
Pangman takes you inside a VR classic arcade game experience, where your goal is to burst spheres by using a pair of guns that transform into hooks when you throw them. Complete 140 story mode levels in individual or cooperative campaign, and enjoy frantic multiplayer games with up to 8 players.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Simplified Chinese, Korean, Japanese*languages with full audio support
Reviews
If youve played the old game, its basically that, in a 3d room with the pistol way more available than on the classic. Performance was excellent, like zero loading screens as expected because of the simplish graphics, not that complicated gameplay, and closed and small levels. I found it entertaining and fun for what it was, in 1hr i finished just the first 3 worlds or ~30 of 140 levels (and i have 1st place in Egypt and Mexico currently :p) Game is very simple and just like the oldschool game, spheres want to take over the world, but you can somehow make a difference, like if we could even annoy our perfected dimensioned overlords if they ever wanted to take over. The size of the sphere and "characteristics" tells you what it will "transform" into when popped. You win the level by popping all the red balls in the level. This sounds really simple at first, but soon enough youll encounter different spheres that have special requirements to blow them up, like ones you need to destroy a mine close to them to remove the shield, or the ones you have to shoot 4 times in a row to do the same. Add that to the turrets that shoot when they get activated by the bouncing balls or you shooting them by accident... And at the end of each world there is a boss that are somewhat unique. it gets interesting and physical FAST. Sound is on-point, like the writing coupled with the voice acting was really enjoyable, very silly humor that honestly made me chuckle in real life... tacosphere... heh. The only bad thing i can think of, is the frustrating Index Controllers mappings/sensitivity levels or something. Basically the game considers grip to change between pistol and hook, and... either its iffy, or im grabbing/tightening during gameplay or something because it swaps "randomly"... or at least not when i want it to swap, and because of this, sometimes the hook doesnt even shoot. This made me want to use the pistol for everything. And it would be ok if i could make a change, like disable grip swap (there are other more reliable ways to swap already in the game), but there are no control options that i could find, as i said, maybe its me, but it really hindered my play. Recommended because the price with the "nostalgia bundle" makes this easily worth it, the game is simple but feels polished, and in my opinion, quite fun and with a TON of levels.
This game is good, but this dev releases buggy games and then abandons them and leaves them full price.
This is a fun game based on an arcade classic. I played through a few of the worlds in solo play. I thought the progression and difficulty was fair, but some of the levels have these indestructible spheres which are hard to dodge and sometimes shooting them did not seem to repel them at all. I also wish there was a power up or an option so you didn't die in one hit. Sometimes I would hear a turret power up and had no idea what direction would come from and I'd have to start the stage over again. I didn't see any VR comfort options. Most of the time you can stay at the default spawn point, but you can also move with the left joystick on the touch controller, and snap turn with right. I did not see any options for teleport mode or smooth turning. I did come across a few bug a few time where I could not recall the hooks with the grip button unless I restarted the stage. Overall I recommend. I will probably finish the campaign mode and try to find some players to play a match or two online.
having played the original and way too many clones, I was a bit excited to see how they would translate it to VR, the result is bad ...terribly bad, as in the worst kind of way, the thing with the original game was you had to move around not to die, but you always had a complete overview of the "map" here you are more or less stuck at the end of a box with a terrible overview of the map and enemy, resulting in countless cheap deaths, the issue with VR is you do not have completely free 360-degree movement and the headset don't let you whip your head left and right willy nilly - your head moves like something is strapped onto it, and sometimes cables so this game is really bad because it was not really modeled after the original - it is more a generic VR twitch shooter with a bad overview and poor controls - it is not really fun playing a game that is difficult because you get snuffed by cheap deaths made unavoidable because it happens outside your viewable are because it is a poorly made game
"A really fun game! I enjoyed every minute of it. The gameplay is smooth, the graphics are great, and it kept me entertained for hours. I definitely recommend it to anyone looking for a good time."
un juego muy entretenido
PANG meets SuperhotVR
Pangman VR es un juego de realidad virtual que te coloca en un mundo lleno de globos y burbujas gigantes que debes explotar antes de que te atrapen. La premisa del juego es simple, pero la ejecución es realmente emocionante y adictiva. El juego cuenta con una variedad de niveles, cada uno con su propio conjunto de desafíos y obstáculos. Desde globos que se mueven rápidamente hasta burbujas que explotan en todas direcciones, cada nivel te desafía a estar alerta y en constante movimiento para sobrevivir. Lo mejor de Pangman VR es su jugabilidad intuitiva e inmersiva. Gracias a los controladores de movimiento, puedes usar tus manos para disparar tus armas y evitar los obstáculos, lo que te hace sentir como si estuvieras en el juego. El aspecto visual del juego es colorido y vibrante, lo que lo hace realmente atractivo a la vista. Además, la música y los efectos de sonido son divertidos y pegadizos, lo que te motiva a seguir jugando una y otra vez. Sin embargo, el juego puede resultar un poco repetitivo después de un tiempo, especialmente si juegas solo. Afortunadamente, el modo multijugador te permite competir con otros jugadores en línea, lo que hace que la experiencia sea aún más emocionante. En resumen, Pangman VR es un juego de realidad virtual divertido y adictivo que te hará sentir como si estuvieras en un mundo de fantasía lleno de globos y burbujas gigantes. Con una jugabilidad intuitiva, gráficos coloridos y música pegadiza, el juego es una opción sólida para los amantes de la realidad virtual. Aunque puede volverse repetitivo después de un tiempo, el modo multijugador te permite disfrutar de la experiencia con amigos y competir en línea. ¡Es hora de agarrar tus controladores de movimiento y explotar algunos globos!
It's PANG, man. A fun arcade game requiring skill, reflexes, and a bit of puzzle solving to achieve high-scores. They have added a few unique additions like wall mounted turrets and trip-wires for your harpoon guns(cool VR implementation). It's very much in the spirit of classic Pang(Buster Brothers) series, but now in VR! However, it's a little finicky using Valve's Index at time of this review. The presentation of this game fits the Pang concept/premise pretty well, falling into place perfectly along side more recent takes on the classic arcade series. It really takes advantage of VR's sense of scale before and after rounds as you gaze upon yourself from outside of the arena(as if inside a fish tank). This third person view of the arena also gives a brief "replay" of how you died upon death. It's really just a snapshot in time rather than a replay, but I thought it was cool nonetheless. The classic arcade cabinet intro calls back to the series' roots, and the silly premise sets-up the vibe perfectly. Using the Index and Kunckles controllers the process of switching to/from your harpoon guns feels janky and unreliable. With these controllers any slight touch/press of the center button(where thumbs rest naturally when pulling triggers) rotates/warps your position within play area! It is REALLY disorientating and frustrating. I managed to learn to play with thumbs tucked to the side of the Index controllers so I wouldn't touch any of the face buttons by accident. Also, it seemed the floor of the arena crept up to about shin height and I was walking through the ground by the end of my initial play session. Hopefully this can all be fixed in a future update so I don't lose my pang mind. I recommend this game for the slick presentation and because the classic Pang gameplay seems a perfect fit for VR.
Engancha y engancha. Muy buen juego para pasar unos cuantos ratos, la idea está bastante lograda y contiene una historia con puntos graciosos. Un arcade que puedes compartir un rato con tus amigos y recordar aquellos tiempos en las recreativas, aunque cambia algo el cuento. ¿A que me recordaran los personajes? jeje No está nada mal para lo que propone y recomendado para jugar.
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