
A dark-fantasy tactical RPG where turn order flows on a living timeline, not rigid phases. Lead a war-band across a breaking realm: flank, seize the high ground, bend the timeline with tempo skills, and spend Resolve on desperate saves or killing blows. Optional permadeath, across two generations.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.1M | 3.5K | 74% | $24.99 | |
| — | 0 | — | — | |
| approximately $303.4K | 615 | 71% | $19.99 | |
| approximately $11.2K | 15 | 73% | $16.99 | |
| approximately $3.1K | 13 | 62% | $9.99 | |
| — | 0 | — | — |