
Zeno has accidentally banished his sister, so what now? Create paradoxes to help him complete trials and bring her back, obviously. Take on a wide variety of puzzles while collaborating with your past self and experiencing a fully-voiced cinematic story as you help Zeno bring her back.
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Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely loved the game. It was a lot of fun completing this game. The only problem I had with the game was the wonky box pushing physics or lack there of. Like sometimes when you are pushing the box your character will just run off to the edge of the box which got pretty annoying. But other than that I have nothing bad to say about the game.
At first, these puzzles seem impossible, but since you're messing with time, there are paradoxes, freezing time and other unique time tricks to make it all come together. The puzzles are one part of the game but you also have to complete everything as fast as possible, so once you figure out the puzzle, you need to go as fast as possible to complete everything as needed. The puzzles are pretty tough and wear you out but as soon as I started to get too exhausted, I was rewarded with a pretty interesting cut-scene that moves the story along. Since the puzzles only take a handful of minutes to solve (and there's a lot of them to solve), I'm really enjoying doing a few at a time or gorging on as much as time permits.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'll recommend this at its sale price. The puzzles are challenging, but what I don't really enjoy is the time attack aspect of it. The controls are not precise enough to consistently, accurately perform the tight timing needed to three-star some of the levels. This is because your character has no grid movement constraints in what is basically a sokoban puzzle game, making it very easy to misalign directionally-specific operations and mess up a run. In later levels this becomes extremely aggravating, and turns the gameplay into as much of a racing game as a puzzle one. Optimizing moves in a game like this is one thing, but trying to cut milliseconds off your time by finding the perfect flow where you have omni-directional movement becomes tedious. The puzzles themselves are alright, and it has some low-budget charm. I do not feel compelled to master its most demanding challenges, however.
A delightful puzzle solving game with a charming story tying the puzzles together. I found the puzzles where you need to have the timelines cooperating at multiple points to be the most interesting but I enjoyed finding solutions for every puzzle so far. I'm not a huge fan of needing to speed run certain challenges for extra rewards but once you know how to solve a puzzle upping your game to find the most efficient solution can be rewarding too. if you like logic puzzles and don't mind racing the clock from time to time definitely give Time Masters a try!
From the off the controls are simple and straight forward, It took me 5mins to figure out the rewind part but once I had that I was flying!! I am having lots of fun playing the levels and the fact that each one is timed makes this a lot more interesting and challenging for me. I love a good challenge. I would def recommend anyone who might like a good minder bender to give this a go.
Time Master is a puzzle game that forces you to think forwards and backwards with its time mechanics. Simple rules are added one by one, and the levels can get surprisingly tricky, even early on. The visual feel is quite beautiful in its simplicity. And for some reason, you're just really, really sincerely rooting for the little guy as you guide him through the levels! This is one of those games you can play at any time, spending a few (or usually more) minutes to get Zeno just a few platforms closer to his goal.
Time Master is an intriguing cute platform game which showcases some innovative uses of terrain and objects, every world appears from nothing and is being build-up by the blocks and just make you immerse in the beautiful designs. I recommending to get full package including the soundtrack because it's beautiful, tranquil, and also makes you curious on how you're going to tackle the next course!
Time Master is a lot of fun and a lot of challenge. I ended up going to the Discord community for help pretty early on in the game because I felt like I was missing something but didn't know what. It's good for getting the mind active and is super cute and well made. Blows my mind to think this was made by a solo dev! Really good work :)
I really enjoyed graphic style and puzzles in this cute game. Time travel mechanics are really nicely executed and puzzles are very logical. Overall, a great game to relax with. Music is also awesome, so I can easily recommend this one.
I'll start with the bad before mentioning the good: First of all, the story isn't anything special and the cutscenes aren't the best. If you need a good story to go with your puzzles, this might not be for you. Of course, most people come to puzzle games for the puzzles, so that shouldn't be an issue for most people; and admittedly, it has its own charm to it :) Second, there are some levels where the difficulty comes from not knowing about an interaction that exists. When you have to do something you've never done before in order to solve a puzzle, something you didn't even know you could do, and there is a lot of other things going on in that level as well - it can be a bit frustrating. If you want hints, you have to go to the creator's Discord server, which might also be a turn off for some people. That said, I still recommend this game, and here's why: The levels, unlike the cutscenes, look very nice and have a lovely charm to them. They still aren't anything outstanding, but I found them quite pleasant. And of course, the puzzles themselves; most of them (see above) felt very satisfying to solve and optimize. The mechanics in the game work nicely together, and it feels great when it all comes together and you hit the finish platform right at the last second before you would've ran out of time to get all three stars. The quality of the puzzles is the most important thing for a puzzle game, and among the 60 levels (plus a "boss" level, so to speak) you'll be having a good time for a very large majority.
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