
Delve into a mystical world of Tibetan legends!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish, Russian, Japanese, Simplified Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I actually liked it even with the ridiculous story and horrific animations.
I think this game is fine, but I can see why the reviews of it are mixed at the time of this writing. The game is mostly your standard hidden object puzzle game; there are the hidden object scenes alongside more traditional puzzles like completing a picture of sliding pins to match their colors to the positions. Some of the hidden object puzzles have multi-part items to them, which can also be interesting to figure out. The game does have collectibles, it's the type where you have a specific object to collect a set of throughout each section and it changes as each time you reach a new section. The story is pretty standard, you have to progress to rescue someone from an evil antagonist, and there are only a few other NPCs to find along the way. Music, art style, is all on part, but nothing amazing. I did find the animated cutscenes to be very nice looking though. I didn't have any technical issues with the game, although I did encounter one weird benign bug where at the end of the game I kept receiving copies of the final story item over and over again. You can do the achievements all in one playthrough, there aren't any you need to replay for unless you miss some collectibles, but I found them easy enough to find without the guide. There also aren't any achievements related to difficulty, so you can play on easy if you want a less stressful experience. There is a bonus adventure as well that's mostly more of the same and also perfectly fine. It does have a new type of hidden object game where you find items based on their silhouettes instead of names, and I liked that they changed it up. The big thing I think with this though that some people find off is that the game is very, very samey. The locations all mostly look very similar to each other with a snowy background or temple. The similarity of all of the scenes kind of make the game feel smaller than it is and like it's kind of dragging. The music and similar scenes all kind of blend together, and even though I didn't have any major gripes with the game, I did have a kind of boredom with it almost because of how similar things seemed not matter how far I progressed. There also are not many characters and not much story development past the intro that sets up the plot. So you kind of move from similar scene to similar scene, not getting any story development or different scenery. So if you don't mind the sameness of the game, I think it's a perfectly fine game, but it certainly is missing some of the charm and interesting scene variety that folks may enjoy in other similar games. If you're mostly in it to do the puzzles and complete the achievements / challenges, than I think you'll have a fine time.
看似写发生在中国的故事,实际上和中国半毛钱关系没有,我都不敢想象那个老外对着一个拉萨人喊“陛下”是一件多么恐怖的事, 本地汉化组也是做的一塌糊涂,很多莫名其妙的翻译层出不穷。 女主是个疯子,别人家里有屏风挡了她的路,她直接冲过去把人家家给炸了, 耙子?犁地的?NO!女主把它拿去吓唬蜥蜴,把它拿去叉鱼!这他妈是人干的事????
Finde immer noch, diese Spiele passen gut in die kalte Jahreszeit. Märchenhaft, magisch, geheime Gänge und Bibliotheken und Rätsel. In diesem Spiel sind sie nicht besonders schwer. Man reist hier nach Tibet, dass würde ich im echten Leben ja auch gerne mal tun, aber muss erstmal mit der Phantasie vorlieb nehmen. Diese ist hier sehr schön umgesetzt, wenn die Grafik auch etwas altbacken ist. Bis auf, dass der Tipp nach einer gewissen Spieldauer nicht mehr funktioniert, ist mir hier nichts weiter negatives aufgefallen. Die Karte zeigt auch an, an welchen Orten noch etwas zu tun ist und man wird die richtigen Stellen schon finden.
这个制作组还是一如既往的抽象......西藏完全是西方幻想下的样子
Simple and fun hidden objects game!
嗯,一言难尽。 剧情就……难顶。过程就……莫名其妙。寻物就……非常简单。
am,点击找物大厂,质量估计不赖,信誉性好评。 202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Eine ganz nette Story, hauptsächlich echtes Wimmelbildsuchen und nur ein paar wenige nervige Rätsel. Die Synchro und Art ist allerdings ziemlich mies :D
A社传统的隐藏物品游戏,剧情中规中矩。 就是翻译让人有点懵。蝴蝶结,找半天没找着,穷举完结果是弓。 还有几处类似的翻译,给增加了点难度。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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