた戦いが味わいたいという方におすすめします。 他の方のレビューではボス再戦までの道のりが長いという意見が目立っており、どのようなものかと身構えておりましたが、結論から言うと全くそんなことはありませんでした。きちんと直近のチェックポイントから始めれば数秒で再戦できます。エレベーターに乗る必要も雑魚敵をやり過ごす必要もありません。移動だけでも億劫になる気持ちもわかりますが、私はむしろインターバルとしてうまく機能しているようにも感じました。 他方で、マップの広さそのものはあまり歓迎できるものではありませんでした。グラフィックのこだわりとスケール感を演出したい気持ちはひしひしと伝わりましたし、実際に広大な遺跡の肌触りを感じられる面もありましたが、肝心のボス部屋がなかなか見つからないのはいただけませんでした。(私は早々に攻略サイトでマップを確認しました。そうすべきだとさえ思います) 最後に、このゲームは日本語非対応ですが、実質的には無言語のゲームなので、心配は要りません。 デモを見てピンと来た方はプレーして損はないと思います。踏破目指して頑張ってください!
Идея хорошая, но сделали бы возможность использовать мышь(или хотя бы управление менять) и возможность ресаться у босса, заебешься бегать
Titan Souls is a beautiful game. There is no fat on this, the gameplay loop is airtight, the premise of boss encounters with 1hp is incredibly exciting in practice as you seek that elusive opening to strike. And all of it is packaged in an immersive and contemplative world from an art perspective. The pixel art/color theory and music are genuinely masterful. Truly one of those indie games that reminds me of what I love about this medium. Just don't play it on CrossOver like me, unless you want a cumulative 5 hours of loading screens across what is otherwise a 6 hour playthrough. 9/10
通关所有游戏里最难的一个,没有之一,三年断断续续玩的,每次中途都破防卸游戏,一度破防到想找修改器。尽管如此也不失为一款佳作,怪物机制设计非常巧妙,有那么一瞬间想起以前玩塞尔达缩小帽的快乐。
ЭТО ЧТО ЗА ВЫСЕР? РАЗРАБ СЫН ПЬЯНОЙ КОРОВЫ. НАСТРОЙКИ - ПРОСТО МОЕ ПОЧТЕНИЕ, УПРАВЛЕНИЕ - ЗАСТРЕЛИ СВОЮ МАТЬ. -10/10
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $440.8K | 4K | 73% | $4.99 | |
| $440.4K | 793 | 87% | $19.99 | |
| $440.2K | 804 | 41% | $19.99 | |
| $440.1K | 816 | 76% | $14.99 | |
| $439.9K | 847 | 90% | $14.99 | |
| $441.3K | 2.5K | 58% | $4.99 |