
Terry wants to launch himself into space using his new car. Doing something this cool and reckless will surely make him the talk of the town. Run, drive and glide through this small journey of big discoveries as Terry works towards achieving this goal.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 28 → 0.57/day in the week after.
About

Genres
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 95% | — | $685.8K |
| $17.99 | 225ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TL;DR Very fun little game for a couple of hours of great gametime. It really brings back that older era of collectathons for like the 6th or 7th (no joke intended) generation of consoles (at least that's a vibe I'm personally getting). I did not get all of the junk that was scattered across the map because it would be really tiring, but completing every quest was a blast. I love the gameplay loop of helping people in verius ways to get more junk and upgrade the car with it. Honestly too bad it's the same upgrade again and again, but I guess that's the whole point. The humor of the game is not too huge but quite funny nonetheless and all the characters are really fun to interact with. The map itself is quite smaller than I thought it would be and it'd be better if it was a bit bigger but it's still enough to explore this place. Even if it's tiny it's fun to discover these small parts of it. The OST is very good too. Really like the driving theme and some other ones "scattered" across the map. Some of them may get stuck in your head after a while. Also the ending bit is really sweet and wholesome I love it. One thing the could bug me is the bit confusing controlls. Often I confuse the map button with the inventory button and the main menu button and it can get infuriating at times. Overall the whole game fills like it could be something bigger and there could be more of it (like characters, gameplay, map etc.), but it still is a great little game to enjoy and get some of that joy and whimsy out of it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 196.5/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Japanese, Traditional Chinese, Dutch
| $7.19−60% |
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| — |
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| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]I have my gripes but this is fairly solid, just not £15 of solid[/h2] Had a decent time with this game, it's very reminiscent of games like "a short hike", "Lil gator game", "Little kitty big city", and also a bit of "Dungeons of Hinterberg", so if you liked any of those games, there's a good chance you'd like this one, games where there's not massive stakes, you can go at your own pace, and just explore to find the fun, a little environment with things to do. I think the decision to go with a car, while it might be easier to put into the narrative, is kind of at a detriment to the game itself, because I hardly found myself even using it if I didn't have to, as far as I can tell there's no way to teleport it to you, and even when you fast travel, despite the fact you travel to a row of parking spaces, your car never comes with you, you literally have to enter and leave a building for it to spawn there, which I think is pretty ridiculous for a game where your whole goal is finding stuff to upgrade your car (with fun to be had on the side of course). I think a skateboard or something like that would be a way better option, or just anything the player could whip out at a moment's notice, because having to go get your car is a hassle, and results in you not even using it most of the time, instead just sprinting, which I also have a gripe with. There's no autosprint, and while sometimes that's fine, the aforementioned car issue makes it really annoying, I played on steam machine (ran fine with max settings, no surprise), with controller, and it's really annoying having to keep the trigger held down the whole time, while I did eventually bind one of the back buttons to toggle the right trigger, so that I don't have to hold it, that then introduces the issue of remembering to turn it off before driving, which got me a quick loss in one of those bumper car minigames when I forgot it. My gripes with this game are fairly little things, but they're big enough to me that they really drag it down, and there's not as much content as the other games I mentioned earlier, meaning you'd probably be better off getting one of them instead, unless you especially want the vibes or visual style of this game for whatever reason, I think if this game got some updates fixing my issues with it, and maybe some cheap DLC to expand it, maybe with some new places, more building interiors, more items with uses, that'd absolutely elevate this game. Like I said, this game is alright, it's solid enough, I don't think it's a bad game, but I think the price is pretty high for what it is, so while I'd recommend it, I'd say to get it for like 60%-70% off at least, unless there's been some quality of life and content updates since time of review, which I don't really see happening.
This game is fun, has good music, and is laugh out loud funny quite often. Well worth your time. Comedy in games is a hard thing to get right as you can often lean heavily into annoying. This doesn't do that. It's a bit janky in places, but otherwise really solid. I'm not 100%ing the game though. I don't have enough patience to collect all of the bits in the game!
Tiny Terry is a wonderfully chill Indie game. It lets you explore and play on your own. For the most part the gameplay is simple and involves mainly exploring the map on foot and on car. This game oozes charm and character. I really enjoyed my time exploring the town of Sprankelwater. The developer clearly put in a lot of thought and care into his game. There are many funny interactions and the dialogue is typically pretty funny. While this game might not be made for action oriented gamers, I think this is a true gem. Gameplay - Tight controls and no major issues controlling the character or car. A little tedious going places on foot or . 9/10 Visuals - 10/10. This might not be a graphically intensive game, but the style is great. Artistically, it is overwhelmingly charming. I feel that having this style will allow this game to feel playable in a decade or more while others that focus just on fidelity will just look old and dated. Sound - 9/10 - The music is fun and catchy. I have no complaints and it feels like it fits the game's fun/happy/chill theme. Overall - 9/10 - Seriously, for what looks like a single dev project, this feels highly polished, fun and worth my time. I hope the dev finds lots of success!
Batata dolorosamente salgada
Very nice game.
What an adorable game, oozes charm, and very very well made. Made by one guy and I haven't encountered a single bug, if I had more days in my life I'd collect everything. Easy recommend.
귀여움
Very nice quick fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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