
Choose your pilot and build your own custom mecha with 17+ weapons and 55+ attachments, then jump to the battlefield against hundreds of enemies to save spacetime itself in this thrilling sci-fi bullet heaven!
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About
After a strange race of alien bugs conquered Earth in what was known as the Great Catastrophe, what was left of Humanity had to escape and find shelter in remote parts of the galaxy. The scattered rests of human civilization are now betting everything on their last hope: sending you, the best of their elite forces back in time to infiltrate Earth right before its collapse with the most advanced mecha technology, in a desperate attempt to save at least one timeline from destruction. If you fail, another timeline will be left behind. You will keep fighting, over and over, until you can find one where we can end this war and save Earth for humanity…

Choose between three mecha pilots, each with different stats and unique powerful skills. Some are faster or have better aim, others might be stronger or better at survival… Pick the one that best fits your playstyle or experiment with each pilot’s strengths to find new ways to crush your enemies.

Pick between three different archetypes (sword dancer, rocket sniper and thunder master) and custom them with 10+ weapons and +40 add-ons and items to create the ultimate killing machine. Level up its skills as you advance through the game to make it even more deadly!
10+ weapons, 15+ attachments and various items. There are so many choices to help you survive. Of course, we will send reinforcements, too.

Execute a series of missions about exploration, annihilation and defense. Accumulate experiences during battles. Unlock achievements and strengthen yourselves on your base. Be ready for more unknown challenges.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean, French, Italian, German, Russian, Polish, Portuguese - Portugal, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good concept but for 1 run is take too much time really burn out me
There are a lot of Survivors-type games, and this is one of them. The difficulty is pretty slack. The story is minimal. It's... ok? It's probably worth the $5 they want for it.
割草爽,不过玩个三四把就开始腻了,一般吧
まだ序盤ですが、軽快さもないし武器の強化要素もしょっぱいし、全然面白くない。 毎回あほみたいな長期戦を強いられるし買って損した。金を返してほしいレベル。
[h1]Middle option[/h1] Time Treker is a horde survival game like Vampire Survivors. Its fun, but not that polished, unfortunately. Hence why I'd wish Steam had a recommendation option beyond yes and no. It takes a LONG time to get off the ground, but even with the dlc character there's not much variety in pilots, enemies, maps, etc.. Worse is that the unbalanced nature of the game makes you faces foes WAY beyond even the best load-out options you have in the early game. Die and try again I suppose. It's just fun enough to nudge the yes though... so Caveat Emptor.
他の人達のレビュー通り、気持ち良いゲーム体験をさせるつもりがない。 スタートからエンドまで何週もさせたいのかもしれないが初めてのプレイがダメなら続ける気も起きない。 繰り返しプレイさせてレベルアップさせるステージが無い為ツライ気持ちの方が強い。 グラフィックも良い、設定もいい、音楽も良い、バランス調整で全てを台無しにしたゲーム 塩かげんをとことん間違えた高級料理 ※10時間ほど遊んだ結果の追記 10時間ほど耐えることができればなんとか遊べるようになる、デモのように爽快感が感じれるようになるには20時間以降の気がする。
La meccanica di gioco è interessante ,ma manca il bilanciamento.Gli upgrade poco efficaci ,i mostri elite assaltano di seguito ( e fanno malissimo) rendono il game a scopo farming per le skill base .
Good Game
a very good bullet heaven game, with fantastic artwork, exciting music, meta progression and different characters to play with. There are several types of missions that occur randomly through different stages of the game. Each stage is harder, but the types of missions stay relatively the same. RNG can make the game harder or easier, but overall the game can be as hard or as easy as you choose, because it all depends on your own weapon choice. After several playthroughs, I found that there is absolutely one weapon build that overpowers everything else and this is the single flaw of the game - there are many weapons to choose from, each can be enhanced with 4 different add ons - which in theory should make the builds almost infinite and very diverse - like multiple projectiles, overwhelming damage, elemental damage, attack speed, larger projectiles, more duration, status effects etcs, etcs.... yet, I find that only few add ons are really worth it and some weapons with the same add on lodeout are just much weaker - they attack slower, they deal 1/3 less damage (and at max level with the same enhancements) or have far worse range and overall utility. This is so sad, because I love experimenting with different weapons and builds, yet each time I try something new... it just does not melt enemies like my best combination.... so I can either breeze through the game with ease... or struggle terribly with inferior weapons... I don't know if over time the devs will make more weapons better, but my experience with bullet heaven games is that devs just nerf the best weapons and make all equally bad... which is the worse option to enhance gamplay. I want to be rewarder with strong weapons,. not to stick with the one combo that works each game... Still, the gameplay is good, the meta progression is meaningfull (altough due to weapons being such crap, some enhancement are useless) and the overall vibe of the game is great. I love the art style, and the missions aren't long to get boring - just a few minutes and you can skip the mission at any time so you don't get bored... Good game, needs more powerfull weapons....
总体上还是比较新奇的肉鸽游戏,武器和插件的设计有可圈可点的地方,但受限于中期开始不合理的怪物血量,导致大部分武器插件没有上场机会,希望这方面能改进一下。 对于游戏的几个系统评价分析如下: 0.局外通用升级:决定所有角色基础属性和收益的选项,建议优先升满放逐数量,才能在提高升级时选择选项的体验。因为该游戏底层设计上武器和插件升满后依然会刷新出来,会影响神器和系统的出现概率。 1.武器:白色边框,武器种类丰富,随时可以更换,但受限于中期开始怪物血量增厚的难度梯度,只有装备高伤害的武器才能打得动怪,也就是说只有闪电枪算是后期唯一解。 2.插件:青绿色边框,武器插件设计算是大大拓展了武器的可玩性,不同组合能呈现出不同的风格,但还是受限于动辄大几千血量的小怪影响,后期只能选择少数固定组合,比如闪电枪+推进器+异化器+冷却器+攻击增幅器。 3.神器:金色边框,神器设计比较多,但有的功能性极差,数值给的很低导致作用低下,基本上只有几个固定神器比较有用。也受限于怪物血量过厚的设计,只有增加攻击力的神器比较有用。 4.系统:绿色边框,增加角色各方面属性的,基本上都是正向增益,除了降低移速的系统慎选,其他都可以尽量堆。 5.局内角色升级:增加角色基础属性和技能伤害等强化方式,每次进局重置。同样受限于中期怪物血牛的难度设计,需要优先提升增加技能伤害和技能特性的选项,才可以降低通关压力。
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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