
Action-platformer set on a dying planet. Main protagonist - Weldon - must climb a vast expanse of ruins and tackle deadly sentient machines if he hopes to survive.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Dutch
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
hard = Dark Souls, Sekiro, Nioh harder = Ghosts 'n Goblins extreme = Tinertia
One of the most unique & fun platformers I've ever played. It's definitely a very challenging game, but that makes finally nailing each checkpoint all the more satisfying. The movement mechanics are also perfect, the rocket jumping & dashing are so tight that you never feel cheated by the game when you die, you're just annoyed by your own failure and mistiming-- which, by the way, there absolutely is a 1:1 correlation with your skill and your success in this game; however, each progressive level builds on skills learned in the last: I went from dying an embarrassing amount of times, to impressing myself with some of my artful sequences in later runs (though was quickly humbled looking at the leaderboards, some people are truly machines). Anyway, apart from the most important aspect (the gameplay, which is stellar), the visuals and the soundtrack are awesome, case-in-point: I usually mute games, but didn't find myself doing that here. Overall: highly recommended.
마우스로 총구 방향을 조절하고, 미사일을 쏘면서 그 반동으로 이동해야 한다. 초반에는 그냥 대충 쏴도 시원시원하게 진행할 수 있지만, 후반 갈수록 정확한 각도와 타이밍 컨트롤이 필요해서 몹시 어려워진다. 보스전이 생각보다 재밌는데, 도망치는 걸 따라잡아야 하는 보스가 너무 어려워서 포기
Wow! This is unexpectedly one of the best games I've ever played. Its tough as nails but its one of the few games that really gets it right and the difficulty is completely fair. The final level was brutal but thats how final levels are supposed to be. To describe a typical gameplay later-level gameplay session a bit: you will start a level and 10 seconds in to the level you will die but then you will instantly restart (it doesn't belabor the process with any real delays) and you will get 15 seconds into the level and die, and so on and so forth until you beat it. Off the top of my head each level is like 1-2min long so you're never taken back very far and there are checkpoints in the levels in fair places so you're never doing things too many times unfairly. I am stressing fairness because so many difficult games are unfair and take you back too far when you die or make you start the game over or something absurd like that. Well none of that happens here. In this way it reminds me of the game VVVVVV which while in most other respects a completely different game had a similar continue structure. Now to the gameplay: the controls are tight and interesting and fantastic. In case you haven't heard you control movement generally (like walking and in air movement) with the left stick but the right stick shoots your rocket which is ultimately the primary method of locomotion so you'll be shooting that into walls and floors at precisely the right instant to get a big boost and go flying in the direction you intend (hopefully). Its a great control scheme that is perfectly executed and is fun to learn and (by the end of the game) master. The difficulty curve is great and it never gets too too hard (at least it didnt for me) and the longevity is great because after you beat the main campaign (which it looks like took me about 9hrs which is probably incredibly slow) there are a ton of procedurally generated levels and a couple other modes (speed run and boss rush) plus you can go back and try to beat each level of the campaign with less than a certain number of jumps or under a certain time par. The graphics are amazing too with incredible detail and care taken to make the backgrounds and foregrounds look amazing and I absolutely love this 2.5d style. I played the whole thing in VR and it was incredible and immersive to look around and see what was coming in 10-15 seconds and I think it gave me an advantage because I could see some of the obstacles in advance. Well thats enough gushing but it was just fantastic. P.S. If you want to play this with Windows Mixed Reality VR headsets just download 'pseudovive' which takes less than a minute to install and you'll be off and running. Way to go Candescent games. I just wonder why people aren't talking about this more.
YO
Le king des plateformes 2D VR ! Des niveaux à difficultées variables, un gameplay avec une bonne duré de vie, et surtout, SURTOUT, un editeur de map random parametrable pour rager bien comme il faut si t' en a pas assez ! Clin d'oeil au fan de Space Invader ;)
Tinertia é um game extremamente divertido e frustante no nivel de Super Meat Boy. Com uma gameplay simples e ao mesmo tempo complexa, ele faz com que o jogador tenha reflexos rapidos e use de melhor maneira seu foguetes para passar de cada conjunto de armadilhas que o game tem para oferecer. Vale facilmente a grana durante a sale(uns 10 reais geralmente). (Observação eu tive a experiencia do game desde o acesso antecipado até hoje em dia.)
super jeu
Hab nun den ersten Level fast durch, stehe vorm Endboss und mir tun die Finger weh^^ Okay, erstmal suchte ich nach einem ersatz für Lucky Tales. Aber es gibt nix wirklich was so ist. Auch Tinertia ist anders, geht aber teils in die Richtung. Grafik: Ganz gut,.. also nicht der Bruner, aber für das Spiel genau pass. Bund, Flippy und leicht Cuty Sound: Arcade like ;) Arcade...ja, ein Nintendo Like Arcade Speed lastiges Rocketjump Game mit Fingerschmerzen durch 2 Analog Sticks Gameplay Highscore´ Ranking Kracher Gespielt wird mit dem Gamepad, VR Technisch guter 3D Effekt Damit habe ich alles wichtige was mann Wissen muss geschrieben :) Denn genau das ist es. Ja, es schockt. Durch Highscore Ranking und Replay Videos um immer schneller und besser zu werden...wiederspielwert gegeben. Check Macht Laune, kann ich nur Empfehen. Nun mussich meinen Linken Daumen schonen, denn der erste Boss hat es schon in sich. Wer das im First Try packt, der kann sich auf was Einbilden :) cu
还不错 挺有意思的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
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