
Delve into a mystical world of Tibetan legends!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish, Russian, Japanese, Simplified Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Empfehlung? Jain. Die Story ist kurz und die HOGs sind häufig und sehr einfach. Die Story finde ich etwas langweilig. Es gibt bessere Spiele als dies. Es war recht schnell durchgespielt. Für einen reduzierten Preis ok. Allerdings ist es nur einmal mit einem schwarzen Bildschirm ausgestiegen.
中國の秘境西藏の氛圍氣を音樂と絵圖しっかり再現されているが 誤字と下品なかなたか語多用が目障り。 魔法の杖を「セプター」、寶匣を「チェスト」 棍棒を「こん棒」などなど そして品品捜しも多すぎ。 主人公が一歩前進するたびに「これがない。あれがない」と言われ 同じ場所を往復するはめに。そして女主人公の曾母を救出することが目的なのに 終幕に到達してもおばあさんの姿をみることはできません。 堊徒を斃しておしまい。そして製作者名簿が即時に流れる。わろた。(^_^;)
I don't know if this game is culturally accurate (I'm doubting it is).... but maybe slight spoiler? Should this lady be destroying ancient artifacts and statues and stuff LOL Played with my brother again :3 "It was alright...." he says.
不好玩
love love this game
难崩,机翻不说了,网上随便找点素材就能做游戏,西藏之旅找忍者雕像,戴武士盔,大乐子
这个制作组还是一如既往的抽象......西藏完全是西方幻想下的样子
嗯,一言难尽。 剧情就……难顶。过程就……莫名其妙。寻物就……非常简单。
If you like games with puzzles, story lines, and relaxing music, this or anything by this developer is good. All the games they make are similar but very different. This one is safe for kids. Some of their games are a little spooky, but still safe for most kids.
I actually liked it even with the ridiculous story and horrific animations.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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